Player Matchup

Jormungandr
Jormungandr
OG Justin W
Jormungandr
Level 28
God Stats
16W - 10L
1,664 SR
Queue Stats
355W - 356L
1,607 Elo+
Solo
Loki
Loki
UbetShesWet
Loki
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
585W - 615L
1,594 Elo+
Solo
Izanami
Izanami
alergictobuff
Izanami
Level 17
God Stats
4W - 4L
1,609 SR
Queue Stats
58W - 63L
1,518 Elo+
Solo
Cerberus
Cerberus
alex5grant
Cerberus
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
31W - 47L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
ii Limpy
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,829 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,605 Elo+

VS

Team Averages
Level 17
1,398 SR
1,630 Elo+
Charybdis
Charybdis
Darklordnas
Charybdis
Level 13
God Stats
0W - 1L
1,274 SR
Queue Stats
5W - 6L
1,618 Elo+
Solo
Baron Samedi
Baron Samedi
DemonSlayer3704
Baron Samedi
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 19L
1,660 Elo+
Solo
Yemoja
Yemoja
EnduringChimp24
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,678 Elo+
Solo
Cu Chulainn
Cu Chulainn
GBRPops
Cu Chulainn
Level 27
God Stats
0W - 3L
1,254 SR
Queue Stats
88W - 75L
1,600 Elo+
Solo
Nemesis
Nemesis
Jemelle
Nemesis
Level 27
God Stats
3W - 6L
1,459 SR
Queue Stats
201W - 178L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OG Justin W
Jormungandr
20
7 / 3 / 5
16,977
585
13,933
21,386
28,043
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 8 / 7
16,574
572
12,303
22,580
10,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
20
9 / 8 / 8
16,466
568
22,020
19,915
7,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
alex5grant
Cerberus
20
5 / 1 / 14
15,449
533
9,194
19,557
23,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
ii Limpy
Zhong Kui
20
8 / 3 / 6
17,012
587
21,910
17,969
14,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darklordnas
Charybdis
20
2 / 9 / 6
13,379
461
10,736
19,601
5,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
DemonSlayer3704
Baron Samedi
20
17 / 2 / 4
18,621
642
32,089
22,540
14,829
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 17 / 2
10,214
352
1,069
23,278
10,940
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
GBRPops
Cu Chulainn
20
2 / 4 / 8
13,604
469
10,922
17,352
19,440
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Jemelle
Nemesis
20
2 / 5 / 8
13,804
476
11,813
24,917
11,900
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
51
37
Kills
23
23
Deaths
37
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Darklordnas
Charybdis
2
9
6
0.56
L
Baron Samedi
DemonSlayer3704
Baron Samedi
17
2
4
9.5
L
0
17
2
0.06
L
Cu Chulainn
GBRPops
Cu Chulainn
2
4
8
1.5
L
Nemesis
Jemelle
Nemesis
2
5
8
1.2
W
Jormungandr
OG Justin W
Jormungandr
7
3
5
3.17
W
8
8
7
1.44
W
Izanami
9
8
8
1.63
W
Cerberus
alex5grant
Cerberus
5
1
14
12
W
Zhong Kui
ii Limpy
Zhong Kui
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,360
Damage
66,629
101,407
Taken
107,688
83,842
Mitigated
62,799
35,618
Healing
26,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Darklordnas
Charybdis
10,736
6,014
0
687
19,601
5,690
0
7,251
12,350
0
76,202
L
Baron Samedi
DemonSlayer3704
Baron Samedi
32,089
2,004
2,302
13,178
22,540
14,829
0
7,909
14,631
174,483
0
L
1,069
411
193
0
23,278
10,940
961
13,365
9,913
18,596
0
L
Cu Chulainn
GBRPops
Cu Chulainn
10,922
1,416
0
3,453
17,352
19,440
0
7,712
9,640
15,831
79,258
L
Nemesis
Jemelle
Nemesis
11,813
5,276
0
6,473
24,917
11,900
0
8,995
15,922
0
114,116
W
Jormungandr
OG Justin W
Jormungandr
13,933
2,574
0
4,791
21,386
28,043
727
7,662
12,516
121,964
0
W
12,303
1,639
0
6,400
22,580
10,045
0
8,902
13,440
0
137,184
W
Izanami
22,020
17,447
0
6,123
19,915
7,458
7,836
7,663
12,096
0
167,561
W
Cerberus
alex5grant
Cerberus
9,194
1,880
0
8,487
19,557
23,413
669
6,504
12,430
36,290
0
W
Zhong Kui
ii Limpy
Zhong Kui
21,910
1,819
0
9,817
17,969
14,883
1,789
7,489
9,925
130,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,478
Gold Earned
69,622
876
Minions Killed
749
0
Camps Cleared
0
2,633,934
Distance Traveled
2,565,641
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,379
461
129
4
0
489,820
3
L
Baron Samedi
18,621
642
254
9
0
573,970
7
L
Yemoja
10,214
352
14
0
0
403,903
3
L
Cu Chulainn
13,604
469
173
6
0
540,292
6
L
Nemesis
13,804
476
179
6
0
557,656
2
W
Jormungandr
16,977
585
225
8
0
526,095
8
W
Loki
16,574
572
179
6
0
537,872
1
W
Izanami
16,466
568
229
8
0
481,010
5
W
Cerberus
15,449
533
53
2
0
586,275
2
W
Zhong Kui
17,012
587
190
7
0
502,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role