Player Matchup

Cthulhu
Cthulhu
Borbet_
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 20L
1,583 Elo+
Party 1
Scylla
Scylla
FeelingLikeTrash
Scylla
Level 8
God Stats
6W - 7L
1,836 SR
Queue Stats
33W - 34L
1,544 Elo+
Party 1
Neith
Neith
ThanosAvv
Neith
Level 18
God Stats
13W - 13L
1,628 SR
Queue Stats
100W - 99L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
magos12345
Morgan Le Fay
Level 45
God Stats
16W - 13L
1,580 SR
Queue Stats
373W - 385L
1,462 Elo+
Party 1
Merlin
Merlin
nila2011kim
Merlin
Level 10
God Stats
5W - 1L
1,530 SR
Queue Stats
17W - 14L
1,411 Elo+
Solo
Team Averages
Level 20
1,615 SR
1,495 Elo+

VS

Team Averages
Level 13
1,513 SR
1,447 Elo+
Charybdis
Charybdis
ForestalDeer336
Charybdis
Level 18
God Stats
1W - 1L
1,656 SR
Queue Stats
12W - 9L
1,489 Elo+
Solo
Loki
Loki
NXM shadow
Loki
Level 16
God Stats
4W - 4L
1,710 SR
Queue Stats
48W - 35L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
NiWa055
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Nemesis
Nemesis
Tenjo076766
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo
Nu Wa
Nu Wa
marinersz
Nu Wa
Level 24
God Stats
1W - 4L
1,201 SR
Queue Stats
6W - 13L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Borbet_
Cthulhu
20
4 / 2 / 32
12,993
1,083
14,850
18,980
21,444
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 5 / 30
13,149
1,096
13,553
14,178
6,067
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
ThanosAvv
Neith
20
19 / 3 / 22
15,125
1,260
26,414
14,871
5,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
magos12345
Morgan Le Fay
20
18 / 3 / 26
15,533
1,294
31,800
16,813
6,443
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
19
5 / 7 / 19
11,551
963
10,375
13,436
4,768
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ForestalDeer336
Charybdis
19
0 / 12 / 10
11,222
935
11,997
21,347
7,054
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
11 / 9 / 6
14,325
1,194
20,077
22,155
7,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
NiWa055
Zhong Kui
19
3 / 16 / 10
12,671
1,056
19,393
31,093
14,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Tenjo076766
Nemesis
17
1 / 10 / 4
10,510
876
3,589
14,864
5,412
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
marinersz
Nu Wa
18
5 / 9 / 5
12,575
1,048
15,651
18,970
6,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
55
56
Kills
20
20
Deaths
56
129
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Borbet_
Cthulhu
4
2
32
10
W
10
5
30
5
L
Charybdis
ForestalDeer336
Charybdis
0
12
10
0.42
L
11
9
6
1.56
L
Zhong Kui
NiWa055
Zhong Kui
3
16
10
0.5
L
Nemesis
Tenjo076766
Nemesis
1
10
4
0.3
W
Neith
ThanosAvv
Neith
19
3
22
10
W
Morgan Le Fay
magos12345
Morgan Le Fay
18
3
26
10.33
L
Nu Wa
marinersz
Nu Wa
5
9
5
0.83
W
Merlin
5
7
19
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,992
Damage
70,707
78,278
Taken
108,429
44,668
Mitigated
40,178
11,696
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Borbet_
Cthulhu
14,850
876
1,151
0
18,980
21,444
0
7,597
11,044
36,204
0
W
13,553
1,693
0
2,454
14,178
6,067
0
5,911
8,005
22,299
0
L
Charybdis
ForestalDeer336
Charybdis
11,997
6,592
0
85
21,347
7,054
0
13,320
8,027
0
28,794
L
20,077
3,513
0
631
22,155
7,164
0
15,408
6,747
0
43,192
L
Zhong Kui
NiWa055
Zhong Kui
19,393
4,320
0
6,493
31,093
14,134
0
20,144
10,949
38,298
0
L
Nemesis
Tenjo076766
Nemesis
3,589
2,034
0
810
14,864
5,412
0
8,726
6,138
0
8,258
W
Neith
ThanosAvv
Neith
26,414
14,209
0
1,704
14,871
5,946
0
7,124
7,607
0
50,512
W
Morgan Le Fay
magos12345
Morgan Le Fay
31,800
3,297
329
5,411
16,813
6,443
0
8,147
8,466
46,127
0
L
Nu Wa
marinersz
Nu Wa
15,651
5,225
0
2,252
18,970
6,414
0
12,980
5,990
39,671
0
W
Merlin
10,375
2,733
557
90
13,436
4,768
0
5,230
8,112
17,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,351
Gold Earned
61,303
166
Minions Killed
168
5
Camps Cleared
5
1,001,862
Distance Traveled
922,280
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,993
1,083
41
3
1
227,265
0
W
Scylla
13,149
1,096
34
3
0
198,620
0
L
Charybdis
11,222
935
21
2
0
159,893
1
L
Loki
14,325
1,194
44
4
1
222,799
0
L
Zhong Kui
12,671
1,056
38
3
1
179,851
0
L
Nemesis
10,510
876
11
1
1
168,467
0
W
Neith
15,125
1,260
44
4
3
190,040
0
W
Morgan Le Fay
15,533
1,294
23
2
1
230,005
1
L
Nu Wa
12,575
1,048
54
5
2
191,270
0
W
Merlin
11,551
963
24
2
0
155,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role