Player Matchup

Izanami
Izanami
Badtr1p12
Izanami
Level 27
God Stats
5W - 7L
1,357 SR
Queue Stats
66W - 65L
1,546 Elo+
Solo
Fenrir
Fenrir
Breakzzy
Fenrir
Level 27
God Stats
2W - 3L
1,523 SR
Queue Stats
110W - 128L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
PL4T1NUM R3D
Cthulhu
Level 14
God Stats
2W - 1L
1,624 SR
Queue Stats
15W - 6L
1,611 Elo+
Party 1
Baron Samedi
Baron Samedi
Rossweiisse
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 170L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
annunaki_ghost
Kukulkan
Level 29
God Stats
323W - 316L
1,556 SR
Queue Stats
582W - 613L
1,560 Elo+
Solo
Team Averages
Level 33
1,512 SR
1,552 Elo+

VS

Team Averages
Level 14
1,710 SR
1,589 Elo+
Izanami
Izanami
Ambob
Izanami
Level 18
God Stats
4W - 1L
1,680 SR
Queue Stats
40W - 50L
1,558 Elo+
Solo
Neith
Neith
Tendo Merl
Neith
Level 3
God Stats
3W - 3L
1,799 SR
Queue Stats
3W - 5L
1,626 Elo+
Solo
Zeus
Zeus
TheGerpyGamer
Zeus
Level 28
God Stats
5W - 3L
1,951 SR
Queue Stats
128W - 125L
1,583 Elo+
Solo
Nemesis
Nemesis
l_l_Ryu_l_l
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo
Odin
Odin
xlivedonnodevilx
Odin
Level 17
God Stats
8W - 11L
1,619 SR
Queue Stats
92W - 112L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Badtr1p12
Izanami
11
3 / 0 / 0
6,635
664
1,865
5,399
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Breakzzy
Fenrir
9
1 / 1 / 1
5,470
547
2,153
5,359
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
PL4T1NUM R3D
Cthulhu
9
0 / 0 / 2
5,452
545
2,451
4,923
3,060
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Rossweiisse
Baron Samedi
11
1 / 0 / 0
6,314
631
3,113
5,703
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
11
1 / 1 / 0
6,346
635
1,794
2,779
1,000
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ambob
Izanami
10
0 / 3 / 0
5,630
563
1,064
5,206
1,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
8
0 / 0 / 0
4,813
481
2,126
3,191
1,036
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
5,535
554
4,214
3,980
1,222
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
l_l_Ryu_l_l
Nemesis
4
0 / 1 / 0
3,833
383
120
1,964
470
8
0 / 1 / 1
4,960
496
1,976
5,076
1,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ambob
Izanami
0
3
0
0
W
Izanami
Badtr1p12
Izanami
3
0
0
3
W
Fenrir
Breakzzy
Fenrir
1
1
1
1.5
W
Cthulhu
PL4T1NUM R3D
Cthulhu
0
0
2
1
W
Baron Samedi
Rossweiisse
Baron Samedi
1
0
0
1
L
Neith
0
0
0
0
L
2
1
0
2
W
Kukulkan
1
1
0
1
L
Nemesis
l_l_Ryu_l_l
Nemesis
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,376
Damage
9,500
24,163
Taken
19,417
11,703
Mitigated
5,748
9,368
Healing
2,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ambob
Izanami
1,064
492
0
1,368
5,206
1,405
0
1,024
4,182
0
32,134
W
Izanami
Badtr1p12
Izanami
1,865
813
0
3,214
5,399
1,937
608
148
5,251
0
43,590
W
Fenrir
Breakzzy
Fenrir
2,153
619
0
2,845
5,359
2,256
0
1,525
3,834
0
22,739
W
Cthulhu
PL4T1NUM R3D
Cthulhu
2,451
0
84
1,138
4,923
3,060
288
1,557
3,366
16,266
0
W
Baron Samedi
Rossweiisse
Baron Samedi
3,113
306
0
1,408
5,703
3,450
343
0
5,703
27,511
0
L
Neith
2,126
666
0
42
3,191
1,036
974
2,051
1,140
0
19,666
L
4,214
944
0
822
3,980
1,222
0
2,139
1,841
31,840
0
W
Kukulkan
1,794
213
0
679
2,779
1,000
0
1,132
1,647
39,196
0
L
Nemesis
l_l_Ryu_l_l
Nemesis
120
120
0
0
1,964
470
0
442
1,522
0
2,426
L
1,976
48
0
473
5,076
1,615
0
1,702
3,374
0
23,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
24,771
285
Minions Killed
255
0
Camps Cleared
0
923,515
Distance Traveled
861,762
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,630
563
86
9
0
171,665
3
W
Izanami
6,635
664
81
8
0
176,460
1
W
Fenrir
5,470
547
44
4
0
206,275
2
W
Cthulhu
5,452
545
21
2
0
214,204
0
W
Baron Samedi
6,314
631
62
6
0
155,922
2
L
Neith
4,813
481
36
4
0
169,710
0
L
Zeus
5,535
554
67
7
0
167,064
2
W
Kukulkan
6,346
635
77
8
0
170,654
1
L
Nemesis
3,833
383
6
1
0
152,404
2
L
Odin
4,960
496
60
6
0
200,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role