Player Matchup

Baron Samedi
Baron Samedi
Aeiuo
Baron Samedi
Level 29
God Stats
35W - 27L
1,550 SR
Queue Stats
91W - 111L
1,376 Elo+
Solo
The Morrigan
The Morrigan
Bennet2402
The Morrigan
Level 29
God Stats
7W - 6L
1,469 SR
Queue Stats
101W - 123L
1,319 Elo+
Solo
Nemesis
Nemesis
Realspeedy97
Nemesis
Level 14
God Stats
1W - 2L
1,250 SR
Queue Stats
31W - 29L
1,346 Elo+
Party 2
Chernobog
Chernobog
iiTzHardy
Chernobog
Level 20
God Stats
6W - 8L
1,460 SR
Queue Stats
108W - 95L
1,316 Elo+
Solo
Chaac
Chaac
rapanawa
Chaac
Level 27
God Stats
18W - 10L
1,473 SR
Queue Stats
112W - 112L
1,410 Elo+
Party 2
Team Averages
Level 24
1,440 SR
1,353 Elo+

VS

Team Averages
Level 20
1,487 SR
1,264 Elo+
Charybdis
Charybdis
BaBaMoDz
Charybdis
Level 44
God Stats
3W - 6L
1,489 SR
Queue Stats
13W - 25L
1,271 Elo+
Party 1
Ymir
Ymir
PapaDerSpritzer
Ymir
Level 6
God Stats
1W - 2L
1,718 SR
Queue Stats
6W - 7L
1,355 Elo+
Party 1
Ra
Ra
SmokeMonkeys
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,274 Elo+
Party 1
Nemesis
Nemesis
jestol
Nemesis
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
38W - 43L
1,180 Elo+
Solo
Odin
Odin
xYourDead
Odin
Level 31
God Stats
8W - 15L
1,227 SR
Queue Stats
11W - 19L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aeiuo
Baron Samedi
11
4 / 0 / 3
6,748
675
4,432
3,811
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Bennet2402
The Morrigan
10
3 / 0 / 3
6,628
663
3,705
4,896
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Realspeedy97
Nemesis
9
2 / 1 / 2
5,725
573
2,471
5,171
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
iiTzHardy
Chernobog
10
5 / 1 / 2
6,248
625
7,311
6,145
1,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
rapanawa
Chaac
11
0 / 1 / 1
6,300
630
5,173
5,857
4,255

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaBaMoDz
Charybdis
8
0 / 4 / 1
4,715
472
2,892
5,505
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 0
4,925
493
2,819
9,867
4,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 5 / 0
4,021
402
894
3,289
987
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
jestol
Nemesis
7
0 / 2 / 2
4,817
482
2,061
5,795
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
10
2 / 0 / 0
5,159
516
1,649
6,673
2,289
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
3
3
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aeiuo
Baron Samedi
4
0
3
5.5
L
Charybdis
BaBaMoDz
Charybdis
0
4
1
0.13
W
The Morrigan
Bennet2402
The Morrigan
3
0
3
4.5
L
1
3
0
0.33
W
Nemesis
Realspeedy97
Nemesis
2
1
2
3
L
0
5
0
0
W
Chernobog
iiTzHardy
Chernobog
5
1
2
6
L
Nemesis
jestol
Nemesis
0
2
2
0.5
W
Chaac
rapanawa
Chaac
0
1
1
0.5
L
Odin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,092
Damage
10,315
25,880
Taken
31,129
11,360
Mitigated
10,492
8,611
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aeiuo
Baron Samedi
4,432
876
1,248
1,847
3,811
1,423
1,266
894
2,917
29,730
0
L
Charybdis
BaBaMoDz
Charybdis
2,892
1,561
0
500
5,505
1,168
0
1,331
4,138
0
19,361
W
The Morrigan
Bennet2402
The Morrigan
3,705
1,301
371
1,957
4,896
1,934
782
997
3,899
30,733
1,837
L
2,819
287
0
250
9,867
4,085
0
2,989
6,818
13,442
0
W
Nemesis
Realspeedy97
Nemesis
2,471
982
0
183
5,171
1,868
0
0
5,171
0
27,570
L
894
298
0
32
3,289
987
248
1,772
1,357
8,153
0
W
Chernobog
iiTzHardy
Chernobog
7,311
5,188
0
1,626
6,145
1,880
1,890
1,822
4,323
0
24,968
L
Nemesis
jestol
Nemesis
2,061
1,168
0
1,292
5,795
1,963
0
733
4,960
0
20,434
W
Chaac
rapanawa
Chaac
5,173
443
0
1,379
5,857
4,255
600
0
5,857
0
30,676
L
Odin
1,649
257
0
2,240
6,673
2,289
366
32
6,641
0
13,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
23,637
285
Minions Killed
145
0
Camps Cleared
0
1,000,053
Distance Traveled
848,518
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,748
675
64
6
0
209,859
4
L
Charybdis
4,715
472
38
4
0
187,544
0
W
The Morrigan
6,628
663
48
5
0
180,775
5
L
Ymir
4,925
493
25
3
0
186,066
3
W
Nemesis
5,725
573
50
5
0
202,300
2
L
Ra
4,021
402
16
2
0
99,214
0
W
Chernobog
6,248
625
50
5
0
198,035
3
L
Nemesis
4,817
482
43
4
0
160,682
0
W
Chaac
6,300
630
73
7
0
209,084
0
L
Odin
5,159
516
23
2
0
215,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role