Player Matchup

Cthulhu
Cthulhu
Caboos15
Cthulhu
Level 29
God Stats
5W - 4L
1,789 SR
Queue Stats
161W - 161L
1,573 Elo+
Solo
Ah Puch
Ah Puch
Jermxanatior95
Ah Puch
Level 14
God Stats
2W - 1L
1,818 SR
Queue Stats
4W - 2L
1,911 Elo+
Solo
Odin
Odin
TrapMoneyHunchoo
Odin
Level 22
God Stats
8W - 9L
1,864 SR
Queue Stats
120W - 141L
1,496 Elo+
Solo
Tiamat
Tiamat
jimboelduro
Tiamat
Level 17
God Stats
2W - 1L
1,464 SR
Queue Stats
23W - 21L
1,457 Elo+
Solo
Zeus
Zeus
mtuszin
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,478 Elo+
Solo
Team Averages
Level 17
1,687 SR
1,583 Elo+

VS

Team Averages
Level 24
1,424 SR
1,511 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
InfamousSkullKid
Izanami
Level 24
God Stats
14W - 2L
1,919 SR
Queue Stats
128W - 41L
1,783 Elo+
Solo
Kukulkan
Kukulkan
Pillar187
Kukulkan
Level 17
God Stats
35W - 40L
1,479 SR
Queue Stats
74W - 88L
1,413 Elo+
Solo
Charybdis
Charybdis
Zenk441
Charybdis
Level 25
God Stats
5W - 6L
1,062 SR
Queue Stats
58W - 57L
1,385 Elo+
Solo
Yemoja
Yemoja
t_wahhh
Yemoja
Level 28
God Stats
4W - 3L
1,159 SR
Queue Stats
180W - 215L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caboos15
Cthulhu
18
4 / 9 / 9
12,486
1,135
17,531
25,399
27,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
5 / 7 / 4
11,600
1,055
23,112
16,722
6,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 5 / 9
11,413
1,038
10,715
17,178
18,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
17
2 / 11 / 7
10,406
946
9,515
17,304
9,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
mtuszin
Zeus
17
0 / 12 / 3
9,113
828
4,254
13,668
4,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

33

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
4 / 3 / 28
12,189
1,108
11,162
14,650
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
35 / 5 / 5
17,499
1,591
49,317
16,416
6,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Pillar187
Kukulkan
17
3 / 0 / 13
10,450
950
5,868
6,315
3,009
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Zenk441
Charybdis
18
1 / 4 / 19
10,293
936
10,737
16,685
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
t_wahhh
Yemoja
17
1 / 3 / 19
10,625
966
4,377
14,418
6,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
128
15
Kills
44
44
Deaths
15
32
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
3
28
6
L
Cthulhu
Caboos15
Cthulhu
4
9
9
0.94
W
35
5
5
7.5
L
5
7
4
1
W
Kukulkan
Pillar187
Kukulkan
3
0
13
9.5
L
4
5
9
1.7
W
Charybdis
Zenk441
Charybdis
1
4
19
2.63
L
Tiamat
2
11
7
0.5
L
Zeus
mtuszin
Zeus
0
12
3
0.13
W
Yemoja
t_wahhh
Yemoja
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,127
Damage
81,461
90,271
Taken
68,484
66,163
Mitigated
31,462
5,791
Healing
18,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,162
672
5,386
6,026
14,650
6,052
0
12,867
1,783
23,676
0
L
Cthulhu
Caboos15
Cthulhu
17,531
437
513
451
25,399
27,369
0
6,443
18,810
41,932
0
W
49,317
42,672
0
1,669
16,416
6,890
0
13,170
3,246
0
87,262
L
23,112
787
0
3,458
16,722
6,049
0
4,806
11,775
56,655
0
W
Kukulkan
Pillar187
Kukulkan
5,868
696
0
0
6,315
3,009
0
5,063
1,252
21,250
0
L
10,715
2,430
0
395
17,178
18,919
0
4,877
12,058
3,104
16,138
W
Charybdis
Zenk441
Charybdis
10,737
8,336
0
2,447
16,685
8,595
0
13,281
3,404
0
21,156
L
Tiamat
9,515
491
0
974
17,304
9,250
0
1,891
15,311
31,794
0
L
Zeus
mtuszin
Zeus
4,254
983
0
0
13,668
4,576
0
3,390
10,128
12,415
0
W
Yemoja
t_wahhh
Yemoja
4,377
182
1,334
1,301
14,418
6,916
0
11,242
3,176
13,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,018
Gold Earned
61,056
182
Minions Killed
239
3
Camps Cleared
6
979,756
Distance Traveled
970,062
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,189
1,108
34
3
3
207,115
1
L
Cthulhu
12,486
1,135
68
6
1
215,934
0
W
Izanami
17,499
1,591
110
10
0
162,280
0
L
Ah Puch
11,600
1,055
65
6
1
183,386
0
W
Kukulkan
10,450
950
44
4
0
223,814
0
L
Odin
11,413
1,038
19
2
1
238,234
0
W
Charybdis
10,293
936
38
3
2
177,003
0
L
Tiamat
10,406
946
22
2
0
192,083
0
L
Zeus
9,113
828
8
1
0
150,119
1
W
Yemoja
10,625
966
13
1
1
199,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role