Player Matchup

Sun Wukong
Sun Wukong
DerGroschen
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,748 Elo+
Solo
Athena
Athena
Quakness
Athena
Level 17
God Stats
5W - 2L
1,719 SR
Queue Stats
9W - 4L
1,616 Elo+
Solo
Rama
Rama
ToruKMactoo
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 100L
1,452 Elo+
Solo
Loki
Loki
boer
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,541 Elo+
Solo
Kukulkan
Kukulkan
myanacondadoes1
Kukulkan
Level 8
God Stats
4W - 11L
1,709 SR
Queue Stats
304W - 326L
1,471 Elo+
Solo
Team Averages
Level 18
1,586 SR
1,566 Elo+

VS

Team Averages
Level 23
1,643 SR
1,556 Elo+
Bellona
Bellona
Cramerz
Bellona
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 93L
1,431 Elo+
Party 2
Cupid
Cupid
GonzOliver
Cupid
Level 29
God Stats
17W - 13L
1,637 SR
Queue Stats
231W - 275L
1,414 Elo+
Party 2
Agni
Agni
PutSomeSauceOnIt
Agni
Level 29
God Stats
3W - 1L
1,528 SR
Queue Stats
147W - 67L
1,713 Elo+
Party 1
Tiamat
Tiamat
STINGER3
Tiamat
Level 28
God Stats
4W - 2L
1,800 SR
Queue Stats
30W - 28L
1,457 Elo+
Solo
Set
Set
SussySet
Set
Level 2
God Stats
11W - 4L
1,749 SR
Queue Stats
22W - 8L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DerGroschen
Sun Wukong
14
3 / 5 / 0
8,954
497
10,019
16,230
11,088
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Quakness
Athena
9
1 / 5 / 3
6,985
388
5,040
16,533
13,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 8 / 3
9,188
510
10,171
13,275
4,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
boer
Loki
13
1 / 6 / 0
8,028
446
1,698
16,176
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
1 / 6 / 0
8,547
475
5,010
12,154
3,783
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cramerz
Bellona
16
6 / 3 / 4
9,705
539
9,481
15,584
15,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
13
0 / 3 / 9
8,084
449
4,431
9,973
3,098
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 0 / 6
12,494
694
14,700
8,564
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
STINGER3
Tiamat
15
4 / 3 / 8
9,051
503
9,131
9,827
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
10 / 0 / 7
12,049
669
13,549
12,515
6,888
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
9
Kills
30
30
Deaths
9
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cramerz
Bellona
6
3
4
2.67
L
Sun Wukong
DerGroschen
Sun Wukong
3
5
0
0.6
W
Cupid
0
3
9
1.5
W
10
0
6
13
L
Athena
Quakness
Athena
1
5
3
0.5
W
Tiamat
STINGER3
Tiamat
4
3
8
2.67
W
10
0
7
13.5
L
3
8
3
0.56
L
Loki
boer
Loki
1
6
0
0.17
L
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,938
Damage
51,292
74,368
Taken
56,463
37,957
Mitigated
34,341
15,382
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cramerz
Bellona
9,481
3,568
0
4,967
15,584
15,698
768
1,507
14,077
0
40,943
L
Sun Wukong
DerGroschen
Sun Wukong
10,019
3,051
0
3,546
16,230
11,088
516
1,272
14,041
0
48,538
W
Cupid
4,431
1,983
62
1,963
9,973
3,098
352
2,471
7,502
0
38,012
W
14,700
1,774
311
2,993
8,564
3,727
0
1,652
6,912
106,087
0
L
Athena
Quakness
Athena
5,040
1,339
0
2,480
16,533
13,079
68
4,166
12,318
10,904
0
W
Tiamat
STINGER3
Tiamat
9,131
1,711
0
3,336
9,827
4,930
611
1,938
7,889
37,419
0
W
13,549
7,409
0
1,872
12,515
6,888
0
2,482
10,033
0
121,023
L
10,171
6,040
0
2,012
13,275
4,341
275
4,591
8,684
0
63,399
L
Loki
boer
Loki
1,698
451
0
4,973
16,176
5,666
0
5,414
10,762
0
53,883
L
Kukulkan
5,010
210
0
2,371
12,154
3,783
128
8,388
3,712
52,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,702
Gold Earned
51,383
448
Minions Killed
533
0
Camps Cleared
0
1,523,032
Distance Traveled
1,776,098
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,705
539
70
4
0
353,438
5
L
Sun Wukong
8,954
497
88
5
0
355,390
5
W
Cupid
8,084
449
66
4
0
325,501
4
W
Agni
12,494
694
186
10
0
377,627
4
L
Athena
6,985
388
12
1
0
281,598
4
W
Tiamat
9,051
503
47
3
0
333,963
6
W
Set
12,049
669
164
9
0
385,569
1
L
Rama
9,188
510
128
7
0
263,260
1
L
Loki
8,028
446
101
6
0
322,905
0
L
Kukulkan
8,547
475
119
7
0
299,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role