Player Matchup

Medusa
Medusa
Ac3xKoala
Medusa
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 15L
1,405 Elo+
Party 1
Thor
Thor
Brest87
Thor
Level 14
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 4L
1,475 Elo+
Party 1
Ymir
Ymir
FunFunn816
Ymir
Level 14
God Stats
9W - 8L
1,685 SR
Queue Stats
36W - 39L
1,284 Elo+
Solo
Danzaburou
Danzaburou
SepiaThunder149
Danzaburou
Level 25
God Stats
18W - 7L
1,722 SR
Queue Stats
77W - 76L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
ecb381
Zhong Kui
Level 20
God Stats
16W - 21L
1,360 SR
Queue Stats
82W - 99L
1,367 Elo+
Solo
Team Averages
Level 16
1,596 SR
1,400 Elo+

VS

Team Averages
Level 25
1,554 SR
1,431 Elo+
Hun Batz
Hun Batz
ChipsOCrevettes
Hun Batz
Level 28
God Stats
19W - 7L
1,601 SR
Queue Stats
120W - 109L
1,456 Elo+
Solo
Agni
Agni
Eddy9421
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,422 Elo+
Solo
Tiamat
Tiamat
EliKor
Tiamat
Level 15
God Stats
5W - 2L
1,610 SR
Queue Stats
24W - 30L
1,313 Elo+
Solo
Ares
Ares
Reecehudo123
Ares
Level 26
God Stats
39W - 26L
1,533 SR
Queue Stats
81W - 94L
1,462 Elo+
Solo
Hou Yi
Hou Yi
ZonkedWolf73
Hou Yi
Level 27
God Stats
10W - 7L
1,525 SR
Queue Stats
52W - 51L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ac3xKoala
Medusa
20
15 / 16 / 5
16,772
1,198
34,277
30,529
14,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Brest87
Thor
20
2 / 10 / 9
12,743
910
12,354
26,548
11,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 5 / 10
12,312
879
6,500
22,437
31,299
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
SepiaThunder149
Danzaburou
20
1 / 7 / 10
13,036
931
8,649
24,097
22,905
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
ecb381
Zhong Kui
20
2 / 6 / 11
13,384
956
20,402
26,874
27,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
15 / 7 / 15
16,545
1,182
29,034
18,199
8,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Agni
20
3 / 7 / 24
13,966
998
20,869
17,558
7,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
EliKor
Tiamat
20
4 / 3 / 27
14,285
1,020
18,802
16,388
11,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 0 / 22
13,688
978
9,255
14,816
25,478
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
20
18 / 4 / 15
17,128
1,223
44,149
21,523
10,470
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
147
21
Kills
44
44
Deaths
21
45
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ac3xKoala
Medusa
15
16
5
1.09
L
Thor
Brest87
Thor
2
10
9
0.65
W
Hun Batz
15
7
15
3.21
W
Agni
3
7
24
2.14
W
Tiamat
EliKor
Tiamat
4
3
27
5.83
L
1
5
10
1.2
W
4
0
22
15
L
Danzaburou
SepiaThunder149
Danzaburou
1
7
10
0.86
W
Hou Yi
18
4
15
6.38
L
Zhong Kui
ecb381
Zhong Kui
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,182
Damage
122,109
130,485
Taken
88,484
107,091
Mitigated
63,840
11,671
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ac3xKoala
Medusa
34,277
17,930
0
2,429
30,529
14,166
0
9,313
21,216
0
67,944
L
Thor
Brest87
Thor
12,354
1,631
0
71
26,548
11,368
0
12,067
14,481
0
25,327
W
Hun Batz
29,034
11,107
0
1,084
18,199
8,771
0
6,671
11,528
0
49,452
W
Agni
20,869
1,814
0
1,896
17,558
7,838
0
5,051
12,507
58,629
0
W
Tiamat
EliKor
Tiamat
18,802
1,355
576
3,839
16,388
11,283
0
3,771
12,617
29,775
0
L
6,500
1,084
0
220
22,437
31,299
0
11,002
11,435
23,004
0
W
9,255
235
0
0
14,816
25,478
0
4,532
10,284
23,357
0
L
Danzaburou
SepiaThunder149
Danzaburou
8,649
2,177
0
1,538
24,097
22,905
0
5,088
19,009
0
30,440
W
Hou Yi
44,149
27,232
0
5,211
21,523
10,470
0
6,877
14,646
0
68,906
L
Zhong Kui
ecb381
Zhong Kui
20,402
2,885
0
7,413
26,874
27,353
0
11,456
15,418
51,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,247
Gold Earned
75,612
237
Minions Killed
251
9
Camps Cleared
8
1,155,022
Distance Traveled
1,251,033
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,772
1,198
71
5
5
222,597
0
L
Thor
12,743
910
30
2
1
259,740
0
W
Hun Batz
16,545
1,182
58
4
1
224,402
2
W
Agni
13,966
998
86
6
0
233,873
1
W
Tiamat
14,285
1,020
26
2
2
266,378
1
L
Ymir
12,312
879
31
2
1
226,685
2
W
Ares
13,688
978
26
2
0
284,119
0
L
Danzaburou
13,036
931
42
3
0
212,161
6
W
Hou Yi
17,128
1,223
55
4
5
242,261
2
L
Zhong Kui
13,384
956
63
5
2
233,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role