Player Matchup

Artemis
Artemis
BaBy_Z1Hunnit
Artemis
Level 31
God Stats
57W - 59L
1,497 SR
Queue Stats
153W - 175L
1,418 Elo+
Solo
Medusa
Medusa
IVIACDADDY
Medusa
Level 18
God Stats
46W - 55L
1,436 SR
Queue Stats
57W - 62L
1,312 Elo+
Party 1
Odin
Odin
Kstreetz12
Odin
Level 27
God Stats
30W - 33L
1,462 SR
Queue Stats
113W - 115L
1,361 Elo+
Party 1
Apollo
Apollo
QuebecoisFou741
Apollo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,204 Elo+
Solo
Nemesis
Nemesis
SixRedEyedFox
Nemesis
Level 21
God Stats
3W - 0L
1,749 SR
Queue Stats
47W - 44L
1,183 Elo+
Solo
Team Averages
Level 22
1,529 SR
1,296 Elo+

VS

Team Averages
Level 16
1,501 SR
1,313 Elo+
Fenrir
Fenrir
Iskiatniseko
Fenrir
Level 26
God Stats
31W - 27L
1,565 SR
Queue Stats
136W - 164L
1,326 Elo+
Solo
Bellona
Bellona
Usympathetic_Xi
Bellona
Level 29
God Stats
28W - 33L
1,542 SR
Queue Stats
619W - 648L
1,299 Elo+
Solo
Izanami
Izanami
lisner81
Izanami
Level 23
God Stats
4W - 5L
1,398 SR
Queue Stats
63W - 69L
1,363 Elo+
Party 2
Cerberus
Cerberus
maltin_the_guy
Cerberus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 33L
1,078 Elo+
Party 2
Thor
Thor
sweatygamer10576
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
11 / 2 / 1
12,365
651
10,772
11,587
4,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
IVIACDADDY
Medusa
14
12 / 5 / 3
9,913
522
12,578
11,723
4,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 2 / 9
8,969
472
6,986
11,754
18,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 4
8,476
446
2,472
8,645
2,732
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
13
1 / 5 / 3
8,599
453
3,979
11,458
4,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 6 / 3
9,495
500
8,475
14,682
6,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 2 / 1
11,610
611
10,517
12,587
11,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
lisner81
Izanami
14
2 / 8 / 4
8,967
472
11,145
11,099
3,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
5
0 / 5 / 1
5,827
307
619
6,443
2,855
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 9 / 4
7,226
380
3,837
10,141
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
29
Kills
18
18
Deaths
30
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
11
2
1
5.75
W
Medusa
IVIACDADDY
Medusa
12
5
3
2.7
L
Fenrir
5
6
3
1.08
W
4
2
9
4.25
W
1
4
4
0.75
W
Nemesis
1
5
3
0.5
L
10
2
1
5.25
L
Izanami
lisner81
Izanami
2
8
4
0.5
L
Cerberus
0
5
1
0.1
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,787
Damage
34,593
55,167
Taken
54,952
33,924
Mitigated
26,863
8,756
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
10,772
7,150
0
3,835
11,587
4,808
3,512
439
11,148
0
110,196
W
Medusa
IVIACDADDY
Medusa
12,578
8,059
0
2,612
11,723
4,120
3,732
180
11,543
0
46,536
L
Fenrir
8,475
1,672
0
2,826
14,682
6,070
808
0
14,507
0
64,412
W
6,986
2,798
126
962
11,754
18,165
1,447
0
11,754
0
32,256
W
2,472
1,477
0
0
8,645
2,732
3,830
0
8,645
0
26,533
W
Nemesis
3,979
1,177
0
1,221
11,458
4,099
215
0
11,458
0
45,388
L
10,517
3,743
0
1,238
12,587
11,704
2,130
0
12,540
0
56,711
L
Izanami
lisner81
Izanami
11,145
6,771
0
591
11,099
3,435
753
0
10,872
0
49,355
L
Cerberus
619
84
0
342
6,443
2,855
18
0
6,443
2,353
0
L
3,837
1,849
0
250
10,141
2,799
0
0
9,758
0
6,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,322
Gold Earned
43,125
438
Minions Killed
321
0
Camps Cleared
0
1,638,961
Distance Traveled
1,485,723
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,365
651
172
9
0
349,740
0
W
Medusa
9,913
522
78
4
0
316,632
0
L
Fenrir
9,495
500
102
5
0
330,669
0
W
Odin
8,969
472
49
3
0
319,208
2
W
Apollo
8,476
446
57
3
0
322,290
1
W
Nemesis
8,599
453
82
4
0
331,091
1
L
Bellona
11,610
611
106
6
0
400,826
0
L
Izanami
8,967
472
103
5
0
297,491
0
L
Cerberus
5,827
307
6
0
0
183,582
0
L
Thor
7,226
380
4
0
0
273,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role