Player Matchup

Horus
Horus
DuunKy
Horus
Level 11
God Stats
1W - 1L
1,844 SR
Queue Stats
12W - 7L
1,684 Elo+
Party 2
Gilgamesh
Gilgamesh
GospodGod
Gilgamesh
Level 24
God Stats
19W - 9L
1,632 SR
Queue Stats
47W - 43L
1,575 Elo+
Solo
Scylla
Scylla
Yejiphos
Scylla
Level 124
God Stats
5W - 7L
1,684 SR
Queue Stats
18W - 17L
1,658 Elo+
Party 2
Team Averages
Level 53
1,720 SR
1,639 Elo+

VS

Team Averages
Level 54
1,649 SR
1,618 Elo+
Ra
Ra
DarkFlames121
Ra
Level 131
God Stats
43W - 34L
1,670 SR
Queue Stats
732W - 570L
1,621 Elo+
Party 1
Nike
Nike
KazittVI
Nike
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,665 Elo+
Solo
Jing Wei
Jing Wei
TinerYes
Jing Wei
Level 24
God Stats
23W - 12L
1,778 SR
Queue Stats
310W - 195L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DuunKy
Horus
12
0 / 7 / 6
9,198
575
3,493
13,849
12,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
GospodGod
Gilgamesh
13
2 / 4 / 5
10,340
646
9,407
16,312
10,439
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Yejiphos
Scylla
15
5 / 5 / 1
11,273
705
13,361
12,749
3,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 8
11,097
694
15,263
9,997
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
3 / 3 / 9
10,585
662
8,972
15,348
9,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
TinerYes
Jing Wei
14
7 / 2 / 6
10,729
671
11,269
7,093
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
16
16
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Horus
DuunKy
Horus
0
7
6
0.43
L
Gilgamesh
GospodGod
Gilgamesh
2
4
5
1.13
W
Nike
3
3
9
2.5
W
Jing Wei
TinerYes
Jing Wei
7
2
6
5
L
Scylla
Yejiphos
Scylla
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,261
Damage
35,504
42,910
Taken
32,438
27,393
Mitigated
16,734
5,203
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,263
738
1,538
2,094
9,997
3,788
534
3,842
6,155
65,242
0
L
Horus
DuunKy
Horus
3,493
1,745
996
1,548
13,849
12,984
32
5,688
7,966
0
7,759
L
Gilgamesh
GospodGod
Gilgamesh
9,407
2,452
0
598
16,312
10,439
0
5,243
10,838
0
29,394
W
Nike
8,972
991
41
3,851
15,348
9,815
152
6,868
8,480
0
25,473
W
Jing Wei
TinerYes
Jing Wei
11,269
7,257
0
289
7,093
3,131
983
3,125
3,968
0
24,769
L
Scylla
Yejiphos
Scylla
13,361
588
0
2,061
12,749
3,970
0
4,582
7,946
57,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
32,411
167
Minions Killed
186
4
Camps Cleared
10
843,917
Distance Traveled
945,497
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,097
694
119
7
7
325,187
5
L
Horus
9,198
575
12
1
1
263,823
1
L
Gilgamesh
10,340
646
44
3
3
286,359
4
W
Nike
10,585
662
30
2
1
309,201
9
W
Jing Wei
10,729
671
37
2
2
311,109
3
L
Scylla
11,273
705
111
7
0
293,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role