Player Matchup

Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CyFeT
Sol
Level 18
God Stats
2W - 2L
1,513 SR
Queue Stats
2W - 3L
1,583 Elo+
Party 2
Hera
Hera
Just_Cerberus
Hera
Level 101
God Stats
5W - 1L
1,689 SR
Queue Stats
224W - 175L
1,534 Elo+
Solo
Scylla
Scylla
Loucrin
Scylla
Level 121
God Stats
5W - 5L
1,416 SR
Queue Stats
348W - 323L
1,616 Elo+
Party 2
Cerberus
Cerberus
UrNTheDANGAZONE
Cerberus
Level 33
God Stats
0W - 1L
1,583 SR
Queue Stats
4W - 2L
1,759 Elo+
Solo
Team Averages
Level 83
1,540 SR
1,598 Elo+

VS

Team Averages
Level 77
1,689 SR
1,553 Elo+
Ne Zha
Ne Zha
Galaxia-magica
Ne Zha
Level 126
God Stats
8W - 4L
1,701 SR
Queue Stats
490W - 365L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JV_Acordi
Morgan Le Fay
Level 102
God Stats
11W - 8L
1,632 SR
Queue Stats
178W - 131L
1,593 Elo+
Party 1
Hades
Hades
PnK_Pedro1v4
Hades
Level 29
God Stats
24W - 20L
1,734 SR
Queue Stats
75W - 62L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
Theduck7725
Gilgamesh
Level 85
God Stats
18W - 8L
1,651 SR
Queue Stats
530W - 555L
1,471 Elo+
Solo
Rama
Rama
papagas_gordo
Rama
Level 44
God Stats
15W - 12L
1,728 SR
Queue Stats
173W - 130L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 1 / 0
6,616
473
2,140
6,221
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
CyFeT
Sol
7
0 / 6 / 0
5,189
371
2,415
6,468
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 4 / 1
6,208
443
5,012
5,046
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Loucrin
Scylla
11
0 / 2 / 1
6,438
460
4,369
7,791
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
4
0 / 3 / 0
4,799
343
833
3,903
1,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,033
574
3,609
7,644
5,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
JV_Acordi
Morgan Le Fay
12
2 / 2 / 2
7,492
535
2,654
5,937
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 0 / 2
8,440
603
6,094
5,979
2,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Theduck7725
Gilgamesh
12
2 / 0 / 2
7,501
536
1,724
8,132
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 2
8,377
598
3,760
5,231
1,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
16
16
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
L
Sol
CyFeT
Sol
0
6
0
0
W
3
0
4
5
W
Morgan Le Fay
JV_Acordi
Morgan Le Fay
2
2
2
1.5
L
1
4
1
0.38
L
Scylla
Loucrin
Scylla
0
2
1
0.25
W
5
0
2
6
W
Gilgamesh
Theduck7725
Gilgamesh
2
0
2
3
L
Cerberus
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,769
Damage
17,841
29,429
Taken
32,923
8,341
Mitigated
14,374
6,028
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,140
1,546
0
2,329
6,221
1,405
0
203
6,018
0
45,044
L
Sol
CyFeT
Sol
2,415
494
0
248
6,468
1,859
0
5,344
1,124
12,786
0
W
3,609
1,775
144
1,372
7,644
5,553
28
1,299
6,255
0
43,522
W
Morgan Le Fay
JV_Acordi
Morgan Le Fay
2,654
84
0
552
5,937
2,246
116
3,615
2,096
41,789
0
L
5,012
890
0
493
5,046
1,616
0
2,211
2,835
29,886
0
L
Scylla
Loucrin
Scylla
4,369
803
0
2,252
7,791
1,906
0
1,193
6,598
34,105
0
W
6,094
488
28
4,823
5,979
2,448
759
2,940
2,743
42,733
0
W
Gilgamesh
Theduck7725
Gilgamesh
1,724
446
0
1,492
8,132
2,784
155
2,080
5,958
0
46,359
L
Cerberus
833
221
0
706
3,903
1,555
164
0
3,903
5,464
0
W
3,760
3,071
0
2,603
5,231
1,343
3,346
1,989
3,242
0
47,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
39,843
272
Minions Killed
439
0
Camps Cleared
0
1,058,181
Distance Traveled
1,388,011
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,616
473
89
6
0
231,759
0
L
Sol
5,189
371
24
2
0
177,285
0
W
Ne Zha
8,033
574
61
4
0
273,378
2
W
Morgan Le Fay
7,492
535
87
6
0
282,776
2
L
Hera
6,208
443
64
5
0
265,303
4
L
Scylla
6,438
460
84
6
0
280,614
3
W
Hades
8,440
603
95
7
0
268,641
1
W
Gilgamesh
7,501
536
82
6
0
296,683
1
L
Cerberus
4,799
343
11
1
0
103,220
0
W
Rama
8,377
598
114
8
0
266,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role