Player Matchup

Hel
Hel
B4USHOUT257385
Hel
Level 28
God Stats
17W - 16L
1,465 SR
Queue Stats
121W - 125L
1,449 Elo+
Solo
Medusa
Medusa
BunchonaJenniR
Medusa
Level 17
God Stats
9W - 9L
1,490 SR
Queue Stats
32W - 38L
1,430 Elo+
Solo
Guan Yu
Guan Yu
CLAP_BY_BERAFA
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,432 Elo+
Solo
Fenrir
Fenrir
H4ppy_cr4ck08
Fenrir
Level 4
God Stats
3W - 1L
1,711 SR
Queue Stats
4W - 3L
1,404 Elo+
Solo
Scylla
Scylla
Rero6815
Scylla
Level 6
God Stats
1W - 2L
1,644 SR
Queue Stats
7W - 13L
1,492 Elo+
Solo
Team Averages
Level 12
1,562 SR
1,441 Elo+

VS

Team Averages
Level 21
1,515 SR
1,424 Elo+
Arachne
Arachne
BearForeskyn
Arachne
Level 27
God Stats
5W - 9L
1,401 SR
Queue Stats
110W - 117L
1,418 Elo+
Solo
Cerberus
Cerberus
IShin_TokugawaI
Cerberus
Level 13
God Stats
6W - 6L
1,514 SR
Queue Stats
14W - 17L
1,398 Elo+
Solo
Bakasura
Bakasura
ImpulseZeKreM
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,389 Elo+
Solo
Jing Wei
Jing Wei
RosyKitsune39
Jing Wei
Level 23
God Stats
44W - 43L
1,484 SR
Queue Stats
113W - 101L
1,448 Elo+
Solo
Hercules
Hercules
polymorphe
Hercules
Level 28
God Stats
3W - 0L
1,675 SR
Queue Stats
170W - 157L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,306
1,038
8,840
9,434
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 3
7,369
921
4,394
5,936
1,513
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 2 / 1
7,850
981
4,481
11,757
12,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 5 / 1
7,505
938
2,165
5,869
2,070
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Rero6815
Scylla
13
0 / 7 / 2
7,442
930
4,121
8,859
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

176

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BearForeskyn
Arachne
15
4 / 2 / 10
8,944
1,118
7,505
5,624
2,262
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
15
2 / 0 / 12
8,473
1,059
6,120
7,026
7,451
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
ImpulseZeKreM
Bakasura
15
4 / 2 / 9
9,039
1,130
5,679
6,106
2,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
RosyKitsune39
Jing Wei
16
6 / 0 / 14
9,847
1,231
11,873
4,686
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
polymorphe
Hercules
15
5 / 1 / 8
8,895
1,112
7,464
7,633
6,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
5
Kills
21
21
Deaths
5
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Arachne
BearForeskyn
Arachne
4
2
10
4.5
L
0
3
3
0.5
L
2
2
1
1.25
L
1
5
1
0.3
W
Cerberus
2
0
12
8
W
Bakasura
ImpulseZeKreM
Bakasura
4
2
9
4.25
L
Scylla
Rero6815
Scylla
0
7
2
0.14
W
Jing Wei
RosyKitsune39
Jing Wei
6
0
14
13
W
Hercules
polymorphe
Hercules
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
38,641
41,855
Taken
31,075
21,167
Mitigated
20,866
5,581
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,840
349
970
1,826
9,434
3,129
0
2,202
7,202
30,579
0
W
Arachne
BearForeskyn
Arachne
7,505
5,643
0
1,354
5,624
2,262
0
1,255
4,265
0
11,955
L
4,394
1,460
12
341
5,936
1,513
0
550
5,328
0
11,834
L
4,481
512
618
1,651
11,757
12,068
0
1,322
10,435
0
12,414
L
2,165
1,078
0
163
5,869
2,070
0
368
5,351
0
5,766
W
Cerberus
6,120
296
0
1,048
7,026
7,451
0
3,273
3,601
23,097
0
W
Bakasura
ImpulseZeKreM
Bakasura
5,679
4,448
0
3,033
6,106
2,738
0
2,667
3,353
0
17,767
L
Scylla
Rero6815
Scylla
4,121
309
0
0
8,859
2,387
0
1,678
7,056
17,980
0
W
Jing Wei
RosyKitsune39
Jing Wei
11,873
7,933
0
1,717
4,686
1,611
0
2,122
2,420
0
30,205
W
Hercules
polymorphe
Hercules
7,464
1,856
0
1,846
7,633
6,804
0
3,010
4,475
0
13,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
45,198
124
Minions Killed
169
3
Camps Cleared
7
654,822
Distance Traveled
818,873
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,306
1,038
44
6
1
164,335
0
W
Arachne
8,944
1,118
7
1
1
182,547
2
L
Medusa
7,369
921
25
3
1
95,214
0
L
Guan Yu
7,850
981
7
1
0
186,525
0
L
Fenrir
7,505
938
11
1
1
77,185
0
W
Cerberus
8,473
1,059
52
7
0
157,143
0
W
Bakasura
9,039
1,130
50
6
1
157,426
0
L
Scylla
7,442
930
37
5
0
131,563
0
W
Jing Wei
9,847
1,231
46
6
3
165,700
0
W
Hercules
8,895
1,112
14
2
2
156,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role