Player Matchup

Izanami
Izanami
Diln6402
Izanami
Level 4
God Stats
2W - 5L
1,779 SR
Queue Stats
2W - 6L
1,555 Elo+
Party 1
Ymir
Ymir
JiminyCricket72
Ymir
Level 24
God Stats
3W - 2L
1,640 SR
Queue Stats
51W - 29L
1,642 Elo+
Solo
Yemoja
Yemoja
SicGunnerNL
Yemoja
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,775 Elo+
Party 1
Raijin
Raijin
SlurpingSoup
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 87L
1,624 Elo+
Solo
Mercury
Mercury
iLLuminatyz MOB
Mercury
Level 28
God Stats
2W - 4L
1,736 SR
Queue Stats
46W - 45L
1,594 Elo+
Solo
Team Averages
Level 17
1,631 SR
1,638 Elo+

VS

Team Averages
Level 20
1,658 SR
1,519 Elo+
Ullr
Ullr
Lowkey_Master
Ullr
Level 27
God Stats
3W - 0L
1,775 SR
Queue Stats
43W - 32L
1,550 Elo+
Solo
Ymir
Ymir
Smite-Rush25
Ymir
Level 28
God Stats
4W - 7L
1,503 SR
Queue Stats
304W - 315L
1,535 Elo+
Solo
Aphrodite
Aphrodite
Unamindundi
Aphrodite
Level 11
God Stats
45W - 31L
1,795 SR
Queue Stats
184W - 160L
1,636 Elo+
Solo
Sun Wukong
Sun Wukong
VexNet
Sun Wukong
Level 27
God Stats
61W - 33L
1,715 SR
Queue Stats
115W - 104L
1,483 Elo+
Solo
Fenrir
Fenrir
mortadela_olivas
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diln6402
Izanami
15
1 / 16 / 0
10,163
376
5,058
20,932
7,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 4 / 9
14,884
551
16,670
22,736
24,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
14
0 / 12 / 1
9,411
349
6,775
21,348
12,010
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
20
6 / 5 / 7
14,293
529
27,367
20,507
8,233
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 12 / 4
11,471
425
10,182
23,937
8,816
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 3 / 6
16,379
607
29,673
27,762
12,029
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 4 / 19
13,564
502
9,433
36,188
45,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Unamindundi
Aphrodite
20
7 / 3 / 14
14,656
543
17,644
21,587
10,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
VexNet
Sun Wukong
18
4 / 3 / 7
13,307
493
11,669
19,838
14,099
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 2 / 11
15,071
558
15,722
21,962
11,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
15
Kills
49
49
Deaths
15
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
Diln6402
Izanami
1
16
0
0.06
L
6
4
9
2.63
W
22
3
6
8.33
L
Yemoja
0
12
1
0.04
L
Raijin
6
5
7
1.9
W
6
4
19
3.88
W
Aphrodite
Unamindundi
Aphrodite
7
3
14
4.67
W
Sun Wukong
VexNet
Sun Wukong
4
3
7
2.5
L
2
12
4
0.33
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,052
Damage
84,141
109,460
Taken
127,337
61,089
Mitigated
93,469
21,389
Healing
52,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Diln6402
Izanami
5,058
3,980
0
2,203
20,932
7,211
401
4,455
16,477
0
49,691
L
16,670
4,048
0
9,210
22,736
24,819
675
6,813
15,923
85,501
0
W
29,673
18,624
0
12,830
27,762
12,029
4,528
14,957
12,489
0
132,825
L
Yemoja
6,775
2,292
1,206
215
21,348
12,010
103
6,543
14,805
38,366
0
L
Raijin
27,367
2,169
0
5,404
20,507
8,233
1,149
6,701
13,806
94,189
0
W
9,433
1,175
0
2,140
36,188
45,363
1,461
12,387
23,328
46,992
0
W
Aphrodite
Unamindundi
Aphrodite
17,644
1,510
12,909
13,335
21,587
10,195
1,916
12,674
8,502
101,211
0
W
Sun Wukong
VexNet
Sun Wukong
11,669
3,443
0
2,767
19,838
14,099
2,483
11,793
7,960
0
74,539
L
10,182
4,826
0
3,151
23,937
8,816
0
4,664
19,273
0
80,095
W
15,722
3,449
0
8,604
21,962
11,783
3,161
7,118
14,664
0
126,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,222
Gold Earned
72,977
519
Minions Killed
629
0
Camps Cleared
0
2,138,414
Distance Traveled
2,459,228
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,163
376
80
3
0
377,120
0
L
Ymir
14,884
551
145
5
0
440,060
10
W
Ullr
16,379
607
172
6
0
419,478
4
L
Yemoja
9,411
349
38
1
0
403,077
0
L
Raijin
14,293
529
152
6
0
458,235
11
W
Ymir
13,564
502
55
2
0
472,356
3
W
Aphrodite
14,656
543
146
5
0
495,592
8
W
Sun Wukong
13,307
493
109
4
0
463,469
6
L
Mercury
11,471
425
104
4
0
459,922
0
W
Fenrir
15,071
558
147
5
0
608,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role