Player Matchup

Ullr
Ullr
Silver IV
CostlessSun07
Ullr
Silver IV
Level 106
God Stats
2W - 5L
1,425 SR
Queue Stats
246W - 258L
642 MMR
Solo
Fenrir
Fenrir
Silver IV
Kolb5592
Fenrir
Silver IV
Level 47
God Stats
13W - 12L
1,448 SR
Queue Stats
85W - 83L
767 MMR
Solo
Olorun
Olorun
Silver IV
NewtonHarden
Olorun
Silver IV
Level 47
God Stats
1W - 4L
1,333 SR
Queue Stats
121W - 147L
710 MMR
Solo
Arachne
Arachne
Silver V
PG Sub YT
Arachne
Silver V
Level 122
God Stats
4W - 5L
1,398 SR
Queue Stats
429W - 451L
649 MMR
Solo
Cthulhu
Cthulhu
Silver IV
SLeRmZ_McKeZiE
Cthulhu
Silver IV
Level 125
God Stats
11W - 10L
1,492 SR
Queue Stats
42W - 61L
703 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,419 SR
694 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,502 SR
704 MMR
Jormungandr
Jormungandr
Silver IV
Charcoal_Wolf
Jormungandr
Silver IV
Level 89
God Stats
135W - 131L
1,445 SR
Queue Stats
385W - 384L
641 MMR
Solo
Nu Wa
Nu Wa
Silver II
OhMyLanta1618
Nu Wa
Silver II
Level 147
God Stats
91W - 76L
1,565 SR
Queue Stats
430W - 461L
990 MMR
Solo
Nemesis
Nemesis
Bronze II
STYYNGRAY
Nemesis
Bronze II
Level 95
God Stats
14W - 10L
1,458 SR
Queue Stats
111W - 146L
-73 MMR
Solo
Hachiman
Hachiman
Silver II
Scars223
Hachiman
Silver II
Level 89
God Stats
18W - 17L
1,542 SR
Queue Stats
290W - 304L
973 MMR
Solo
Odin
Odin
Silver I
SignoreLupo
Odin
Silver I
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 204L
989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 6
14,838
530
16,673
29,137
11,838
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Kolb5592
Fenrir
20
2 / 5 / 8
12,966
463
6,812
22,935
21,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Olorun
19
2 / 7 / 8
12,869
460
13,700
23,731
19,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
PG Sub YT
Arachne
20
18 / 5 / 7
16,940
605
20,834
33,833
13,700
19
2 / 8 / 12
12,372
442
13,630
29,924
24,599
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KaliMorgan Le FayGilgameshAthenaSet

VS

Bans
LokiYmirBakasuraDanzaburouGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Charcoal_Wolf
Jormungandr
19
7 / 7 / 10
15,294
546
25,818
40,565
54,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 8 / 15
15,633
558
34,233
20,306
8,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
STYYNGRAY
Nemesis
20
6 / 5 / 4
15,228
544
10,149
19,456
14,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
Scars223
Hachiman
20
10 / 8 / 6
15,897
568
20,547
22,789
9,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 3 / 8
15,209
543
16,359
19,378
29,464
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
75
31
Kills
32
32
Deaths
31
41
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Charcoal_Wolf
Jormungandr
7
7
10
1.71
L
7
7
6
1.43
L
Fenrir
Kolb5592
Fenrir
2
5
8
1.2
L
Olorun
2
7
8
0.86
W
5
8
15
1.56
L
Arachne
PG Sub YT
Arachne
18
5
7
4.3
L
2
8
12
1
W
Nemesis
STYYNGRAY
Nemesis
6
5
4
1.6
W
Hachiman
Scars223
Hachiman
10
8
6
1.63
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,649
Damage
107,106
139,560
Taken
122,494
91,717
Mitigated
116,650
31,540
Healing
38,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Charcoal_Wolf
Jormungandr
25,818
5,864
0
16,354
40,565
54,451
750
13,517
27,048
81,503
0
L
16,673
11,617
0
1,196
29,137
11,838
648
10,638
18,049
0
114,436
L
Fenrir
Kolb5592
Fenrir
6,812
2,871
0
3,544
22,935
21,841
0
9,087
13,252
314
63,803
L
Olorun
13,700
6,627
566
6,948
23,731
19,739
1,596
10,020
12,892
94,361
9,753
W
34,233
4,835
0
4,973
20,306
8,779
3,909
6,751
13,555
107,356
0
L
Arachne
PG Sub YT
Arachne
20,834
14,024
0
13,142
33,833
13,700
203
14,045
19,012
0
128,095
L
13,630
780
1,723
4,421
29,924
24,599
229
15,263
13,925
53,597
0
W
Nemesis
STYYNGRAY
Nemesis
10,149
3,501
0
3,447
19,456
14,168
4,332
3,829
15,627
0
104,866
W
Hachiman
Scars223
Hachiman
20,547
12,362
0
6,229
22,789
9,788
4,161
5,367
17,422
0
104,284
W
16,359
3,258
0
7,069
19,378
29,464
739
4,231
15,147
0
72,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,985
Gold Earned
77,261
673
Minions Killed
620
0
Camps Cleared
0
2,469,092
Distance Traveled
2,360,626
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,294
546
81
3
0
478,705
4
L
Ullr
14,838
530
159
6
0
525,736
0
L
Fenrir
12,966
463
129
5
0
520,205
3
L
Olorun
12,869
460
157
6
0
392,758
3
W
Nu Wa
15,633
558
141
5
0
448,959
5
L
Arachne
16,940
605
162
6
0
537,032
3
L
Cthulhu
12,372
442
66
2
0
493,361
1
W
Nemesis
15,228
544
143
5
0
477,500
1
W
Hachiman
15,897
568
122
4
0
437,910
5
W
Odin
15,209
543
133
5
0
517,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role