Player Matchup

Thor
Thor
JVoorhees131830
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,217 Elo+
Solo
Hercules
Hercules
ShallowSniper
Hercules
Level 104
God Stats
2W - 5L
1,356 SR
Queue Stats
160W - 119L
1,478 Elo+
Solo
Charybdis
Charybdis
blindseek
Charybdis
Level 69
God Stats
16W - 9L
1,716 SR
Queue Stats
138W - 149L
1,477 Elo+
Solo
Team Averages
Level 64
1,524 SR
1,390 Elo+

VS

Team Averages
Level 103
1,345 SR
1,447 Elo+
Charybdis
Charybdis
DoomXDestroyer
Charybdis
Level 158
God Stats
31W - 35L
1,370 SR
Queue Stats
1,035W - 1,284L
1,301 Elo+
Solo
Fenrir
Fenrir
mcarless
Fenrir
Level 78
God Stats
5W - 3L
1,280 SR
Queue Stats
43W - 31L
1,716 Elo+
Solo
Tiamat
Tiamat
zombietrainer45
Tiamat
Level 74
God Stats
2W - 1L
1,384 SR
Queue Stats
8W - 9L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
6,776
484
603
1,593
404
Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ShallowSniper
Hercules
13
2 / 3 / 3
8,309
594
6,359
26,192
17,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Charybdis
blindseek
Charybdis
13
4 / 4 / 1
8,594
614
9,017
13,544
5,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DoomXDestroyer
Charybdis
14
2 / 1 / 6
9,908
708
18,098
10,488
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
mcarless
Fenrir
14
5 / 2 / 3
10,119
723
10,725
10,373
12,948
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 4
8,685
620
4,288
5,725
3,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
8
8
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DoomXDestroyer
Charybdis
2
1
6
5
L
0
1
0
0
L
Hercules
ShallowSniper
Hercules
2
3
3
1.17
L
Charybdis
blindseek
Charybdis
4
4
1
1.13
W
Fenrir
mcarless
Fenrir
5
2
3
3.25
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,979
Damage
33,111
41,329
Taken
26,586
22,606
Mitigated
20,235
14,495
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DoomXDestroyer
Charybdis
18,098
9,386
0
5,181
10,488
3,797
2,296
212
10,276
0
68,526
L
603
76
0
0
1,593
404
0
102
1,491
0
1,235
L
Hercules
ShallowSniper
Hercules
6,359
2,268
280
11,610
26,192
17,081
0
3,794
22,398
0
15,545
L
Charybdis
blindseek
Charybdis
9,017
5,036
0
2,605
13,544
5,121
0
1,374
12,170
0
39,793
W
Fenrir
mcarless
Fenrir
10,725
2,844
0
1,615
10,373
12,948
396
505
9,868
0
26,801
W
4,288
1,153
536
1,726
5,725
3,490
49
0
5,725
10,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,679
Gold Earned
28,712
85
Minions Killed
155
5
Camps Cleared
5
513,789
Distance Traveled
675,499
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,908
708
103
7
3
213,383
3
L
Thor
6,776
484
0
0
0
42,944
1
L
Hercules
8,309
594
22
2
1
254,510
2
L
Charybdis
8,594
614
63
5
4
216,335
2
W
Fenrir
10,119
723
39
3
2
265,144
3
W
Tiamat
8,685
620
13
1
0
196,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role