Player Matchup

Scylla
Scylla
Bronze III
Diewalkerz
Scylla
Bronze III
Level 102
God Stats
0W - 2L
1,413 SR
Queue Stats
2W - 5L
1,494 MMR
Party 2
Athena
Athena
Platinum V
Nеmos
Athena
Platinum V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,949 MMR
Solo
Skadi
Skadi
Silver II
Riborn1315
Skadi
Silver II
Level 85
God Stats
0W - 2L
1,340 SR
Queue Stats
30W - 41L
1,334 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,417 SR
1,592 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,607 SR
1,503 MMR
Baron Samedi
Baron Samedi
Gold V
SmexyHippo
Baron Samedi
Gold V
Level 125
God Stats
6W - 4L
1,637 SR
Queue Stats
77W - 80L
1,637 MMR
Party 1
Ne Zha
Ne Zha
Gold V
WouterWildeman
Ne Zha
Gold V
Level 88
God Stats
16W - 18L
1,698 SR
Queue Stats
46W - 43L
1,637 MMR
Party 1
Tyr
Tyr
Silver I
payrax
Tyr
Silver I
Level 124
God Stats
28W - 46L
1,486 SR
Queue Stats
237W - 329L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Diewalkerz
Scylla
13
2 / 10 / 6
10,390
693
11,486
13,263
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Nеmos
Athena
15
3 / 8 / 10
11,124
742
12,895
21,869
24,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
16
9 / 8 / 3
12,698
847
12,896
17,555
8,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Morgan Le FayPersephoneTiamatHou YiGilgamesh

VS

Bans
HeraCupidDanzaburouMedusaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SmexyHippo
Baron Samedi
15
9 / 5 / 13
12,067
804
12,861
17,095
8,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
12 / 6 / 10
12,522
835
19,361
19,312
11,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
payrax
Tyr
15
4 / 3 / 21
11,520
768
11,110
21,212
22,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
14
Kills
25
26
Deaths
14
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Scylla
Diewalkerz
Scylla
2
10
6
0.5
L
Athena
Nеmos
Athena
3
8
10
1
L
Skadi
9
8
3
1.31
W
Baron Samedi
SmexyHippo
Baron Samedi
9
5
13
3.1
W
12
6
10
2.83
W
Tyr
payrax
Tyr
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,277
Damage
43,332
52,687
Taken
57,619
36,383
Mitigated
42,683
5,885
Healing
17,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Diewalkerz
Scylla
11,486
388
0
498
13,263
3,382
442
2,583
10,680
22,052
0
L
Athena
Nеmos
Athena
12,895
3,412
0
1,398
21,869
24,448
0
7,281
14,588
34,602
0
L
Skadi
12,896
5,373
0
3,989
17,555
8,553
693
3,290
14,265
0
44,643
W
Baron Samedi
SmexyHippo
Baron Samedi
12,861
781
1,866
4,390
17,095
8,686
1,474
8,162
8,642
44,962
0
W
19,361
6,196
0
6,226
19,312
11,877
878
8,097
11,009
0
43,000
W
Tyr
payrax
Tyr
11,110
1,913
0
5,425
21,212
22,120
588
7,674
13,166
0
27,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,212
Gold Earned
36,109
151
Minions Killed
155
6
Camps Cleared
7
756,045
Distance Traveled
855,505
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,390
693
23
2
0
247,894
2
L
Athena
11,124
742
48
3
0
264,492
4
L
Skadi
12,698
847
80
5
6
243,659
4
W
Baron Samedi
12,067
804
72
5
4
260,555
1
W
Ne Zha
12,522
835
45
3
2
286,922
3
W
Tyr
11,520
768
38
3
1
308,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role