Player Matchup

Sun Wukong
Sun Wukong
Silver III
Eakers98
Sun Wukong
Silver III
Level 44
God Stats
1W - 1L
1,270 SR
Queue Stats
37W - 60L
1,021 MMR
Solo
Hachiman
Hachiman
Silver II
Scars223
Hachiman
Silver II
Level 89
God Stats
18W - 17L
1,555 SR
Queue Stats
290W - 304L
1,016 MMR
Solo
Arachne
Arachne
Silver I
SergioRatton
Arachne
Silver I
Level 157
God Stats
8W - 10L
1,408 SR
Queue Stats
478W - 481L
1,056 MMR
Solo
Jormungandr
Jormungandr
Silver II
XxBDAVIDxX
Jormungandr
Silver II
Level 158
God Stats
5W - 7L
1,429 SR
Queue Stats
733W - 729L
961 MMR
Solo
Ah Puch
Ah Puch
Silver II
ZatIey
Ah Puch
Silver II
Level 85
God Stats
7W - 4L
1,508 SR
Queue Stats
154W - 159L
1,016 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,434 SR
1,014 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,570 SR
1,014 MMR
Merlin
Merlin
Silver I
DabUpDopeyOG
Merlin
Silver I
Level 160
God Stats
10W - 4L
1,552 SR
Queue Stats
292W - 294L
1,070 MMR
Solo
Terra
Terra
Silver II
HeIwig
Terra
Silver II
Level 104
God Stats
9W - 9L
1,812 SR
Queue Stats
502W - 520L
1,057 MMR
Solo
Pele
Pele
Silver IV
MrBossO_O
Pele
Silver IV
Level 87
God Stats
0W - 1L
1,690 SR
Queue Stats
33W - 50L
891 MMR
Party 1
Rama
Rama
Silver II
Privat2ross
Rama
Silver II
Level 99
God Stats
1W - 1L
1,296 SR
Queue Stats
170W - 170L
993 MMR
Solo
Odin
Odin
Silver III
firebirdog05
Odin
Silver III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,059 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eakers98
Sun Wukong
11
0 / 0 / 2
6,346
635
1,825
7,128
3,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Scars223
Hachiman
10
3 / 1 / 5
6,001
600
5,878
6,266
1,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
SergioRatton
Arachne
11
7 / 0 / 2
6,537
654
5,533
7,160
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
XxBDAVIDxX
Jormungandr
9
1 / 0 / 10
5,578
558
4,944
6,065
3,499
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
ZatIey
Ah Puch
11
4 / 2 / 3
6,311
631
5,856
6,418
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GilgameshAthenaTiamatApolloPersephone

VS

Bans
Morgan Le FayKhepriArtemisJanusChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 2 / 0
5,843
584
3,606
5,309
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
HeIwig
Terra
7
1 / 4 / 1
5,247
525
1,881
10,039
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
7
0 / 5 / 2
4,916
492
3,982
8,961
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
1 / 3 / 1
5,300
530
4,541
6,821
1,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
5,128
513
4,228
5,806
3,258
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
3
3
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
2
0
0.5
W
Sun Wukong
Eakers98
Sun Wukong
0
0
2
1
L
Terra
HeIwig
Terra
1
4
1
0.38
L
Pele
0
5
2
0.2
L
1
3
1
0.5
W
Hachiman
Scars223
Hachiman
3
1
5
5.5
W
Arachne
SergioRatton
Arachne
7
0
2
8
W
Jormungandr
XxBDAVIDxX
Jormungandr
1
0
10
6
W
Ah Puch
ZatIey
Ah Puch
4
2
3
2.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,036
Damage
18,238
33,037
Taken
36,936
13,498
Mitigated
13,264
13,722
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,606
93
0
1,323
5,309
1,737
0
3,467
1,842
36,694
0
W
Sun Wukong
Eakers98
Sun Wukong
1,825
675
0
2,883
7,128
3,159
460
0
7,128
0
32,842
L
Terra
HeIwig
Terra
1,881
352
277
3,084
10,039
4,400
0
3,665
6,374
13,060
0
L
Pele
3,982
924
192
2,196
8,961
2,205
0
2,151
6,810
0
21,737
L
4,541
3,785
0
1,352
6,821
1,664
171
1,517
5,304
0
28,282
W
Hachiman
Scars223
Hachiman
5,878
3,579
0
2,747
6,266
1,477
354
1,000
5,266
0
28,781
W
Arachne
SergioRatton
Arachne
5,533
3,240
0
3,426
7,160
3,155
0
910
6,250
0
38,924
W
Jormungandr
XxBDAVIDxX
Jormungandr
4,944
1,786
485
2,007
6,065
3,499
0
763
5,302
20,883
0
W
Ah Puch
ZatIey
Ah Puch
5,856
734
0
2,174
6,418
2,208
124
2,814
3,604
34,568
0
L
4,228
980
42
1,814
5,806
3,258
0
0
5,806
0
22,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
26,434
284
Minions Killed
235
0
Camps Cleared
0
1,023,523
Distance Traveled
1,048,009
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,843
584
77
8
0
198,964
3
W
Sun Wukong
6,346
635
69
7
0
203,325
1
L
Terra
5,247
525
21
2
0
212,375
5
L
Pele
4,916
492
39
4
0
237,481
0
L
Rama
5,300
530
60
6
0
188,986
2
W
Hachiman
6,001
600
52
5
0
199,635
3
W
Arachne
6,537
654
65
7
0
232,696
3
W
Jormungandr
5,578
558
34
3
0
193,747
3
W
Ah Puch
6,311
631
64
6
0
194,120
2
L
Odin
5,128
513
38
4
0
210,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role