Player Matchup

Fenrir
Fenrir
Alexis18cvry
Fenrir
Level 15
God Stats
2W - 1L
1,568 SR
Queue Stats
2W - 4L
1,304 Elo+
Party 1
Eset
Eset
chrisway2010
Eset
Level 29
God Stats
3W - 3L
1,464 SR
Queue Stats
78W - 113L
1,352 Elo+
Solo
Hercules
Hercules
robotic154
Hercules
Level 18
God Stats
1W - 4L
1,325 SR
Queue Stats
3W - 6L
1,304 Elo+
Party 1
Team Averages
Level 21
1,452 SR
1,320 Elo+

VS

Team Averages
Level 41
1,434 SR
1,463 Elo+
Jormungandr
Jormungandr
III-Voltii-III
Jormungandr
Level 28
God Stats
2W - 7L
1,181 SR
Queue Stats
29W - 25L
1,303 Elo+
Solo
Kukulkan
Kukulkan
N_A_C_H_O_305
Kukulkan
Level 4
God Stats
1W - 2L
1,412 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Charybdis
Charybdis
badydaddy
Charybdis
Level 92
God Stats
2W - 2L
1,708 SR
Queue Stats
9W - 11L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 13 / 4
11,641
728
11,578
17,826
8,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 7 / 2
10,965
685
12,966
13,171
4,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
robotic154
Hercules
12
0 / 10 / 5
9,652
603
8,456
23,056
13,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
III-Voltii-III
Jormungandr
14
6 / 4 / 17
11,888
743
15,781
18,992
11,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
N_A_C_H_O_305
Kukulkan
15
8 / 4 / 16
12,015
751
12,752
11,229
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
badydaddy
Charybdis
16
16 / 1 / 11
13,178
824
16,733
13,894
4,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
9
Kills
30
30
Deaths
9
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
13
4
0.54
W
Jormungandr
III-Voltii-III
Jormungandr
6
4
17
3.63
W
Kukulkan
N_A_C_H_O_305
Kukulkan
8
4
16
4
W
Charybdis
badydaddy
Charybdis
16
1
11
21.5
L
4
7
2
0.71
L
Hercules
robotic154
Hercules
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,000
Damage
45,266
54,053
Taken
44,115
26,654
Mitigated
20,426
7,361
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,578
5,230
0
560
17,826
8,467
0
8,329
9,497
0
28,622
W
Jormungandr
III-Voltii-III
Jormungandr
15,781
5,953
0
1,976
18,992
11,365
253
5,153
13,839
35,997
0
W
Kukulkan
N_A_C_H_O_305
Kukulkan
12,752
2,452
0
1,152
11,229
4,275
394
3,954
7,275
30,061
0
W
Charybdis
badydaddy
Charybdis
16,733
10,075
248
2,442
13,894
4,786
1,675
4,131
9,763
0
48,487
L
12,966
1,351
423
2,469
13,171
4,252
701
6,726
6,323
39,284
0
L
Hercules
robotic154
Hercules
8,456
2,780
0
3,909
23,056
13,935
421
14,277
8,779
0
29,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
37,081
126
Minions Killed
156
5
Camps Cleared
7
736,574
Distance Traveled
821,533
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,641
728
34
2
2
234,305
0
W
Jormungandr
11,888
743
38
2
1
277,153
1
W
Kukulkan
12,015
751
33
2
0
267,270
1
W
Charybdis
13,178
824
85
5
6
277,110
2
L
Eset
10,965
685
51
3
2
269,785
2
L
Hercules
9,652
603
41
3
1
232,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role