Player Matchup

Artemis
Artemis
EmeraldApis
Artemis
Level 14
God Stats
2W - 2L
1,326 SR
Queue Stats
22W - 29L
1,169 Elo+
Solo
Charybdis
Charybdis
MÔŅŚŤŒŔ
Charybdis
Level 28
God Stats
1W - 6L
1,239 SR
Queue Stats
30W - 59L
1,196 Elo+
Solo
Horus
Horus
jpirt615
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
988 Elo+
Solo
Team Averages
Level 20
1,355 SR
1,118 Elo+

VS

Team Averages
Level 21
1,392 SR
1,155 Elo+
Tiamat
Tiamat
Dovahkhiin_25
Tiamat
Level 28
God Stats
2W - 2L
1,240 SR
Queue Stats
11W - 34L
1,102 Elo+
Solo
Ymir
Ymir
bigtime169
Ymir
Level 7
God Stats
5W - 5L
1,436 SR
Queue Stats
6W - 9L
1,148 Elo+
Solo
Cernunnos
Cernunnos
unique-hideaway2
Cernunnos
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 306L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EmeraldApis
Artemis
17
7 / 4 / 2
13,917
605
27,783
22,343
10,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
MÔŅŚŤŒŔ
Charybdis
16
3 / 10 / 5
13,298
578
17,330
25,708
10,612
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
jpirt615
Horus
10
0 / 3 / 5
11,039
480
1,452
7,830
3,185

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
12,319
536
2,791
9,212
5,925
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 3 / 7
14,827
645
16,766
31,291
33,638
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
17
11 / 4 / 3
15,773
686
20,084
23,475
9,083
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
10
Kills
17
17
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
Artemis
EmeraldApis
Artemis
7
4
2
2
L
Charybdis
MÔŅŚŤŒŔ
Charybdis
3
10
5
0.55
W
6
3
7
3.17
L
Horus
jpirt615
Horus
0
3
5
0.83
W
Cernunnos
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,565
Damage
39,641
55,881
Taken
63,978
23,870
Mitigated
48,646
13,923
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,791
362
0
869
9,212
5,925
139
165
9,047
18,368
0
L
Artemis
EmeraldApis
Artemis
27,783
14,007
0
3,424
22,343
10,073
462
7,637
14,706
0
61,943
L
Charybdis
MÔŅŚŤŒŔ
Charybdis
17,330
12,554
1,053
6,601
25,708
10,612
952
9,233
16,475
0
65,202
W
16,766
1,988
0
2,761
31,291
33,638
401
90
31,201
40,134
0
L
Horus
jpirt615
Horus
1,452
916
1,342
1,503
7,830
3,185
18
3,175
4,655
0
5,146
W
Cernunnos
20,084
8,455
0
2,295
23,475
9,083
1,733
336
23,139
0
66,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,254
Gold Earned
42,919
187
Minions Killed
150
4
Camps Cleared
3
770,664
Distance Traveled
976,124
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,319
536
44
2
2
279,568
0
L
Artemis
13,917
605
80
3
1
314,129
0
L
Charybdis
13,298
578
99
4
3
280,454
0
W
Ymir
14,827
645
42
2
0
343,659
0
L
Horus
11,039
480
8
0
0
176,081
2
W
Cernunnos
15,773
686
64
3
1
352,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role