Player Matchup

Yemoja
Yemoja
ClinicallyFried
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,521 Elo+
Solo
Izanami
Izanami
LivingTrashCan
Izanami
Level 23
God Stats
5W - 3L
1,796 SR
Queue Stats
56W - 39L
1,691 Elo+
Solo
Serqet
Serqet
RentableMerci
Serqet
Level 24
God Stats
2W - 3L
1,276 SR
Queue Stats
136W - 107L
1,642 Elo+
Solo
King Arthur
King Arthur
Zandizull
King Arthur
Level 27
God Stats
31W - 39L
1,510 SR
Queue Stats
150W - 133L
1,573 Elo+
Solo
Chang'e
Chang'e
username0123
Chang'e
Level 14
God Stats
0W - 1L
1,817 SR
Queue Stats
2W - 5L
1,443 Elo+
Solo
Team Averages
Level 21
1,580 SR
1,574 Elo+

VS

Team Averages
Level 18
1,702 SR
1,626 Elo+
Neith
Neith
BossLG93
Neith
Level 26
God Stats
5W - 0L
1,753 SR
Queue Stats
255W - 243L
1,513 Elo+
Solo
Fenrir
Fenrir
CarrierQC
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 126L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
Joh4nDark12
Cu Chulainn
Level 17
God Stats
44W - 25L
1,814 SR
Queue Stats
151W - 130L
1,694 Elo+
Solo
Ra
Ra
Mitixz1008
Ra
Level 4
God Stats
107W - 93L
1,942 SR
Queue Stats
119W - 113L
1,859 Elo+
Solo
Yemoja
Yemoja
Zephann
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 11
10,392
495
11,158
18,618
21,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 4 / 2
11,834
564
18,605
16,836
7,117
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 8 / 5
10,112
482
11,801
18,986
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Zandizull
King Arthur
16
2 / 3 / 0
10,154
484
8,257
16,956
17,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
username0123
Chang'e
8
0 / 2 / 2
6,858
327
2,316
4,386
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BossLG93
Neith
18
1 / 3 / 5
11,363
541
7,981
11,496
4,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
CarrierQC
Fenrir
18
8 / 6 / 5
12,364
589
11,157
21,913
12,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Joh4nDark12
Cu Chulainn
20
7 / 0 / 10
13,158
627
19,067
19,333
18,068
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 2 / 9
13,435
640
15,194
14,437
6,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Zephann
Yemoja
11
0 / 7 / 9
8,791
419
3,123
9,136
5,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
18
Kills
24
24
Deaths
18
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
BossLG93
Neith
1
3
5
1.17
W
Fenrir
CarrierQC
Fenrir
8
6
5
1.75
L
2
7
11
1.07
W
Cu Chulainn
Joh4nDark12
Cu Chulainn
7
0
10
12
L
9
4
2
2.5
W
8
2
9
6.25
L
5
8
5
0.94
L
King Arthur
Zandizull
King Arthur
2
3
0
0.67
W
Yemoja
Zephann
Yemoja
0
7
9
0.64
L
Chang'e
username0123
Chang'e
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,137
Damage
56,522
75,782
Taken
76,315
53,843
Mitigated
46,450
16,216
Healing
30,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BossLG93
Neith
7,981
5,565
0
4,172
11,496
4,282
2,312
1,447
10,016
0
99,942
W
Fenrir
CarrierQC
Fenrir
11,157
3,308
0
5,646
21,913
12,071
1,209
2,804
18,802
0
78,472
L
11,158
2,121
759
1,837
18,618
21,039
338
9,127
9,293
24,226
0
W
Cu Chulainn
Joh4nDark12
Cu Chulainn
19,067
3,643
0
8,787
19,333
18,068
259
1,785
17,378
14,220
82,729
L
18,605
13,457
0
7,392
16,836
7,117
704
4,177
12,351
0
92,144
W
15,194
2,223
3,651
6,654
14,437
6,498
3,069
3,996
9,448
108,350
0
L
11,801
4,372
0
745
18,986
7,295
0
5,595
13,184
0
78,088
L
King Arthur
Zandizull
King Arthur
8,257
439
0
3,288
16,956
17,173
0
2,105
13,964
0
65,437
W
Yemoja
Zephann
Yemoja
3,123
870
1,155
219
9,136
5,531
264
3,581
5,290
11,261
0
L
Chang'e
username0123
Chang'e
2,316
160
279
1,916
4,386
1,219
0
1,602
2,784
23,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,350
Gold Earned
59,111
469
Minions Killed
636
0
Camps Cleared
0
1,564,056
Distance Traveled
1,867,658
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,363
541
147
7
0
358,316
2
W
Fenrir
12,364
589
103
5
0
364,797
6
L
Yemoja
10,392
495
19
1
0
336,625
1
W
Cu Chulainn
13,158
627
176
8
0
410,336
3
L
Izanami
11,834
564
156
7
0
346,783
2
W
Ra
13,435
640
201
10
0
398,871
5
L
Serqet
10,112
482
123
6
0
360,470
0
L
King Arthur
10,154
484
138
7
0
371,508
4
W
Yemoja
8,791
419
9
0
0
335,338
0
L
Chang'e
6,858
327
33
2
0
148,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role