Player Matchup

Artemis
Artemis
Breakzzy
Artemis
Level 27
God Stats
3W - 2L
1,178 SR
Queue Stats
110W - 128L
1,488 Elo+
Party 1
Ra
Ra
Ducky9z
Ra
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,747 Elo+
Solo
Gilgamesh
Gilgamesh
MayoneSO GG
Gilgamesh
Level 27
God Stats
5W - 3L
1,547 SR
Queue Stats
69W - 68L
1,596 Elo+
Solo
Yemoja
Yemoja
PL4T1NUM R3D
Yemoja
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,639 Elo+
Party 1
Ah Puch
Ah Puch
Rossweiisse
Ah Puch
Level 68
God Stats
1W - 2L
1,509 SR
Queue Stats
181W - 170L
1,579 Elo+
Party 1
Team Averages
Level 28
1,447 SR
1,610 Elo+

VS

Team Averages
Level 19
1,518 SR
1,536 Elo+
Raijin
Raijin
Ambob
Raijin
Level 18
God Stats
4W - 9L
1,565 SR
Queue Stats
40W - 50L
1,543 Elo+
Solo
Cerberus
Cerberus
GreysonTTV
Cerberus
Level 6
God Stats
0W - 1L
1,244 SR
Queue Stats
1W - 2L
1,598 Elo+
Solo
Charybdis
Charybdis
SL4LRyy
Charybdis
Level 27
God Stats
4W - 3L
1,451 SR
Queue Stats
71W - 76L
1,471 Elo+
Solo
Aphrodite
Aphrodite
annunaki_ghost
Aphrodite
Level 29
God Stats
5W - 6L
1,829 SR
Queue Stats
582W - 613L
1,571 Elo+
Solo
Amaterasu
Amaterasu
xlivedonnodevilx
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 112L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Breakzzy
Artemis
10
2 / 1 / 1
5,664
515
4,411
4,112
1,052
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

12
4 / 0 / 3
6,798
618
4,147
3,659
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
MayoneSO GG
Gilgamesh
10
0 / 2 / 1
5,855
532
6,618
7,777
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
9
1 / 0 / 2
5,457
496
2,184
3,339
1,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Rossweiisse
Ah Puch
11
4 / 1 / 4
6,946
631
6,093
6,422
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ambob
Raijin
10
1 / 1 / 0
5,621
511
1,550
5,257
2,141
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
GreysonTTV
Cerberus
8
0 / 6 / 0
4,641
422
1,369
7,365
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SL4LRyy
Charybdis
9
0 / 1 / 1
5,004
455
2,498
6,643
1,569
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
annunaki_ghost
Aphrodite
9
1 / 2 / 1
5,266
479
2,637
6,785
4,741
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
11
2 / 1 / 0
6,274
570
4,716
11,372
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
4
4
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
Ambob
Raijin
1
1
0
1
W
Artemis
Breakzzy
Artemis
2
1
1
2.5
W
4
0
3
5.5
L
Cerberus
GreysonTTV
Cerberus
0
6
0
0
W
Gilgamesh
MayoneSO GG
Gilgamesh
0
2
1
0.25
W
Yemoja
1
0
2
2
W
Ah Puch
Rossweiisse
Ah Puch
4
1
4
6
L
Charybdis
SL4LRyy
Charybdis
0
1
1
0.5
L
Aphrodite
annunaki_ghost
Aphrodite
1
2
1
0.75
L
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,453
Damage
12,770
25,309
Taken
37,422
8,258
Mitigated
16,706
9,348
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Ambob
Raijin
1,550
96
0
1,750
5,257
2,141
0
1,822
3,435
31,707
0
W
Artemis
Breakzzy
Artemis
4,411
1,901
0
1,466
4,112
1,052
1,104
981
3,131
0
26,955
W
4,147
1,006
12
1,682
3,659
940
877
1,583
2,076
35,195
0
L
Cerberus
GreysonTTV
Cerberus
1,369
42
0
717
7,365
2,726
0
5,172
2,193
14,810
0
W
Gilgamesh
MayoneSO GG
Gilgamesh
6,618
2,240
0
1,376
7,777
2,961
0
389
7,388
0
28,345
W
Yemoja
2,184
266
535
1,012
3,339
1,306
86
562
2,777
19,253
0
W
Ah Puch
Rossweiisse
Ah Puch
6,093
871
0
3,265
6,422
1,999
0
2,088
4,334
36,021
0
L
Charybdis
SL4LRyy
Charybdis
2,498
1,091
0
864
6,643
1,569
0
1,425
5,218
0
22,969
L
Aphrodite
annunaki_ghost
Aphrodite
2,637
352
1,417
3,388
6,785
4,741
0
2,144
4,641
23,692
0
L
Amaterasu
4,716
1,884
0
6,270
11,372
5,529
0
1,861
9,511
0
33,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
26,806
293
Minions Killed
276
0
Camps Cleared
0
986,897
Distance Traveled
990,095
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,621
511
71
6
0
175,540
1
W
Artemis
5,664
515
55
5
0
185,423
3
W
Ra
6,798
618
75
7
0
181,558
3
L
Cerberus
4,641
422
41
4
0
196,897
1
W
Gilgamesh
5,855
532
61
6
0
225,876
0
W
Yemoja
5,457
496
32
3
0
187,577
0
W
Ah Puch
6,946
631
70
6
0
206,463
3
L
Charybdis
5,004
455
50
5
0
199,815
4
L
Aphrodite
5,266
479
39
4
0
177,303
1
L
Amaterasu
6,274
570
75
7
0
240,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role