Player Matchup

Fenrir
Fenrir
AE Lightning
Fenrir
Level 14
God Stats
8W - 8L
1,495 SR
Queue Stats
37W - 51L
1,408 Elo+
Party 1
Anubis
Anubis
BlazeManSam
Anubis
Level 15
God Stats
16W - 16L
1,577 SR
Queue Stats
36W - 49L
1,424 Elo+
Party 1
Hades
Hades
UncleKelt69
Hades
Level 24
God Stats
12W - 10L
1,604 SR
Queue Stats
37W - 42L
1,405 Elo+
Solo
Ullr
Ullr
maggot2
Ullr
Level 29
God Stats
1W - 0L
1,564 SR
Queue Stats
58W - 44L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
xXhUnTeR972Xx
Sun Wukong
Level 17
God Stats
16W - 21L
1,316 SR
Queue Stats
105W - 143L
1,353 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,433 Elo+

VS

Team Averages
Level 21
1,400 SR
1,466 Elo+
Olorun
Olorun
EmiViGo
Olorun
Level 26
God Stats
10W - 19L
1,238 SR
Queue Stats
70W - 71L
1,366 Elo+
Solo
Tyr
Tyr
Jessstaa
Tyr
Level 29
God Stats
7W - 12L
1,249 SR
Queue Stats
86W - 81L
1,480 Elo+
Solo
Nu Wa
Nu Wa
OtukasUnite
Nu Wa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 19L
1,636 Elo+
Solo
Neith
Neith
Pixel_Jump
Neith
Level 17
God Stats
3W - 7L
1,301 SR
Queue Stats
5W - 8L
1,423 Elo+
Solo
Ymir
Ymir
RoxVarya
Ymir
Level 7
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 4L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 1 / 0
3,338
668
766
3,054
939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
6
0 / 3 / 0
3,307
661
1,293
2,628
1,096
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
3,865
773
1,474
2,213
951
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
maggot2
Ullr
7
4 / 0 / 1
4,642
928
2,948
1,833
430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
xXhUnTeR972Xx
Sun Wukong
5
1 / 0 / 2
3,577
715
717
1,414
496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EmiViGo
Olorun
2
0 / 1 / 0
2,771
554
92
863
122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
3,591
718
810
3,270
1,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
2 / 2 / 2
3,841
768
2,752
3,616
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
5
2 / 0 / 0
3,586
717
938
1,521
251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
3
0 / 2 / 0
2,927
585
103
2,317
529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
4
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
1
0
0
W
Anubis
0
3
0
0
L
Olorun
EmiViGo
Olorun
0
1
0
0
L
0
0
0
0
L
2
2
2
1.5
L
Neith
2
0
0
2
L
Ymir
0
2
0
0
W
0
0
0
0
W
Ullr
maggot2
Ullr
4
0
1
4.5
W
Sun Wukong
xXhUnTeR972Xx
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,198
Damage
4,695
11,142
Taken
11,587
3,912
Mitigated
3,384
4,000
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
766
272
0
1,170
3,054
939
275
594
2,416
0
10,257
W
Anubis
1,293
255
0
225
2,628
1,096
290
1,485
1,007
11,250
0
L
Olorun
EmiViGo
Olorun
92
92
0
125
863
122
0
0
863
2,533
0
L
810
215
0
1,902
3,270
1,823
0
1,474
1,796
0
9,916
L
2,752
1,088
0
1,074
3,616
659
58
744
2,872
14,146
0
L
Neith
938
512
0
269
1,521
251
372
549
972
0
7,061
L
Ymir
103
0
0
0
2,317
529
0
0
2,317
1,163
0
W
1,474
262
0
1,884
2,213
951
615
87
2,114
13,752
0
W
Ullr
maggot2
Ullr
2,948
1,368
0
274
1,833
430
54
463
1,344
0
19,998
W
Sun Wukong
xXhUnTeR972Xx
Sun Wukong
717
105
0
447
1,414
496
502
88
1,314
0
6,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,729
Gold Earned
16,716
136
Minions Killed
76
0
Camps Cleared
0
489,185
Distance Traveled
376,233
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,338
668
25
5
0
91,110
0
W
Anubis
3,307
661
20
4
0
91,549
2
L
Olorun
2,771
554
7
1
0
30,731
0
L
Tyr
3,591
718
23
5
0
104,946
1
L
Nu Wa
3,841
768
25
5
0
93,387
0
L
Neith
3,586
717
20
4
0
103,251
1
L
Ymir
2,927
585
1
0
0
43,918
0
W
Hades
3,865
773
42
8
0
100,415
0
W
Ullr
4,642
928
40
8
0
106,993
1
W
Sun Wukong
3,577
715
9
2
0
99,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role