Player Matchup

Sol
Sol
Kiblahh
Sol
Level 115
God Stats
41W - 31L
1,584 SR
Queue Stats
433W - 442L
1,449 Elo+
Party 2
Charybdis
Charybdis
Legendslayer1988
Charybdis
Level 43
God Stats
1W - 7L
1,500 SR
Queue Stats
253W - 180L
1,554 Elo+
Solo
Ah Puch
Ah Puch
Maldawn
Ah Puch
Level 42
God Stats
5W - 6L
1,564 SR
Queue Stats
78W - 74L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
TalosN7
Jormungandr
Level 36
God Stats
0W - 4L
1,095 SR
Queue Stats
135W - 153L
1,454 Elo+
Party 2
Odin
Odin
wiggsbow_is_back
Odin
Level 106
God Stats
4W - 3L
1,656 SR
Queue Stats
77W - 72L
1,521 Elo+
Party 2
Team Averages
Level 68
1,480 SR
1,491 Elo+

VS

Team Averages
Level 59
1,632 SR
1,611 Elo+
Discordia
Discordia
Ali37718
Discordia
Level 109
God Stats
12W - 2L
1,755 SR
Queue Stats
510W - 375L
1,615 Elo+
Party 1
Serqet
Serqet
Ali_Quieen
Serqet
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 11L
1,842 Elo+
Party 1
Jormungandr
Jormungandr
GalaxyBoots
Jormungandr
Level 73
God Stats
2W - 4L
1,619 SR
Queue Stats
384W - 406L
1,602 Elo+
Party 3
Apollo
Apollo
IPuntnans
Apollo
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
170W - 195L
1,423 Elo+
Party 3
Arachne
Arachne
The Wild GaMer9
Arachne
Level 48
God Stats
12W - 8L
1,788 SR
Queue Stats
206W - 207L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
3 / 1 / 0
5,977
598
5,262
5,259
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
10
1 / 3 / 0
5,642
564
2,804
6,642
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Maldawn
Ah Puch
9
0 / 2 / 1
4,931
493
2,514
5,671
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
TalosN7
Jormungandr
9
0 / 5 / 1
5,101
510
2,837
5,664
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 2 / 3
5,015
502
2,433
6,643
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ali37718
Discordia
10
2 / 2 / 1
5,837
584
5,892
5,333
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Ali_Quieen
Serqet
8
1 / 0 / 3
5,109
511
2,580
5,153
2,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
GalaxyBoots
Jormungandr
13
6 / 0 / 2
7,811
781
5,329
6,190
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
IPuntnans
Apollo
9
1 / 1 / 0
5,633
563
714
4,313
1,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 1
6,304
630
3,260
8,977
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
13
13
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ali37718
Discordia
2
2
1
1.25
W
Serqet
Ali_Quieen
Serqet
1
0
3
2.5
W
Jormungandr
GalaxyBoots
Jormungandr
6
0
2
7
W
Apollo
IPuntnans
Apollo
1
1
0
1
L
Sol
3
1
0
3
L
Charybdis
1
3
0
0.33
L
Ah Puch
Maldawn
Ah Puch
0
2
1
0.25
L
Jormungandr
TalosN7
Jormungandr
0
5
1
0.1
W
3
1
1
3.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,850
Damage
17,775
29,879
Taken
29,966
13,285
Mitigated
12,593
8,074
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ali37718
Discordia
5,892
159
0
1,321
5,333
1,661
0
2,234
3,099
31,850
0
W
Serqet
Ali_Quieen
Serqet
2,580
336
243
1,877
5,153
2,382
0
1,858
3,295
0
8,877
W
Jormungandr
GalaxyBoots
Jormungandr
5,329
2,108
0
2,010
6,190
4,129
490
2,795
3,395
40,290
0
W
Apollo
IPuntnans
Apollo
714
385
0
1,984
4,313
1,050
774
1,732
2,581
0
29,236
L
Sol
5,262
1,639
0
3,206
5,259
1,482
1,116
593
4,666
34,500
0
L
Charybdis
2,804
1,450
0
1,686
6,642
2,426
0
2,313
4,159
0
32,511
L
Ah Puch
Maldawn
Ah Puch
2,514
0
0
1,210
5,671
1,733
340
2,472
2,752
26,450
0
L
Jormungandr
TalosN7
Jormungandr
2,837
1,708
0
0
5,664
3,617
130
3,699
1,965
17,807
0
W
3,260
2,387
0
4,217
8,977
3,371
18
1,994
6,983
0
41,535
L
2,433
154
269
1,703
6,643
4,027
38
1,471
4,857
0
14,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,666
Gold Earned
30,694
271
Minions Killed
316
0
Camps Cleared
0
953,424
Distance Traveled
1,034,302
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,837
584
58
6
0
174,846
4
W
Serqet
5,109
511
17
2
0
226,054
3
W
Jormungandr
7,811
781
99
10
0
175,569
4
W
Apollo
5,633
563
68
7
0
216,866
0
L
Sol
5,977
598
71
7
0
208,797
3
L
Charybdis
5,642
564
72
7
0
186,470
2
L
Ah Puch
4,931
493
47
5
0
196,890
0
L
Jormungandr
5,101
510
49
5
0
147,295
1
W
Arachne
6,304
630
74
7
0
240,967
1
L
Odin
5,015
502
32
3
0
213,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role