Player Matchup

Achilles
Achilles
Alberhed
Achilles
Level 26
God Stats
10W - 12L
1,456 SR
Queue Stats
29W - 50L
1,355 Elo+
Party 4
Ao Kuang
Ao Kuang
Skedegaard
Ao Kuang
Level 12
God Stats
15W - 3L
1,500 SR
Queue Stats
36W - 34L
1,450 Elo+
Party 3
Danzaburou
Danzaburou
T0rt3ll1n0
Danzaburou
Level 22
God Stats
6W - 6L
1,575 SR
Queue Stats
77W - 101L
1,373 Elo+
Party 4
Anubis
Anubis
belselker
Anubis
Level 27
God Stats
62W - 42L
1,481 SR
Queue Stats
142W - 149L
1,303 Elo+
Party 4
Fenrir
Fenrir
konge100
Fenrir
Level 29
God Stats
15W - 15L
1,426 SR
Queue Stats
79W - 83L
1,351 Elo+
Party 3
Team Averages
Level 23
1,487 SR
1,367 Elo+

VS

Team Averages
Level 15
1,460 SR
1,319 Elo+
Anubis
Anubis
CraftduGeto
Anubis
Level 17
God Stats
6W - 12L
1,500 SR
Queue Stats
47W - 52L
1,407 Elo+
Party 2
Cerberus
Cerberus
Lucyfer098
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,124 Elo+
Party 1
Chronos
Chronos
Lugyimin
Chronos
Level 25
God Stats
3W - 11L
1,062 SR
Queue Stats
107W - 144L
1,283 Elo+
Solo
Fenrir
Fenrir
NekochanOwO
Fenrir
Level 5
God Stats
1W - 1L
1,736 SR
Queue Stats
11W - 23L
1,224 Elo+
Party 1
Heimdallr
Heimdallr
UwUGirI
Heimdallr
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
82W - 65L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alberhed
Achilles
10
2 / 0 / 5
6,457
587
3,224
5,047
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Skedegaard
Ao Kuang
13
4 / 0 / 3
7,563
688
5,488
6,792
3,200
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
T0rt3ll1n0
Danzaburou
10
4 / 0 / 3
6,628
603
4,641
2,182
637
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
belselker
Anubis
12
1 / 2 / 4
7,061
642
3,555
5,436
2,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
konge100
Fenrir
11
8 / 2 / 5
7,280
662
5,117
6,030
1,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 6 / 1
5,143
468
1,749
7,133
4,167
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Lucyfer098
Cerberus
7
1 / 4 / 0
4,455
405
1,279
5,380
1,590
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Lugyimin
Chronos
10
0 / 2 / 1
5,587
508
1,963
5,091
1,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
7
0 / 6 / 0
4,765
433
2,607
8,550
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
UwUGirI
Heimdallr
9
1 / 1 / 1
5,526
502
2,104
5,069
1,567
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
19
Kills
2
4
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alberhed
Achilles
2
0
5
4.5
L
Anubis
0
6
1
0.08
L
Cerberus
Lucyfer098
Cerberus
1
4
0
0.25
L
Chronos
Lugyimin
Chronos
0
2
1
0.25
L
Fenrir
0
6
0
0
W
Ao Kuang
Skedegaard
Ao Kuang
4
0
3
5.5
W
Danzaburou
T0rt3ll1n0
Danzaburou
4
0
3
5.5
L
Heimdallr
UwUGirI
Heimdallr
1
1
1
1.5
W
Anubis
belselker
Anubis
1
2
4
1.5
W
Fenrir
konge100
Fenrir
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,025
Damage
9,702
25,487
Taken
31,223
11,597
Mitigated
11,057
11,218
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alberhed
Achilles
3,224
706
139
1,838
5,047
3,542
443
973
4,074
0
12,823
L
Anubis
1,749
155
0
394
7,133
4,167
0
4,175
2,958
12,298
0
L
Cerberus
Lucyfer098
Cerberus
1,279
139
0
293
5,380
1,590
0
0
5,380
5,976
0
L
Chronos
Lugyimin
Chronos
1,963
1,065
0
1,326
5,091
1,447
0
2,309
2,782
21,372
0
L
Fenrir
2,607
820
0
632
8,550
2,286
0
2,144
6,406
0
20,857
W
Ao Kuang
Skedegaard
Ao Kuang
5,488
1,602
0
4,100
6,792
3,200
136
1,967
4,825
35,341
0
W
Danzaburou
T0rt3ll1n0
Danzaburou
4,641
2,320
0
799
2,182
637
1,914
16
2,166
0
34,202
L
Heimdallr
UwUGirI
Heimdallr
2,104
602
0
1,691
5,069
1,567
0
415
4,654
0
27,590
W
Anubis
belselker
Anubis
3,555
186
0
2,359
5,436
2,249
454
1,465
3,971
34,767
0
W
Fenrir
konge100
Fenrir
5,117
1,749
0
1,983
6,030
1,969
112
570
5,460
0
27,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
25,476
292
Minions Killed
191
0
Camps Cleared
0
1,101,398
Distance Traveled
899,246
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,457
587
18
2
0
212,351
0
L
Anubis
5,143
468
26
2
0
162,120
3
L
Cerberus
4,455
405
9
1
0
142,728
0
L
Chronos
5,587
508
59
5
0
167,886
1
L
Fenrir
4,765
433
42
4
0
194,553
0
W
Ao Kuang
7,563
688
81
7
0
248,063
0
W
Danzaburou
6,628
603
81
7
0
179,369
2
L
Heimdallr
5,526
502
55
5
0
231,959
4
W
Anubis
7,061
642
69
6
0
218,437
1
W
Fenrir
7,280
662
43
4
0
243,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role