Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver III
Niciplayer5
Cabrakan
Silver III
Level 107
God Stats
7W - 4L
1,416 SR
Queue Stats
11W - 22L
1,302 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze II
RoYaL_-ClApZ205
Baba Yaga
Bronze II
Level 53
God Stats
2W - 1L
1,575 SR
Queue Stats
8W - 23L
1,010 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,497 SR
1,271 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,609 SR
1,258 MMR
Zhong Kui
Zhong Kui
Silver II
bybilirex
Zhong Kui
Silver II
Level 112
God Stats
2W - 0L
1,357 SR
Queue Stats
78W - 87L
1,246 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
gheorghitap
Cthulhu
Bronze III
Level 62
God Stats
4W - 2L
1,520 SR
Queue Stats
12W - 16L
1,312 MMR
Party 2
Izanami
Izanami
Bronze III
muerte2605
Izanami
Bronze III
Level 77
God Stats
1W - 0L
1,950 SR
Queue Stats
4W - 7L
1,216 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 2 / 4
13,875
603
28,343
37,147
48,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Niciplayer5
Cabrakan
14
1 / 7 / 3
11,990
521
8,803
23,730
39,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
RoYaL_-ClApZ205
Baba Yaga
16
4 / 5 / 4
13,203
574
17,443
20,303
7,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeMorgan Le FayFreyaOdin

VS

Bans
GilgameshArtemisKukulkanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
bybilirex
Zhong Kui
18
7 / 3 / 6
15,117
657
25,229
23,866
29,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
gheorghitap
Cthulhu
17
2 / 1 / 11
14,683
638
20,248
22,171
24,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
muerte2605
Izanami
18
5 / 6 / 3
14,283
621
22,250
16,454
6,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
14
14
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
2
4
3.5
L
Cabrakan
Niciplayer5
Cabrakan
1
7
3
0.36
L
Baba Yaga
RoYaL_-ClApZ205
Baba Yaga
4
5
4
1.2
W
Zhong Kui
bybilirex
Zhong Kui
7
3
6
3.33
W
Cthulhu
gheorghitap
Cthulhu
2
1
11
7.5
W
Izanami
muerte2605
Izanami
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,589
Damage
67,727
81,180
Taken
62,491
95,657
Mitigated
61,530
29,383
Healing
23,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
28,343
2,432
939
19,987
37,147
48,618
0
17,867
19,280
0
72,680
L
Cabrakan
Niciplayer5
Cabrakan
8,803
1,078
87
2,947
23,730
39,046
0
14,409
9,321
16,066
0
L
Baba Yaga
RoYaL_-ClApZ205
Baba Yaga
17,443
784
436
4,987
20,303
7,993
273
13,640
6,663
60,281
0
W
Zhong Kui
bybilirex
Zhong Kui
25,229
4,387
0
11,309
23,866
29,787
1,548
10,872
11,822
79,253
0
W
Cthulhu
gheorghitap
Cthulhu
20,248
1,548
2,678
6,301
22,171
24,977
30
7,315
12,800
46,889
0
W
Izanami
muerte2605
Izanami
22,250
14,550
230
2,509
16,454
6,766
1,721
7,250
8,132
0
79,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,068
Gold Earned
44,083
224
Minions Killed
280
6
Camps Cleared
11
1,269,336
Distance Traveled
1,224,870
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,875
603
108
5
2
483,353
0
L
Cabrakan
11,990
521
18
1
2
357,151
8
L
Baba Yaga
13,203
574
98
4
2
428,832
3
W
Zhong Kui
15,117
657
132
6
5
404,409
0
W
Cthulhu
14,683
638
49
2
0
442,978
1
W
Izanami
14,283
621
99
4
6
377,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role