Player Matchup

The Morrigan
The Morrigan
Gorset
The Morrigan
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 66L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
MrActil
Danzaburou
Level 129
God Stats
2W - 1L
1,504 SR
Queue Stats
30W - 37L
1,492 Elo+
Party 2
Serqet
Serqet
smoliking707
Serqet
Level 129
God Stats
2W - 0L
1,474 SR
Queue Stats
100W - 111L
1,453 Elo+
Solo
Team Averages
Level 135
1,493 SR
1,496 Elo+

VS

Team Averages
Level 84
1,420 SR
1,472 Elo+
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Altenloh
Zeus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,658 Elo+
Party 1
Ymir
Ymir
fisgris
Ymir
Level 28
God Stats
4W - 7L
1,260 SR
Queue Stats
16W - 34L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gorset
The Morrigan
13
4 / 1 / 11
8,466
770
8,758
4,883
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MrActil
Danzaburou
12
5 / 2 / 6
8,634
785
13,450
10,201
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
13
6 / 3 / 5
8,442
767
4,130
9,686
7,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 6 / 3
7,438
676
6,810
9,508
3,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
11
2 / 5 / 4
7,517
683
7,587
8,083
2,223
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
fisgris
Ymir
10
2 / 4 / 2
7,431
676
3,375
12,160
7,547
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
6
6
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
3
0.58
L
Zeus
2
5
4
0.8
W
The Morrigan
Gorset
The Morrigan
4
1
11
9.5
W
Danzaburou
MrActil
Danzaburou
5
2
6
4
L
Ymir
fisgris
Ymir
2
4
2
0.75
W
Serqet
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,338
Damage
17,772
24,770
Taken
29,751
13,089
Mitigated
12,860
5,303
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,810
3,471
0
2,151
9,508
3,090
0
3,741
5,626
0
28,990
L
Zeus
7,587
771
0
542
8,083
2,223
0
1,750
6,012
26,360
0
W
The Morrigan
Gorset
The Morrigan
8,758
1,206
0
436
4,883
1,818
591
2,556
2,263
20,265
0
W
Danzaburou
MrActil
Danzaburou
13,450
5,399
0
3,120
10,201
4,180
898
4,664
5,537
0
35,185
L
Ymir
fisgris
Ymir
3,375
806
413
1,353
12,160
7,547
0
3,516
8,269
13,169
0
W
Serqet
4,130
1,015
151
1,596
9,686
7,091
0
4,061
5,625
0
13,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,542
Gold Earned
22,386
122
Minions Killed
129
6
Camps Cleared
3
596,419
Distance Traveled
519,944
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,438
676
50
5
2
176,629
2
L
Zeus
7,517
683
56
5
1
166,601
3
W
The Morrigan
8,466
770
29
3
2
212,456
0
W
Danzaburou
8,634
785
72
7
3
191,768
3
L
Ymir
7,431
676
23
2
0
176,714
4
W
Serqet
8,442
767
21
2
1
192,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role