Player Matchup

Thor
Thor
 
Thor
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Freya79
Fenrir
Level 9
God Stats
2W - 3L
1,556 SR
Queue Stats
34W - 59L
1,284 Elo+
Party 2
Danzaburou
Danzaburou
Whoismoois
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Raijin
Raijin
big_heeb_supreme
Raijin
Level 67
God Stats
0W - 3L
1,150 SR
Queue Stats
125W - 128L
1,456 Elo+
Party 3
Neith
Neith
fixa1
Neith
Level 9
God Stats
21W - 27L
1,270 SR
Queue Stats
24W - 28L
1,338 Elo+
Solo
Team Averages
Level 18
1,395 SR
1,416 Elo+

VS

Team Averages
Level 17
1,409 SR
1,324 Elo+
Bellona
Bellona
Noobenrage
Bellona
Level 27
God Stats
2W - 1L
1,425 SR
Queue Stats
92W - 76L
1,446 Elo+
Solo
Fenrir
Fenrir
SaneaKitsune
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,610 Elo+
Solo
Thor
Thor
Sartaal
Thor
Level 22
God Stats
6W - 1L
1,500 SR
Queue Stats
25W - 26L
1,286 Elo+
Party 1
Discordia
Discordia
chachatje1
Discordia
Level 26
God Stats
7W - 12L
1,120 SR
Queue Stats
108W - 149L
1,278 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Хронор
Morgan Le Fay
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,000 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
3 / 15 / 11
11,434
1,039
9,010
20,527
7,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Freya79
Fenrir
17
1 / 14 / 8
10,159
924
6,796
22,756
12,223
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Whoismoois
Danzaburou
18
3 / 12 / 7
11,051
1,005
11,279
19,851
7,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 5 / 12
12,698
1,154
13,641
18,613
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
fixa1
Neith
19
7 / 9 / 9
13,330
1,212
20,831
20,068
7,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Noobenrage
Bellona
20
15 / 2 / 24
14,186
1,290
30,238
17,692
19,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
20
9 / 2 / 32
13,234
1,203
21,283
17,128
11,185
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Sartaal
Thor
20
19 / 6 / 15
14,729
1,339
16,226
14,488
6,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
chachatje1
Discordia
19
5 / 4 / 16
11,389
1,035
7,928
10,312
3,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Хронор
Morgan Le Fay
20
6 / 6 / 21
11,716
1,065
18,481
14,355
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
162
19
Kills
54
55
Deaths
20
47
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
15
11
0.57
L
Fenrir
Freya79
Fenrir
1
14
8
0.36
W
Bellona
Noobenrage
Bellona
15
2
24
13.5
W
Fenrir
9
2
32
12.5
W
Thor
Sartaal
Thor
19
6
15
4.42
L
Danzaburou
Whoismoois
Danzaburou
3
12
7
0.54
L
5
5
12
2.2
W
Discordia
chachatje1
Discordia
5
4
16
3.25
L
Neith
fixa1
Neith
7
9
9
1.28
W
Morgan Le Fay
Хронор
Morgan Le Fay
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,557
Damage
94,156
101,815
Taken
73,975
40,898
Mitigated
47,026
3,720
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,010
3,109
0
0
20,527
7,292
0
5,563
14,964
0
17,126
L
Fenrir
Freya79
Fenrir
6,796
3,657
0
672
22,756
12,223
0
5,348
17,408
0
11,193
W
Bellona
Noobenrage
Bellona
30,238
12,982
0
2,776
17,692
19,317
0
3,072
13,999
0
46,398
W
Fenrir
21,283
6,264
0
966
17,128
11,185
0
3,277
13,851
0
31,612
W
Thor
Sartaal
Thor
16,226
3,915
0
186
14,488
6,244
0
2,931
11,557
0
24,869
L
Danzaburou
Whoismoois
Danzaburou
11,279
7,135
0
1,210
19,851
7,516
0
5,507
14,344
0
30,475
L
13,641
1,447
79
774
18,613
6,527
0
6,027
12,586
29,420
0
W
Discordia
chachatje1
Discordia
7,928
1,296
312
281
10,312
3,718
0
1,767
8,545
20,607
0
L
Neith
fixa1
Neith
20,831
9,046
0
985
20,068
7,340
0
3,964
16,104
0
49,930
W
Morgan Le Fay
Хронор
Morgan Le Fay
18,481
2,230
738
3,059
14,355
6,562
0
2,594
11,761
32,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,672
Gold Earned
65,254
128
Minions Killed
134
8
Camps Cleared
3
831,190
Distance Traveled
972,402
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,434
1,039
7
1
0
136,176
0
L
Fenrir
10,159
924
4
0
2
189,657
0
W
Bellona
14,186
1,290
41
4
0
227,206
1
W
Fenrir
13,234
1,203
21
2
0
262,536
0
W
Thor
14,729
1,339
15
1
1
183,870
1
L
Danzaburou
11,051
1,005
44
4
0
120,892
0
L
Raijin
12,698
1,154
36
3
0
193,692
0
W
Discordia
11,389
1,035
29
3
2
168,574
0
L
Neith
13,330
1,212
37
3
6
190,773
0
W
Morgan Le Fay
11,716
1,065
28
3
0
130,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role