Player Matchup

Da Ji
Da Ji
AggroPenguin
Da Ji
Level 29
God Stats
3W - 0L
1,792 SR
Queue Stats
58W - 45L
1,539 Elo+
Solo
Ra
Ra
AlbiSVG
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,431 Elo+
Solo
Ymir
Ymir
EinarTheDragon
Ymir
Level 17
God Stats
25W - 34L
1,471 SR
Queue Stats
143W - 169L
1,324 Elo+
Solo
Cernunnos
Cernunnos
ebrog21
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,553 Elo+
Solo
Ares
Ares
kraljnemanjic
Ares
Level 29
God Stats
7W - 0L
1,876 SR
Queue Stats
48W - 30L
1,482 Elo+
Solo
Team Averages
Level 20
1,628 SR
1,466 Elo+

VS

Team Averages
Level 6
1,546 SR
1,562 Elo+
Bellona
Bellona
IVilkaI
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,484 Elo+
Solo
Olorun
Olorun
Mulkafa
Olorun
Level 13
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 2L
1,483 Elo+
Solo
Artemis
Artemis
Myhron
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,615 Elo+
Party 1
Fenrir
Fenrir
Smokeysus
Fenrir
Level 4
God Stats
4W - 4L
1,706 SR
Queue Stats
13W - 9L
1,615 Elo+
Party 1
Ymir
Ymir
Tukan2468
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 6L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
14 / 3 / 8
8,674
578
11,634
11,059
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 3 / 11
8,150
543
6,661
6,997
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 8
8,010
534
3,522
8,075
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ebrog21
Cernunnos
10
3 / 5 / 12
7,224
482
8,301
9,857
3,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 3 / 11
8,312
554
7,819
12,423
7,711
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IVilkaI
Bellona
10
1 / 5 / 3
6,629
442
4,856
11,164
6,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Mulkafa
Olorun
13
4 / 5 / 4
7,856
524
6,100
10,659
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Myhron
Artemis
11
4 / 8 / 5
7,737
516
10,821
9,549
2,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Smokeysus
Fenrir
9
0 / 6 / 3
6,133
409
2,881
9,198
2,327
Heavy Mace

Heavy Mace

+30
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
10
4 / 7 / 6
7,489
499
6,450
14,271
7,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
31
Kills
13
14
Deaths
31
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
14
3
8
6
W
5
3
11
3.5
W
3
0
8
7
L
Bellona
IVilkaI
Bellona
1
5
3
0.5
L
Olorun
Mulkafa
Olorun
4
5
4
1.2
L
Artemis
Myhron
Artemis
4
8
5
0.81
L
Fenrir
Smokeysus
Fenrir
0
6
3
0.25
L
Ymir
4
7
6
1
W
Cernunnos
ebrog21
Cernunnos
3
5
12
1.8
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,937
Damage
31,108
48,411
Taken
54,841
20,140
Mitigated
23,395
8,880
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,634
1,876
0
1,770
11,059
3,491
204
1,634
9,425
0
41,343
W
6,661
494
1,100
1,413
6,997
2,243
518
3,132
3,865
41,649
0
W
3,522
1,277
0
1,247
8,075
3,499
890
2,025
6,050
29,009
0
L
Bellona
IVilkaI
Bellona
4,856
1,927
0
3,241
11,164
6,931
45
2,394
8,770
0
32,886
L
Olorun
Mulkafa
Olorun
6,100
1,803
410
2,269
10,659
3,967
468
5,231
5,417
35,128
3,198
L
Artemis
Myhron
Artemis
10,821
5,842
0
1,467
9,549
2,645
621
2,765
6,765
0
26,749
L
Fenrir
Smokeysus
Fenrir
2,881
1,046
0
2,262
9,198
2,327
0
1,519
7,679
0
25,038
L
Ymir
6,450
677
0
660
14,271
7,525
117
5,910
8,208
11,129
0
W
Cernunnos
ebrog21
Cernunnos
8,301
4,607
0
1,268
9,857
3,196
491
2,617
7,240
0
21,263
W
7,819
544
0
2,082
12,423
7,711
167
2,728
9,695
31,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,370
Gold Earned
35,844
253
Minions Killed
211
0
Camps Cleared
0
1,342,823
Distance Traveled
1,301,464
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,674
578
48
3
0
271,095
3
W
Ra
8,150
543
65
4
0
291,031
1
W
Ymir
8,010
534
66
4
0
270,240
0
L
Bellona
6,629
442
50
3
0
293,588
3
L
Olorun
7,856
524
57
4
0
265,271
5
L
Artemis
7,737
516
33
2
0
235,174
1
L
Fenrir
6,133
409
52
3
0
224,473
0
L
Ymir
7,489
499
19
1
0
282,958
3
W
Cernunnos
7,224
482
28
2
0
243,220
1
W
Ares
8,312
554
46
3
0
267,237
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role