Player Matchup

Fenrir
Fenrir
ProXIsza177
Fenrir
Level 28
God Stats
6W - 2L
1,724 SR
Queue Stats
225W - 124L
1,647 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bulek1234
Tsukuyomi
Level 18
God Stats
7W - 4L
1,591 SR
Queue Stats
76W - 35L
1,647 Elo+
Party 1
Ymir
Ymir
kewin04
Ymir
Level 21
God Stats
67W - 25L
1,763 SR
Queue Stats
92W - 37L
1,693 Elo+
Party 1
Persephone
Persephone
maticontador1972
Persephone
Level 59
God Stats
7W - 3L
1,514 SR
Queue Stats
174W - 98L
1,681 Elo+
Party 1
Charybdis
Charybdis
rudolfrudy
Charybdis
Level 26
God Stats
7W - 2L
1,605 SR
Queue Stats
114W - 64L
1,628 Elo+
Party 1
Team Averages
Level 30
1,639 SR
1,659 Elo+

VS

Team Averages
Level 31
1,536 SR
1,456 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AriosIce35
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,671 Elo+
Solo
Skadi
Skadi
DigitalVORT3X
Skadi
Level 13
God Stats
3W - 5L
1,866 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Thor
Thor
Rodya1800
Thor
Level 11
God Stats
0W - 2L
1,298 SR
Queue Stats
30W - 31L
1,250 Elo+
Solo
Neith
Neith
SoupDragon57
Neith
Level 12
God Stats
31W - 29L
1,516 SR
Queue Stats
36W - 48L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
10 / 2 / 26
13,579
1,358
15,869
12,341
14,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
bulek1234
Tsukuyomi
19
7 / 2 / 23
11,398
1,140
13,850
10,068
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
kewin04
Ymir
18
8 / 3 / 25
12,179
1,218
8,610
16,587
25,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
maticontador1972
Persephone
20
13 / 0 / 28
13,657
1,366
28,961
8,279
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
rudolfrudy
Charybdis
18
10 / 3 / 23
11,986
1,199
18,466
10,277
5,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 7 / 8
10,412
1,041
14,498
19,230
6,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
AriosIce35
Thanatos
16
1 / 10 / 5
9,115
912
5,366
17,782
6,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 10 / 6
10,625
1,063
10,848
17,546
6,112
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
16
1 / 16 / 7
9,639
964
8,969
23,309
8,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 5
10,215
1,022
9,866
13,467
4,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
41
48
Kills
10
10
Deaths
48
125
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
7
8
0.86
L
Thanatos
AriosIce35
Thanatos
1
10
5
0.35
L
3
10
6
0.6
W
Fenrir
10
2
26
11.5
L
Thor
1
16
7
0.28
L
3
5
5
1.1
W
Tsukuyomi
bulek1234
Tsukuyomi
7
2
23
9.25
W
Ymir
kewin04
Ymir
8
3
25
6.83
W
Persephone
maticontador1972
Persephone
13
0
28
27
W
Charybdis
rudolfrudy
Charybdis
10
3
23
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,756
Damage
49,547
57,552
Taken
91,334
53,352
Mitigated
32,416
8,527
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,498
182
4,000
4,081
19,230
6,622
0
7,199
12,031
41,823
0
L
Thanatos
AriosIce35
Thanatos
5,366
579
0
2,576
17,782
6,645
0
9,173
8,609
0
9,706
L
10,848
6,846
0
397
17,546
6,112
0
8,155
9,391
0
30,697
W
Fenrir
15,869
4,986
0
2,179
12,341
14,369
0
2,390
9,639
4,465
24,780
L
Thor
8,969
1,495
0
0
23,309
8,330
0
10,280
13,029
0
18,250
L
9,866
4,475
0
154
13,467
4,707
0
5,439
8,028
0
34,404
W
Tsukuyomi
bulek1234
Tsukuyomi
13,850
3,345
99
403
10,068
5,562
0
3,272
6,796
0
20,839
W
Ymir
kewin04
Ymir
8,610
983
0
2,404
16,587
25,046
0
3,341
13,246
22,435
0
W
Persephone
maticontador1972
Persephone
28,961
1,097
446
2,070
8,279
3,327
0
1,639
6,640
62,455
0
W
Charybdis
rudolfrudy
Charybdis
18,466
12,238
0
926
10,277
5,048
0
3,856
6,421
0
32,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,799
Gold Earned
50,006
190
Minions Killed
162
10
Camps Cleared
4
927,069
Distance Traveled
758,973
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,412
1,041
55
6
2
167,044
0
L
Thanatos
9,115
912
8
1
0
143,956
0
L
Skadi
10,625
1,063
30
3
0
129,679
0
W
Fenrir
13,579
1,358
28
3
3
221,246
0
L
Thor
9,639
964
16
2
0
152,917
0
L
Neith
10,215
1,022
53
5
2
165,377
0
W
Tsukuyomi
11,398
1,140
12
1
2
184,756
0
W
Ymir
12,179
1,218
38
4
0
161,774
1
W
Persephone
13,657
1,366
72
7
3
213,082
0
W
Charybdis
11,986
1,199
40
4
2
146,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role