Player Matchup

Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Gaspacheaux
Pele
Level 29
God Stats
0W - 2L
1,269 SR
Queue Stats
35W - 43L
1,452 Elo+
Solo
Hun Batz
Hun Batz
SK_MONTANAa
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Yveriya
Apollo
Level 109
God Stats
1W - 4L
1,328 SR
Queue Stats
264W - 285L
1,383 Elo+
Solo
Team Averages
Level 61
1,419 SR
1,467 Elo+

VS

Team Averages
Level 73
1,492 SR
1,421 Elo+
Artio
Artio
Exandris1
Artio
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 189L
1,438 Elo+
Solo
Fafnir
Fafnir
John0101012
Fafnir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 72L
1,381 Elo+
Party 1
Artemis
Artemis
KnechtusBuderus
Artemis
Level 65
God Stats
1W - 1L
1,262 SR
Queue Stats
11W - 18L
1,317 Elo+
Party 1
He Bo
He Bo
Olympus88
He Bo
Level 107
God Stats
1W - 0L
1,698 SR
Queue Stats
20W - 28L
1,411 Elo+
Party 1
Izanami
Izanami
Vetanel
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
6 / 5 / 6
8,647
961
6,705
17,379
20,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
 
Nox
14
1 / 4 / 10
7,789
865
5,935
6,936
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 5 / 7
8,808
979
14,084
12,709
5,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
SK_MONTANAa
Hun Batz
6
0 / 1 / 1
5,734
637
847
1,262
402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
Yveriya
Apollo
15
5 / 6 / 9
8,628
959
13,047
11,846
5,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Exandris1
Artio
14
6 / 4 / 10
9,067
1,007
5,846
14,699
18,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
15
2 / 1 / 12
9,255
1,028
2,970
10,995
11,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 3 / 7
9,173
1,019
13,576
8,365
3,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
Olympus88
He Bo
16
7 / 4 / 9
9,830
1,092
10,537
9,128
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Vetanel
Izanami
14
2 / 6 / 11
8,786
976
11,192
9,852
3,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
70
17
Kills
21
21
Deaths
18
33
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
6
5
6
1.8
L
Nox
 
Nox
1
4
10
1.5
W
Artio
Exandris1
Artio
6
4
10
2.75
L
5
5
7
1.7
W
Fafnir
2
1
12
8
W
4
3
7
2.5
W
He Bo
Olympus88
He Bo
7
4
9
2.88
L
Hun Batz
SK_MONTANAa
Hun Batz
0
1
1
0.5
W
Izanami
Vetanel
Izanami
2
6
11
1.25
L
Apollo
Yveriya
Apollo
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,618
Damage
44,121
50,132
Taken
53,039
35,776
Mitigated
40,986
14,496
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,705
382
1,755
4,357
17,379
20,517
75
5,010
12,369
11,490
0
L
Nox
 
Nox
5,935
474
167
514
6,936
3,549
174
3,612
3,324
12,952
0
W
Artio
Exandris1
Artio
5,846
1,109
1,950
2,747
14,699
18,377
196
2,800
11,899
12,235
0
L
14,084
2,768
317
3,860
12,709
5,717
0
5,154
7,555
0
25,190
W
Fafnir
2,970
516
1,545
2,865
10,995
11,417
208
2,952
8,043
7,006
0
W
13,576
7,416
298
1,354
8,365
3,800
189
2,397
5,968
0
30,660
W
He Bo
Olympus88
He Bo
10,537
649
608
2,483
9,128
3,630
940
2,365
6,763
21,740
0
L
Hun Batz
SK_MONTANAa
Hun Batz
847
76
0
0
1,262
402
0
415
847
0
936
W
Izanami
Vetanel
Izanami
11,192
8,674
76
922
9,852
3,762
2,246
2,126
7,726
0
21,321
L
Apollo
Yveriya
Apollo
13,047
6,318
1,196
2,330
11,846
5,591
1,048
5,162
6,684
0
23,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,606
Gold Earned
46,111
69
Minions Killed
95
0
Camps Cleared
0
713,699
Distance Traveled
871,088
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,647
961
3
0
0
181,653
3
L
Nox
7,789
865
19
2
0
161,003
0
W
Artio
9,067
1,007
6
1
0
170,117
0
L
Pele
8,808
979
26
3
0
176,033
0
W
Fafnir
9,255
1,028
10
1
0
196,837
0
W
Artemis
9,173
1,019
24
3
0
165,525
0
W
He Bo
9,830
1,092
30
3
0
186,603
0
L
Hun Batz
5,734
637
0
0
0
49,746
0
W
Izanami
8,786
976
25
3
0
152,006
2
L
Apollo
8,628
959
21
2
0
145,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role