Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
RCustodio2000
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 91L
1,296 Elo+
Party 1
Set
Set
minigante2
Set
Level 122
God Stats
5W - 0L
1,745 SR
Queue Stats
286W - 332L
1,439 Elo+
Party 1
Team Averages
Level 83
1,582 SR
1,412 Elo+

VS

Team Averages
Level 13
1,446 SR
1,302 Elo+
Baron Samedi
Baron Samedi
CAL_Chry2009
Baron Samedi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,595 Elo+
Solo
Ymir
Ymir
HaZe Jojo420
Ymir
Level 22
God Stats
0W - 1L
1,401 SR
Queue Stats
58W - 78L
1,214 Elo+
Solo
Kukulkan
Kukulkan
menart999
Kukulkan
Level 7
God Stats
0W - 2L
1,437 SR
Queue Stats
0W - 4L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 1 / 17
11,871
660
7,530
6,741
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 16
11,956
664
6,005
12,094
4,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
23 / 2 / 2
14,689
816
32,278
17,405
12,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CAL_Chry2009
Baron Samedi
13
2 / 14 / 3
10,438
580
4,831
16,068
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 7 / 2
11,268
626
8,435
23,318
31,374
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
menart999
Kukulkan
14
1 / 6 / 5
10,821
601
9,838
10,579
2,811
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
27
Kills
7
7
Deaths
27
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
17
10.5
L
Baron Samedi
CAL_Chry2009
Baron Samedi
2
14
3
0.25
L
4
7
2
0.71
W
2
4
16
2.5
L
Kukulkan
menart999
Kukulkan
1
6
5
0.58
W
23
2
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,813
Damage
23,104
36,240
Taken
49,965
20,369
Mitigated
39,267
11,767
Healing
2,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,530
408
1,281
1,888
6,741
3,032
78
3,929
2,812
40,036
0
L
Baron Samedi
CAL_Chry2009
Baron Samedi
4,831
1,034
596
541
16,068
5,082
0
3,263
12,805
13,559
0
L
8,435
1,997
0
1,112
23,318
31,374
0
3,091
20,227
23,840
0
W
6,005
2,521
0
1,541
12,094
4,976
335
9,470
2,624
0
31,931
L
Kukulkan
menart999
Kukulkan
9,838
2,405
0
270
10,579
2,811
0
1,496
9,083
27,817
0
W
32,278
15,639
0
7,057
17,405
12,361
183
10,989
6,416
0
84,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
32,527
226
Minions Killed
90
15
Camps Cleared
1
884,034
Distance Traveled
771,494
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,871
660
72
4
7
253,226
3
L
Baron Samedi
10,438
580
14
1
0
228,710
4
L
Ymir
11,268
626
29
2
1
278,936
0
W
Ullr
11,956
664
53
3
1
310,411
2
L
Kukulkan
10,821
601
47
3
0
263,848
1
W
Set
14,689
816
101
6
7
320,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role