Player Matchup

Cerberus
Cerberus
Doulingo
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,343 Elo+
Party 2
Bellona
Bellona
Lingwall
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,487 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MitKisaUndTuta
Tsukuyomi
Level 24
God Stats
3W - 2L
1,784 SR
Queue Stats
95W - 105L
1,339 Elo+
Solo
Vulcan
Vulcan
ThePurplePhoenix
Vulcan
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 21L
1,365 Elo+
Solo
Rama
Rama
lpaz03
Rama
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 68L
1,433 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,393 Elo+

VS

Team Averages
Level 10
1,382 SR
1,466 Elo+
Olorun
Olorun
ClavierDeMarex
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SneakyChiss
Cthulhu
Level 5
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Khepri
Khepri
WeedHunter23
Khepri
Level 20
God Stats
27W - 25L
1,438 SR
Queue Stats
67W - 67L
1,389 Elo+
Solo
Artemis
Artemis
dayosei
Artemis
Level 15
God Stats
9W - 10L
1,229 SR
Queue Stats
44W - 54L
1,367 Elo+
Solo
Fenrir
Fenrir
pony23k
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,879 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doulingo
Cerberus
13
2 / 2 / 18
9,277
403
8,483
13,981
13,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Lingwall
Bellona
19
13 / 2 / 13
13,223
575
19,888
19,507
19,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
MitKisaUndTuta
Tsukuyomi
17
7 / 6 / 17
11,585
504
12,198
17,184
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
19 / 2 / 9
13,823
601
27,946
15,008
8,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
lpaz03
Rama
19
13 / 3 / 13
12,979
564
22,711
15,993
6,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 15 / 3
9,148
398
12,408
19,939
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SneakyChiss
Cthulhu
14
1 / 14 / 3
9,279
403
5,620
26,190
25,618
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
12
0 / 9 / 6
8,731
380
3,976
25,554
29,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
dayosei
Artemis
16
3 / 9 / 5
10,664
464
11,033
16,151
5,601
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
pony23k
Fenrir
17
6 / 8 / 3
11,910
518
7,907
23,874
12,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
34
54
Kills
14
15
Deaths
55
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
15
3
0.37
W
Cerberus
Doulingo
Cerberus
2
2
18
5.5
W
Bellona
Lingwall
Bellona
13
2
13
9.75
W
Tsukuyomi
MitKisaUndTuta
Tsukuyomi
7
6
17
2.58
L
Cthulhu
SneakyChiss
Cthulhu
1
14
3
0.18
W
19
2
9
11.75
L
Khepri
0
9
6
0.33
L
Artemis
dayosei
Artemis
3
9
5
0.61
W
Rama
lpaz03
Rama
13
3
13
6.5
L
Fenrir
pony23k
Fenrir
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,226
Damage
40,944
81,673
Taken
111,708
55,592
Mitigated
81,002
22,373
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,408
7,455
400
2,576
19,939
8,070
140
9,555
10,303
32,631
4,740
W
Cerberus
Doulingo
Cerberus
8,483
837
0
1,463
13,981
13,286
697
2,950
10,927
16,469
0
W
Bellona
Lingwall
Bellona
19,888
7,611
0
6,618
19,507
19,758
2,238
4,573
14,934
0
88,036
W
Tsukuyomi
MitKisaUndTuta
Tsukuyomi
12,198
3,330
0
4,719
17,184
7,133
557
3,948
13,229
0
60,523
L
Cthulhu
SneakyChiss
Cthulhu
5,620
448
0
1,412
26,190
25,618
943
7,042
19,148
42,348
0
W
27,946
8,895
0
4,789
15,008
8,803
1,514
4,751
10,229
110,077
0
L
Khepri
3,976
517
193
1,409
25,554
29,000
344
10,829
14,573
24,536
0
L
Artemis
dayosei
Artemis
11,033
4,570
0
1,235
16,151
5,601
0
5,769
10,382
0
60,145
W
Rama
lpaz03
Rama
22,711
20,409
0
4,784
15,993
6,612
4,749
4,050
11,943
0
101,703
L
Fenrir
pony23k
Fenrir
7,907
1,480
0
3,069
23,874
12,713
760
3,234
20,640
0
62,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,887
Gold Earned
49,732
567
Minions Killed
339
0
Camps Cleared
0
2,222,666
Distance Traveled
1,857,860
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,148
398
51
2
0
295,672
1
W
Cerberus
9,277
403
16
1
0
403,618
1
W
Bellona
13,223
575
153
7
0
463,026
1
W
Tsukuyomi
11,585
504
92
4
0
491,669
3
L
Cthulhu
9,279
403
76
3
0
368,639
0
W
Vulcan
13,823
601
161
7
0
467,597
0
L
Khepri
8,731
380
31
1
0
408,753
1
L
Artemis
10,664
464
94
4
0
386,122
3
W
Rama
12,979
564
145
6
0
396,756
2
L
Fenrir
11,910
518
87
4
0
398,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role