Player Matchup

Zeus
Zeus
Archkiloth
Zeus
Level 63
God Stats
2W - 2L
1,412 SR
Queue Stats
18W - 16L
1,466 Elo+
Solo
Bacchus
Bacchus
BGEZZY0927
Bacchus
Level 123
God Stats
1W - 1L
1,370 SR
Queue Stats
52W - 35L
1,572 Elo+
Party 2
Fenrir
Fenrir
MHperry
Fenrir
Level 63
God Stats
9W - 15L
1,412 SR
Queue Stats
769W - 503L
1,534 Elo+
Party 3
Chang'e
Chang'e
gutpatpat
Chang'e
Level 156
God Stats
9W - 6L
1,489 SR
Queue Stats
803W - 551L
1,547 Elo+
Party 3
Charybdis
Charybdis
saucejones22
Charybdis
Level 112
God Stats
4W - 4L
1,310 SR
Queue Stats
97W - 83L
1,504 Elo+
Party 2
Team Averages
Level 103
1,399 SR
1,525 Elo+

VS

Team Averages
Level 84
1,498 SR
1,481 Elo+
Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NRS_darryl
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,401 Elo+
Solo
Eset
Eset
RaizonDetreLove
Eset
Level 126
God Stats
2W - 5L
1,517 SR
Queue Stats
76W - 101L
1,464 Elo+
Solo
Sobek
Sobek
SpiderrGoat
Sobek
Level 72
God Stats
7W - 6L
1,475 SR
Queue Stats
205W - 204L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 4
11,327
1,030
9,136
3,300
896
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
BGEZZY0927
Bacchus
18
1 / 6 / 12
10,944
995
11,250
17,673
19,865
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
MHperry
Fenrir
17
8 / 3 / 8
11,954
1,087
13,904
13,982
5,185
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
gutpatpat
Chang'e
17
2 / 1 / 9
10,937
994
6,884
7,166
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
saucejones22
Charybdis
17
1 / 2 / 9
10,514
956
8,186
10,431
3,219
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

179

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 2 / 7
10,531
957
11,200
9,285
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
 
Anubis
16
0 / 6 / 5
9,765
888
10,306
10,623
6,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
NRS_darryl
Kukulkan
16
3 / 3 / 5
10,675
970
9,060
7,871
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 4 / 7
10,161
924
7,308
8,976
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 4 / 8
11,412
1,037
8,187
16,820
17,170
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
19
Kills
11
13
Deaths
19
42
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
7
2.75
L
Anubis
 
Anubis
0
6
5
0.42
W
7
1
4
9
W
Bacchus
BGEZZY0927
Bacchus
1
6
12
1.17
W
Fenrir
MHperry
Fenrir
8
3
8
4
L
Kukulkan
NRS_darryl
Kukulkan
3
3
5
1.83
L
2
4
7
1.38
L
4
4
8
2
W
Chang'e
gutpatpat
Chang'e
2
1
9
6.5
W
Charybdis
saucejones22
Charybdis
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,360
Damage
46,061
52,552
Taken
53,575
31,473
Mitigated
34,140
6,958
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,200
5,837
245
297
9,285
3,433
0
3,071
5,656
0
30,607
L
Anubis
 
Anubis
10,306
196
0
35
10,623
6,153
0
5,074
5,549
27,040
0
W
9,136
904
362
68
3,300
896
0
1,422
1,878
27,902
0
W
Bacchus
BGEZZY0927
Bacchus
11,250
925
134
436
17,673
19,865
0
10,046
7,627
28,586
0
W
Fenrir
MHperry
Fenrir
13,904
3,146
0
884
13,982
5,185
0
11,318
2,664
0
19,343
L
Kukulkan
NRS_darryl
Kukulkan
9,060
1,195
0
188
7,871
3,397
0
3,709
4,162
32,198
0
L
7,308
360
1,375
1,472
8,976
3,987
0
4,934
4,042
22,021
0
L
8,187
843
652
3,690
16,820
17,170
0
10,482
6,338
28,591
0
W
Chang'e
gutpatpat
Chang'e
6,884
495
1,903
3,171
7,166
2,308
0
5,120
2,046
35,839
0
W
Charybdis
saucejones22
Charybdis
8,186
4,905
0
0
10,431
3,219
0
6,955
3,476
0
29,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,676
Gold Earned
52,544
206
Minions Killed
224
9
Camps Cleared
7
1,051,772
Distance Traveled
921,007
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,531
957
37
3
4
196,759
0
L
Anubis
9,765
888
42
4
1
169,541
0
W
Zeus
11,327
1,030
42
4
2
191,664
3
W
Bacchus
10,944
995
31
3
2
221,771
0
W
Fenrir
11,954
1,087
17
2
1
242,979
0
L
Kukulkan
10,675
970
60
5
0
163,572
0
L
Eset
10,161
924
44
4
2
160,637
0
L
Sobek
11,412
1,037
41
4
0
230,498
0
W
Chang'e
10,937
994
62
6
2
217,094
2
W
Charybdis
10,514
956
54
5
2
178,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role