Player Matchup

Cthulhu
Cthulhu
ADCsøriø
Cthulhu
Level 17
God Stats
4W - 1L
1,844 SR
Queue Stats
69W - 58L
1,427 Elo+
Party 1
Hachiman
Hachiman
DarkRevent
Hachiman
Level 20
God Stats
11W - 1L
1,747 SR
Queue Stats
35W - 30L
1,299 Elo+
Party 1
Sun Wukong
Sun Wukong
Mithas77170
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,527 Elo+
Solo
Tiamat
Tiamat
Nqmikaze
Tiamat
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,313 Elo+
Party 1
Fenrir
Fenrir
RazeLLL
Fenrir
Level 16
God Stats
3W - 2L
1,274 SR
Queue Stats
44W - 34L
1,417 Elo+
Party 1
Team Averages
Level 23
1,573 SR
1,397 Elo+

VS

Team Averages
Level 28
1,514 SR
1,411 Elo+
Ao Kuang
Ao Kuang
Majd123456
Ao Kuang
Level 30
God Stats
32W - 34L
1,478 SR
Queue Stats
70W - 68L
1,428 Elo+
Solo
Thanatos
Thanatos
Tizlot
Thanatos
Level 28
God Stats
3W - 3L
1,528 SR
Queue Stats
103W - 102L
1,401 Elo+
Party 2
Ra
Ra
Vohir
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 91L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
XxMoodzlobbyzxX
Danzaburou
Level 28
God Stats
3W - 5L
1,380 SR
Queue Stats
96W - 116L
1,463 Elo+
Solo
Fafnir
Fafnir
vernelen1
Fafnir
Level 28
God Stats
10W - 8L
1,682 SR
Queue Stats
130W - 144L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADCsøriø
Cthulhu
8
1 / 1 / 6
5,001
556
3,398
8,226
3,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
DarkRevent
Hachiman
9
7 / 0 / 2
5,741
638
5,788
4,596
1,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Mithas77170
Sun Wukong
7
0 / 5 / 1
4,342
482
2,074
6,066
2,638
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Nqmikaze
Tiamat
9
3 / 1 / 2
5,320
591
2,901
4,160
2,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
RazeLLL
Fenrir
9
2 / 1 / 5
5,471
608
4,742
7,283
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Majd123456
Ao Kuang
10
4 / 0 / 1
6,114
679
4,056
3,918
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Tizlot
Thanatos
7
3 / 4 / 0
5,161
573
2,339
5,338
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
9
0 / 2 / 1
5,373
597
4,246
5,954
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
XxMoodzlobbyzxX
Danzaburou
6
1 / 5 / 0
4,358
484
2,101
5,225
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
vernelen1
Fafnir
7
0 / 2 / 2
4,801
533
3,607
8,727
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
8
8
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ADCsøriø
Cthulhu
1
1
6
4
W
Hachiman
DarkRevent
Hachiman
7
0
2
8
L
Ao Kuang
Majd123456
Ao Kuang
4
0
1
4.5
W
Sun Wukong
Mithas77170
Sun Wukong
0
5
1
0.1
W
Tiamat
Nqmikaze
Tiamat
3
1
2
4
W
Fenrir
RazeLLL
Fenrir
2
1
5
4.5
L
Thanatos
Tizlot
Thanatos
3
4
0
0.75
L
Ra
0
2
1
0.25
L
Danzaburou
XxMoodzlobbyzxX
Danzaburou
1
5
0
0.2
L
Fafnir
vernelen1
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,903
Damage
16,349
30,331
Taken
29,162
11,794
Mitigated
12,284
7,945
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ADCsøriø
Cthulhu
3,398
401
0
2,793
8,226
3,512
234
2,679
5,383
14,187
0
W
Hachiman
DarkRevent
Hachiman
5,788
4,196
0
1,305
4,596
1,242
672
1,090
3,506
0
24,706
L
Ao Kuang
Majd123456
Ao Kuang
4,056
900
0
2,309
3,918
1,577
0
0
3,918
23,242
4,098
W
Sun Wukong
Mithas77170
Sun Wukong
2,074
339
0
441
6,066
2,638
168
3,305
2,727
0
11,918
W
Tiamat
Nqmikaze
Tiamat
2,901
386
0
1,050
4,160
2,149
0
1,563
2,597
23,828
0
W
Fenrir
RazeLLL
Fenrir
4,742
1,794
0
2,356
7,283
2,253
0
2,848
4,435
0
29,027
L
Thanatos
Tizlot
Thanatos
2,339
391
0
3,048
5,338
1,924
38
928
4,410
0
15,734
L
Ra
4,246
889
84
2,757
5,954
2,363
615
1,754
4,200
33,923
0
L
Danzaburou
XxMoodzlobbyzxX
Danzaburou
2,101
727
0
644
5,225
1,209
330
1,394
3,768
0
12,394
L
Fafnir
vernelen1
Fafnir
3,607
724
0
3,340
8,727
5,211
29
2,160
6,567
9,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
25,807
173
Minions Killed
184
0
Camps Cleared
0
887,318
Distance Traveled
803,212
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,001
556
25
3
0
189,026
2
W
Hachiman
5,741
638
35
4
0
176,540
1
L
Ao Kuang
6,114
679
54
6
0
147,500
1
W
Sun Wukong
4,342
482
19
2
0
159,154
0
W
Tiamat
5,320
591
40
4
0
172,111
2
W
Fenrir
5,471
608
54
6
0
190,487
2
L
Thanatos
5,161
573
31
3
0
186,037
2
L
Ra
5,373
597
65
7
0
167,409
0
L
Danzaburou
4,358
484
22
2
0
126,537
0
L
Fafnir
4,801
533
12
1
0
175,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role