Player Matchup

King Arthur
King Arthur
BigDaddySage
King Arthur
Level 26
God Stats
110W - 79L
1,389 SR
Queue Stats
120W - 100L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
Gnomezz
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 68L
1,384 Elo+
Party 1
Ymir
Ymir
cube465
Ymir
Level 11
God Stats
3W - 0L
1,674 SR
Queue Stats
20W - 23L
1,350 Elo+
Party 1
Heimdallr
Heimdallr
gingertoastrel
Heimdallr
Level 28
God Stats
19W - 21L
1,452 SR
Queue Stats
160W - 172L
1,343 Elo+
Solo
Fenrir
Fenrir
yezun32
Fenrir
Level 16
God Stats
1W - 2L
1,282 SR
Queue Stats
163W - 212L
1,343 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,397 Elo+

VS

Team Averages
Level 15
1,499 SR
1,410 Elo+
Tiamat
Tiamat
Ddga11
Tiamat
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 54L
1,379 Elo+
Solo
Cthulhu
Cthulhu
GhostWithAHat
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SocialVampire
Ne Zha
Level 29
God Stats
1W - 1L
1,744 SR
Queue Stats
146W - 165L
1,396 Elo+
Solo
Kukulkan
Kukulkan
catusagi
Kukulkan
Level 5
God Stats
31W - 35L
1,500 SR
Queue Stats
222W - 278L
1,563 Elo+
Solo
Rama
Rama
testttttttttt
Rama
Level 17
God Stats
2W - 4L
1,250 SR
Queue Stats
20W - 41L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigDaddySage
King Arthur
20
8 / 4 / 20
15,793
987
20,556
29,344
50,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
Gnomezz
Zhong Kui
20
14 / 4 / 13
17,446
1,090
42,336
24,362
18,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
cube465
Ymir
20
3 / 2 / 19
14,614
913
15,502
18,199
31,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
gingertoastrel
Heimdallr
20
7 / 5 / 20
15,607
975
25,178
19,127
8,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
yezun32
Fenrir
20
0 / 8 / 13
13,001
813
3,836
15,315
10,229
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ddga11
Tiamat
20
9 / 7 / 11
15,843
990
24,198
24,699
14,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
20
2 / 7 / 18
15,022
939
24,382
29,207
31,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 11 / 10
16,844
1,053
24,685
37,247
28,789
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
catusagi
Kukulkan
20
1 / 4 / 9
13,355
835
15,094
9,061
3,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 3 / 5
12,595
787
4,015
11,210
4,062

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
76
32
Kills
23
23
Deaths
32
85
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigDaddySage
King Arthur
8
4
20
4.5
L
Tiamat
Ddga11
Tiamat
9
7
11
2.07
L
Cthulhu
2
7
18
1.57
W
Zhong Kui
Gnomezz
Zhong Kui
14
4
13
5.13
L
10
11
10
1.36
L
Kukulkan
catusagi
Kukulkan
1
4
9
1.38
W
Ymir
cube465
Ymir
3
2
19
6.25
W
Heimdallr
gingertoastrel
Heimdallr
7
5
20
3.4
L
1
3
5
1.17
W
Fenrir
yezun32
Fenrir
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,408
Damage
92,374
106,347
Taken
111,424
119,500
Mitigated
83,218
24,063
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigDaddySage
King Arthur
20,556
2,289
722
9,842
29,344
50,986
0
15,667
13,677
0
33,770
L
Tiamat
Ddga11
Tiamat
24,198
1,258
162
3,088
24,699
14,958
0
14,017
10,226
44,936
0
L
Cthulhu
24,382
1,876
1,878
1,405
29,207
31,654
0
16,207
12,583
41,258
0
W
Zhong Kui
Gnomezz
Zhong Kui
42,336
7,680
0
10,589
24,362
18,223
0
13,821
10,541
63,667
0
L
24,685
8,034
0
2,761
37,247
28,789
0
17,494
19,000
0
53,576
L
Kukulkan
catusagi
Kukulkan
15,094
2,651
0
234
9,061
3,755
0
4,045
4,768
27,599
0
W
Ymir
cube465
Ymir
15,502
1,799
0
0
18,199
31,239
0
12,760
5,439
35,699
0
W
Heimdallr
gingertoastrel
Heimdallr
25,178
16,469
0
2,645
19,127
8,823
0
12,181
6,946
0
64,493
L
4,015
1,864
0
0
11,210
4,062
0
6,075
4,898
0
15,669
W
Fenrir
yezun32
Fenrir
3,836
1,327
0
265
15,315
10,229
0
9,245
6,070
0
16,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,461
Gold Earned
73,659
263
Minions Killed
197
6
Camps Cleared
3
1,174,626
Distance Traveled
1,425,121
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,793
987
25
2
2
277,126
0
L
Tiamat
15,843
990
50
3
2
320,284
0
L
Cthulhu
15,022
939
52
3
0
299,200
0
W
Zhong Kui
17,446
1,090
58
4
0
243,002
2
L
Ne Zha
16,844
1,053
48
3
0
292,717
0
L
Kukulkan
13,355
835
25
2
0
270,746
1
W
Ymir
14,614
913
60
4
2
262,884
0
W
Heimdallr
15,607
975
87
5
0
219,785
0
L
Rama
12,595
787
22
1
1
242,174
5
W
Fenrir
13,001
813
33
2
2
171,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role