Player Matchup

Da Ji
Da Ji
Gamer84
Da Ji
Level 24
God Stats
21W - 17L
1,743 SR
Queue Stats
52W - 50L
1,494 Elo+
Solo
Tyr
Tyr
Modrongo
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,488 Elo+
Solo
Izanami
Izanami
alisonfernands
Izanami
Level 3
God Stats
31W - 38L
1,500 SR
Queue Stats
91W - 123L
1,266 Elo+
Solo
Hades
Hades
chico_tripa170
Hades
Level 27
God Stats
16W - 17L
1,712 SR
Queue Stats
133W - 165L
1,475 Elo+
Solo
Cthulhu
Cthulhu
familia-ffernand
Cthulhu
Level 5
God Stats
4W - 3L
1,630 SR
Queue Stats
11W - 13L
1,388 Elo+
Solo
Team Averages
Level 17
1,617 SR
1,422 Elo+

VS

Team Averages
Level 16
1,423 SR
1,411 Elo+
Morgan Le Fay
Morgan Le Fay
Drydon
Morgan Le Fay
Level 15
God Stats
4W - 6L
1,406 SR
Queue Stats
15W - 14L
1,411 Elo+
Party 2
Arachne
Arachne
Drydss
Arachne
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 2
Cerberus
Cerberus
Lollipop_SD
Cerberus
Level 15
God Stats
1W - 2L
1,237 SR
Queue Stats
9W - 16L
1,319 Elo+
Solo
Eset
Eset
Luma4353
Eset
Level 24
God Stats
1W - 0L
1,435 SR
Queue Stats
4W - 4L
1,396 Elo+
Party 1
Izanami
Izanami
ZeroTres3
Izanami
Level 18
God Stats
1W - 1L
1,539 SR
Queue Stats
3W - 3L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gamer84
Da Ji
14
1 / 7 / 6
9,545
434
5,647
17,873
7,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 7 / 1
9,555
434
7,979
21,630
14,379
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 8 / 0
9,501
432
7,686
15,015
4,129
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 8 / 2
10,301
468
13,623
17,408
8,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 8 / 1
8,426
383
3,611
19,844
13,341
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Drydon
Morgan Le Fay
20
7 / 1 / 14
12,999
591
18,024
12,335
5,672
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Drydss
Arachne
16
12 / 5 / 11
12,014
546
16,178
16,426
8,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Lollipop_SD
Cerberus
17
2 / 0 / 19
11,479
522
8,375
16,620
17,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
18
6 / 4 / 9
11,640
529
9,931
16,771
7,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ZeroTres3
Izanami
18
11 / 3 / 8
12,160
553
17,443
9,976
3,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
99
12
Kills
38
38
Deaths
13
10
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Drydon
Morgan Le Fay
7
1
14
14
W
Arachne
Drydss
Arachne
12
5
11
3.5
L
Da Ji
Gamer84
Da Ji
1
7
6
0.57
W
Cerberus
Lollipop_SD
Cerberus
2
0
19
11.5
W
Eset
6
4
9
2.63
L
4
7
1
0.64
W
Izanami
ZeroTres3
Izanami
11
3
8
5
L
2
8
0
0.25
L
4
8
2
0.63
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,546
Damage
69,951
91,770
Taken
72,128
47,834
Mitigated
43,380
12,560
Healing
24,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Drydon
Morgan Le Fay
18,024
3,605
0
4,582
12,335
5,672
2,997
2,593
9,646
86,267
0
W
Arachne
Drydss
Arachne
16,178
11,943
0
2,974
16,426
8,354
540
3,926
12,388
0
55,235
L
Da Ji
Gamer84
Da Ji
5,647
744
0
1,882
17,873
7,837
0
3,843
14,030
0
70,048
W
Cerberus
Lollipop_SD
Cerberus
8,375
1,063
0
5,917
16,620
17,927
738
2,087
14,449
32,853
0
W
Eset
9,931
1,012
1,654
7,354
16,771
7,846
1,503
5,709
10,678
77,673
0
L
7,979
1,177
0
3,439
21,630
14,379
206
13,445
8,185
0
40,684
W
Izanami
ZeroTres3
Izanami
17,443
14,007
0
1,803
9,976
3,581
5,964
2,199
7,733
0
93,240
L
7,686
5,422
0
1,759
15,015
4,129
0
5,820
9,195
0
63,576
L
13,623
698
230
4,462
17,408
8,148
145
6,685
10,723
48,314
0
L
3,611
368
0
788
19,844
13,341
216
6,537
13,307
27,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,328
Gold Earned
60,292
412
Minions Killed
503
0
Camps Cleared
0
1,841,459
Distance Traveled
2,105,556
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,999
591
149
7
0
402,118
1
W
Arachne
12,014
546
62
3
0
474,009
3
L
Da Ji
9,545
434
100
5
0
360,551
3
W
Cerberus
11,479
522
45
2
0
445,425
4
W
Eset
11,640
529
103
5
0
398,788
4
L
Tyr
9,555
434
75
3
0
372,132
1
W
Izanami
12,160
553
144
7
0
385,216
0
L
Izanami
9,501
432
108
5
0
337,008
3
L
Hades
10,301
468
79
4
0
381,029
5
L
Cthulhu
8,426
383
50
2
0
390,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role