Player Matchup

Yemoja
Yemoja
Atropa77
Yemoja
Level 4
God Stats
6W - 8L
1,500 SR
Queue Stats
111W - 118L
1,537 Elo+
Solo
Xbalanque
Xbalanque
BigDawgAnt80
Xbalanque
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 237L
1,432 Elo+
Party 1
Tyr
Tyr
FearHurts
Tyr
Level 29
God Stats
12W - 8L
1,374 SR
Queue Stats
177W - 220L
1,364 Elo+
Party 1
Set
Set
Ismael_pm_30
Set
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 64L
1,236 Elo+
Solo
Gilgamesh
Gilgamesh
The Drippy Kid
Gilgamesh
Level 15
God Stats
6W - 4L
1,375 SR
Queue Stats
41W - 35L
1,437 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,401 Elo+

VS

Team Averages
Level 25
1,443 SR
1,454 Elo+
Terra
Terra
KuramaYoco_
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
LARSMR7
Medusa
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 31L
1,516 Elo+
Solo
Bellona
Bellona
central_parris
Bellona
Level 22
God Stats
9W - 6L
1,493 SR
Queue Stats
64W - 70L
1,419 Elo+
Solo
Thor
Thor
stilted253straw
Thor
Level 28
God Stats
9W - 16L
1,258 SR
Queue Stats
65W - 84L
1,482 Elo+
Solo
Anubis
Anubis
zeusfe_99
Anubis
Level 24
God Stats
9W - 5L
1,465 SR
Queue Stats
129W - 138L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Atropa77
Yemoja
11
1 / 4 / 0
7,042
440
5,087
12,068
3,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
BigDawgAnt80
Xbalanque
11
3 / 4 / 2
7,166
448
7,507
10,428
2,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 2
6,978
436
4,879
10,948
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 8 / 0
5,306
332
2,413
7,215
2,794
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
The Drippy Kid
Gilgamesh
12
6 / 2 / 2
8,249
516
10,099
9,348
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
7,527
470
2,750
8,952
6,429
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
LARSMR7
Medusa
15
5 / 2 / 4
9,214
576
11,242
10,937
3,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 3
9,427
589
9,393
11,297
9,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 0 / 3
9,453
591
3,631
8,523
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
zeusfe_99
Anubis
14
6 / 2 / 1
9,171
573
8,281
8,803
4,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
10
Kills
20
20
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Atropa77
Yemoja
1
4
0
0.25
L
Xbalanque
BigDawgAnt80
Xbalanque
3
4
2
1
L
0
2
2
0.5
L
0
8
0
0
W
2
3
6
1.67
W
Medusa
LARSMR7
Medusa
5
2
4
3.5
L
Gilgamesh
The Drippy Kid
Gilgamesh
6
2
2
3.5
W
4
3
3
1.83
W
3
0
3
4.5
W
Anubis
zeusfe_99
Anubis
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,985
Damage
35,297
50,007
Taken
48,512
20,960
Mitigated
27,376
8,084
Healing
17,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Atropa77
Yemoja
5,087
1,487
848
1,150
12,068
3,244
0
2,449
9,619
27,445
0
L
Xbalanque
BigDawgAnt80
Xbalanque
7,507
3,392
0
1,635
10,428
2,744
0
756
9,672
0
38,689
L
4,879
1,839
0
2,732
10,948
7,591
133
2,721
8,227
0
26,114
L
2,413
947
0
143
7,215
2,794
0
2,582
4,633
0
11,641
W
2,750
432
2,261
2,110
8,952
6,429
587
2,108
6,844
13,947
0
W
Medusa
LARSMR7
Medusa
11,242
5,829
0
3,460
10,937
3,977
2,892
2,306
8,631
0
72,079
L
Gilgamesh
The Drippy Kid
Gilgamesh
10,099
2,954
0
1,576
9,348
4,587
0
2,670
6,678
0
38,586
W
9,393
3,060
0
3,990
11,297
9,506
466
240
10,601
90
48,505
W
3,631
0
0
780
8,523
3,237
0
0
8,523
0
69,114
W
Anubis
zeusfe_99
Anubis
8,281
469
0
5,076
8,803
4,227
2,779
433
8,325
52,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,741
Gold Earned
44,792
244
Minions Killed
472
0
Camps Cleared
0
1,352,083
Distance Traveled
1,550,631
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,042
440
36
2
0
263,149
6
L
Xbalanque
7,166
448
89
6
0
274,596
2
L
Tyr
6,978
436
52
3
0
297,078
2
L
Set
5,306
332
15
1
0
181,399
0
W
Terra
7,527
470
20
1
0
342,179
4
W
Medusa
9,214
576
116
7
0
262,426
0
L
Gilgamesh
8,249
516
52
3
0
335,861
0
W
Bellona
9,427
589
112
7
0
298,211
4
W
Thor
9,453
591
117
7
0
370,178
5
W
Anubis
9,171
573
107
7
0
277,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role