Player Matchup

Charybdis
Charybdis
AJaxx54
Charybdis
Level 11
God Stats
6W - 9L
1,375 SR
Queue Stats
86W - 65L
1,558 Elo+
Solo
Kukulkan
Kukulkan
lil_minion131
Kukulkan
Level 24
God Stats
8W - 19L
1,340 SR
Queue Stats
143W - 160L
1,433 Elo+
Solo
Cerberus
Cerberus
nicolas_garc2013
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,318 Elo+
Solo
Team Averages
Level 13
1,405 SR
1,436 Elo+

VS

Team Averages
Level 18
1,500 SR
1,463 Elo+
Danzaburou
Danzaburou
ChiefJax1
Danzaburou
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 31L
1,558 Elo+
Solo
Heimdallr
Heimdallr
Spiderbize2
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,464 Elo+
Solo
Hades
Hades
garharticus
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AJaxx54
Charybdis
15
6 / 3 / 5
11,349
709
19,278
17,086
5,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
lil_minion131
Kukulkan
14
3 / 6 / 5
10,276
642
6,926
14,728
5,351
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 8 / 6
10,661
666
4,837
22,569
22,558
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefJax1
Danzaburou
15
5 / 5 / 9
11,808
738
16,585
14,640
6,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Spiderbize2
Heimdallr
15
6 / 5 / 9
11,736
734
17,975
12,803
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
6 / 2 / 9
11,649
728
13,389
17,804
11,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
12
Kills
17
17
Deaths
12
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AJaxx54
Charybdis
6
3
5
2.83
W
Danzaburou
ChiefJax1
Danzaburou
5
5
9
1.9
W
Heimdallr
Spiderbize2
Heimdallr
6
5
9
2.1
W
6
2
9
5.25
L
Kukulkan
lil_minion131
Kukulkan
3
6
5
0.92
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,041
Damage
47,949
54,383
Taken
45,247
33,859
Mitigated
22,877
7,880
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AJaxx54
Charybdis
19,278
11,838
0
4,471
17,086
5,950
936
4,514
12,258
0
40,381
W
Danzaburou
ChiefJax1
Danzaburou
16,585
8,437
0
4,562
14,640
6,175
612
4,898
9,742
0
52,909
W
Heimdallr
Spiderbize2
Heimdallr
17,975
7,189
0
1,040
12,803
4,998
695
2,174
10,629
0
46,218
W
13,389
1,917
830
6,562
17,804
11,704
463
5,318
12,486
38,358
0
L
Kukulkan
lil_minion131
Kukulkan
6,926
1,021
450
136
14,728
5,351
567
2,844
11,696
23,420
0
L
4,837
360
0
2,823
22,569
22,558
0
5,577
16,388
27,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
35,193
150
Minions Killed
200
4
Camps Cleared
10
877,039
Distance Traveled
815,679
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,349
709
59
4
1
280,430
3
W
Danzaburou
11,808
738
77
5
3
257,457
0
W
Heimdallr
11,736
734
53
3
4
271,129
1
W
Hades
11,649
728
70
4
3
287,093
0
L
Kukulkan
10,276
642
40
3
3
268,640
4
L
Cerberus
10,661
666
51
3
0
327,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role