Player Matchup

Ymir
Ymir
AbIoom
Ymir
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 46L
1,779 Elo+
Party 2
Thor
Thor
DreamIsland
Thor
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
260W - 92L
1,692 Elo+
Party 2
Ra
Ra
General-Kensei
Ra
Level 88
God Stats
4W - 3L
1,400 SR
Queue Stats
21W - 40L
1,433 Elo+
Solo
Hercules
Hercules
Liquid Bac0n
Hercules
Level 86
God Stats
25W - 6L
1,893 SR
Queue Stats
296W - 114L
1,733 Elo+
Party 2
Charybdis
Charybdis
bluenickel1999
Charybdis
Level 131
God Stats
5W - 1L
1,308 SR
Queue Stats
461W - 175L
1,778 Elo+
Party 2
Team Averages
Level 87
1,520 SR
1,683 Elo+

VS

Team Averages
Level 69
1,481 SR
1,518 Elo+
Jing Wei
Jing Wei
FootballRoyalty
Jing Wei
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
286W - 303L
1,501 Elo+
Solo
Pele
Pele
Iambatman2005
Pele
Level 48
God Stats
10W - 6L
1,527 SR
Queue Stats
20W - 11L
1,575 Elo+
Party 1
Hel
Hel
Shikone1024
Hel
Level 83
God Stats
36W - 35L
1,500 SR
Queue Stats
399W - 382L
1,480 Elo+
Solo
Aphrodite
Aphrodite
clausnn
Aphrodite
Level 20
God Stats
9W - 4L
1,648 SR
Queue Stats
14W - 8L
1,561 Elo+
Party 1
Anhur
Anhur
godsmackSMITE
Anhur
Level 65
God Stats
4W - 6L
1,443 SR
Queue Stats
301W - 271L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AbIoom
Ymir
17
0 / 1 / 8
10,329
861
1,723
10,010
10,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 0 / 4
12,523
1,044
13,721
9,206
4,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 2 / 8
11,014
918
9,108
11,284
4,261
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Liquid Bac0n
Hercules
18
5 / 1 / 11
11,676
973
8,840
16,806
26,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
bluenickel1999
Charybdis
19
3 / 1 / 14
11,483
957
20,238
11,758
4,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

232

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
0 / 3 / 5
10,129
844
14,868
9,200
3,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 2 / 4
10,429
869
11,686
8,927
3,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 4 / 2
10,656
888
13,437
11,736
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
clausnn
Aphrodite
16
0 / 6 / 4
9,737
811
7,058
17,098
9,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 3 / 1
10,288
857
7,540
10,021
3,699
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
18
Kills
5
5
Deaths
18
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
AbIoom
Ymir
0
1
8
4
W
9
0
4
11
L
Jing Wei
0
3
5
0.83
W
1
2
8
2.5
L
1
2
4
1.5
W
Hercules
Liquid Bac0n
Hercules
5
1
11
10.5
L
2
4
2
0.75
W
Charybdis
bluenickel1999
Charybdis
3
1
14
10
L
Aphrodite
clausnn
Aphrodite
0
6
4
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,630
Damage
54,589
59,064
Taken
56,982
49,392
Mitigated
23,620
9,542
Healing
18,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AbIoom
Ymir
1,723
34
0
50
10,010
10,002
0
2,877
6,960
3,001
0
W
13,721
1,976
0
29
9,206
4,339
0
2,379
6,785
0
28,579
L
Jing Wei
14,868
8,898
0
0
9,200
3,215
0
1,332
7,868
0
41,349
W
9,108
249
2,699
1,620
11,284
4,261
0
4,509
6,625
61,229
0
L
11,686
1,121
0
1,284
8,927
3,303
0
1,747
7,180
0
32,273
W
Hercules
Liquid Bac0n
Hercules
8,840
2,439
0
4,135
16,806
26,072
0
6,483
10,020
0
14,320
L
13,437
201
5,673
4,347
11,736
4,264
0
2,127
9,609
41,993
0
W
Charybdis
bluenickel1999
Charybdis
20,238
9,472
0
1,009
11,758
4,718
0
3,493
8,179
0
37,398
L
Aphrodite
clausnn
Aphrodite
7,058
251
2,056
5,164
17,098
9,139
0
3,933
13,165
11,018
0
L
7,540
3,087
0
0
10,021
3,699
0
1,692
8,329
0
22,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,025
Gold Earned
51,239
225
Minions Killed
222
7
Camps Cleared
8
1,087,126
Distance Traveled
1,193,579
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,329
861
5
0
0
162,817
2
W
Thor
12,523
1,044
27
2
5
247,298
0
L
Jing Wei
10,129
844
60
5
1
225,690
0
W
Ra
11,014
918
144
12
1
223,900
0
L
Pele
10,429
869
37
3
5
267,133
0
W
Hercules
11,676
973
12
1
0
244,656
4
L
Hel
10,656
888
79
7
0
244,345
1
W
Charybdis
11,483
957
37
3
1
208,455
0
L
Aphrodite
9,737
811
19
2
2
238,931
0
L
Anhur
10,288
857
27
2
0
217,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role