Player Matchup

Artemis
Artemis
EnD__King
Artemis
Level 28
God Stats
4W - 2L
1,492 SR
Queue Stats
78W - 58L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
HulbZz
Zhong Kui
Level 29
God Stats
37W - 34L
1,679 SR
Queue Stats
129W - 122L
1,521 Elo+
Solo
Fenrir
Fenrir
Kemarrr
Fenrir
Level 18
God Stats
5W - 1L
1,743 SR
Queue Stats
72W - 79L
1,500 Elo+
Solo
Cerberus
Cerberus
cetin-38
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,424 Elo+
Solo
Nemesis
Nemesis
philippax
Nemesis
Level 22
God Stats
6W - 5L
1,263 SR
Queue Stats
70W - 91L
1,430 Elo+
Solo
Team Averages
Level 21
1,535 SR
1,477 Elo+

VS

Team Averages
Level 17
1,522 SR
1,469 Elo+
Osiris
Osiris
KasperVnes
Osiris
Level 24
God Stats
8W - 9L
1,505 SR
Queue Stats
354W - 364L
1,412 Elo+
Party 1
Ares
Ares
PocketOlemartin
Ares
Level 14
God Stats
18W - 10L
1,706 SR
Queue Stats
228W - 253L
1,654 Elo+
Party 1
Medusa
Medusa
neha4_vitalievi4
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
odakadoo
Da Ji
Level 25
God Stats
5W - 7L
1,463 SR
Queue Stats
300W - 301L
1,413 Elo+
Party 1
Cerberus
Cerberus
panas-music
Cerberus
Level 15
God Stats
6W - 9L
1,434 SR
Queue Stats
69W - 91L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EnD__King
Artemis
20
26 / 4 / 8
17,167
660
43,684
21,098
8,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
HulbZz
Zhong Kui
19
10 / 4 / 16
13,902
535
30,507
22,801
18,311
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fenrir
Kemarrr
Fenrir
20
7 / 6 / 9
14,136
544
11,878
22,541
13,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
cetin-38
Cerberus
18
0 / 3 / 12
12,679
488
6,985
15,716
17,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
philippax
Nemesis
17
2 / 10 / 16
12,096
465
9,308
19,783
7,220
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KasperVnes
Osiris
18
5 / 8 / 10
12,503
481
17,253
29,810
33,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 9 / 11
11,722
451
12,731
37,056
32,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 15 / 8
9,876
380
13,908
18,548
6,638
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
odakadoo
Da Ji
20
13 / 7 / 5
14,051
540
14,796
23,149
16,434
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
panas-music
Cerberus
14
1 / 7 / 3
9,133
351
3,339
17,264
17,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
64
45
Kills
27
27
Deaths
46
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
EnD__King
Artemis
26
4
8
7.5
W
Zhong Kui
HulbZz
Zhong Kui
10
4
16
4.5
L
Osiris
KasperVnes
Osiris
5
8
10
1.25
W
Fenrir
Kemarrr
Fenrir
7
6
9
1.92
L
4
9
11
1.06
W
Cerberus
cetin-38
Cerberus
0
3
12
2
L
4
15
8
0.53
L
Da Ji
odakadoo
Da Ji
13
7
5
2.21
L
Cerberus
panas-music
Cerberus
1
7
3
0.36
W
Nemesis
philippax
Nemesis
2
10
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,362
Damage
62,027
101,939
Taken
125,827
65,154
Mitigated
106,551
30,142
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
EnD__King
Artemis
43,684
31,711
0
8,008
21,098
8,733
4,911
2,091
19,007
0
154,502
W
Zhong Kui
HulbZz
Zhong Kui
30,507
3,796
0
10,214
22,801
18,311
2,249
5,397
17,404
80,782
0
L
Osiris
KasperVnes
Osiris
17,253
9,527
0
5,316
29,810
33,970
930
10,415
19,395
0
71,515
W
Fenrir
Kemarrr
Fenrir
11,878
3,872
0
4,833
22,541
13,413
3,954
3,327
19,214
0
108,831
L
12,731
1,150
0
4,860
37,056
32,106
363
9,765
27,291
49,419
0
W
Cerberus
cetin-38
Cerberus
6,985
672
561
2,752
15,716
17,477
1,225
3,604
12,112
48,639
0
L
13,908
6,554
0
71
18,548
6,638
690
8,972
9,576
0
32,723
L
Da Ji
odakadoo
Da Ji
14,796
7,102
0
2,523
23,149
16,434
660
4,001
19,148
0
78,652
L
Cerberus
panas-music
Cerberus
3,339
386
0
2,900
17,264
17,403
0
4,339
12,925
26,344
0
W
Nemesis
philippax
Nemesis
9,308
3,670
688
3,086
19,783
7,220
1,097
4,387
15,396
0
36,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,980
Gold Earned
57,285
563
Minions Killed
420
0
Camps Cleared
0
2,124,791
Distance Traveled
1,948,168
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,167
660
165
6
0
412,299
0
W
Zhong Kui
13,902
535
89
3
0
409,611
0
L
Osiris
12,503
481
135
5
0
422,150
0
W
Fenrir
14,136
544
153
6
0
406,892
1
L
Ares
11,722
451
48
2
0
436,376
1
W
Cerberus
12,679
488
103
4
0
437,713
0
L
Medusa
9,876
380
47
2
0
337,123
0
L
Da Ji
14,051
540
132
5
0
435,284
0
L
Cerberus
9,133
351
58
2
0
317,235
2
W
Nemesis
12,096
465
53
2
0
458,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role