Player Matchup

Chang'e
Chang'e
AppleSlinky
Chang'e
Level 58
God Stats
0W - 1L
1,206 SR
Queue Stats
2W - 6L
1,303 Elo+
Party 2
Charybdis
Charybdis
MurderMoose
Charybdis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,303 Elo+
Party 2
Kukulkan
Kukulkan
drRictofen
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,169 Elo+
Party 2
Team Averages
Level 81
1,402 SR
1,258 Elo+

VS

Team Averages
Level 32
1,517 SR
1,518 Elo+
Cthulhu
Cthulhu
DerpyDeDerp
Cthulhu
Level 49
God Stats
3W - 0L
1,853 SR
Queue Stats
20W - 10L
1,552 Elo+
Party 1
King Arthur
King Arthur
FirePro12
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,670 Elo+
Party 1
Ao Kuang
Ao Kuang
iiDolizZe Bobby
Ao Kuang
Level 29
God Stats
3W - 4L
1,199 SR
Queue Stats
259W - 313L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AppleSlinky
Chang'e
15
4 / 7 / 12
12,340
686
13,631
18,925
5,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
MurderMoose
Charybdis
15
6 / 9 / 7
12,606
700
17,226
17,209
6,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
drRictofen
Kukulkan
14
6 / 12 / 6
12,169
676
16,366
17,115
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DerpyDeDerp
Cthulhu
17
16 / 6 / 9
14,720
818
27,438
23,193
9,673
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
FirePro12
King Arthur
16
6 / 6 / 19
13,194
733
12,547
19,697
19,780
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
16
6 / 4 / 16
13,190
733
8,626
20,142
7,568
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
16
Kills
28
28
Deaths
16
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AppleSlinky
Chang'e
4
7
12
1.43
W
Cthulhu
DerpyDeDerp
Cthulhu
16
6
9
3.42
W
King Arthur
FirePro12
King Arthur
6
6
19
2.58
L
Charybdis
MurderMoose
Charybdis
6
9
7
1.06
L
Kukulkan
drRictofen
Kukulkan
6
12
6
0.75
W
Ao Kuang
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,223
Damage
48,611
53,249
Taken
63,032
16,159
Mitigated
37,021
10,912
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AppleSlinky
Chang'e
13,631
1,464
3,849
5,935
18,925
5,148
124
13,997
4,928
30,244
0
W
Cthulhu
DerpyDeDerp
Cthulhu
27,438
1,523
444
5,266
23,193
9,673
903
12,596
10,597
54,553
0
W
King Arthur
FirePro12
King Arthur
12,547
3,203
0
1,295
19,697
19,780
449
9,914
9,783
0
27,461
L
Charybdis
MurderMoose
Charybdis
17,226
9,053
0
1,128
17,209
6,008
360
10,891
6,318
0
47,809
L
Kukulkan
drRictofen
Kukulkan
16,366
2,076
0
0
17,115
5,003
0
11,481
5,634
45,001
0
W
Ao Kuang
8,626
2,144
0
7,762
20,142
7,568
1,209
8,943
11,199
39,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,115
Gold Earned
41,104
183
Minions Killed
137
5
Camps Cleared
9
756,657
Distance Traveled
941,329
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,340
686
37
2
0
287,752
0
W
Cthulhu
14,720
818
68
4
4
313,059
2
W
King Arthur
13,194
733
15
1
1
313,762
5
L
Charybdis
12,606
700
82
5
5
254,411
4
L
Kukulkan
12,169
676
64
4
0
214,494
0
W
Ao Kuang
13,190
733
54
3
4
314,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role