Player Matchup

Ullr
Ullr
CalmOmnivore314
Ullr
Level 15
God Stats
4W - 0L
1,780 SR
Queue Stats
46W - 6L
1,904 Elo+
Party 1
He Bo
He Bo
OogeAnimeTiddies
He Bo
Level 145
God Stats
5W - 1L
1,825 SR
Queue Stats
1,052W - 414L
1,703 Elo+
Party 1
Fenrir
Fenrir
fercho1701
Fenrir
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
559W - 682L
1,624 Elo+
Party 1
Team Averages
Level 104
1,702 SR
1,744 Elo+

VS

Team Averages
Level 86
1,633 SR
1,476 Elo+
Ares
Ares
Johnnythegreat
Ares
Level 148
God Stats
1W - 1L
1,620 SR
Queue Stats
1W - 3L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
MRSHR33DER
Sun Wukong
Level 7
God Stats
1W - 1L
1,623 SR
Queue Stats
1W - 3L
1,476 Elo+
Party 2
Scylla
Scylla
Uliic
Scylla
Level 104
God Stats
1W - 1L
1,658 SR
Queue Stats
1W - 3L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 11
11,465
764
14,415
11,642
4,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
8 / 3 / 9
11,290
753
16,442
9,442
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
fercho1701
Fenrir
14
5 / 4 / 10
10,591
706
8,276
12,811
9,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 0
11,977
798
14,291
16,990
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
MRSHR33DER
Sun Wukong
10
0 / 9 / 3
8,488
566
3,492
15,357
7,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Uliic
Scylla
11
0 / 6 / 3
8,730
582
6,271
10,406
2,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
20
Kills
9
9
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
9
5
0
1.8
L
Sun Wukong
MRSHR33DER
Sun Wukong
0
9
3
0.17
W
8
3
9
4.17
L
Scylla
Uliic
Scylla
0
6
3
0.25
W
Fenrir
fercho1701
Fenrir
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,133
Damage
24,054
33,895
Taken
42,753
17,752
Mitigated
28,294
4,787
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,415
8,647
0
2,424
11,642
4,637
2,254
6,875
4,767
0
59,566
L
14,291
372
0
3,363
16,990
18,647
191
5,679
10,939
27,853
0
L
Sun Wukong
MRSHR33DER
Sun Wukong
3,492
372
0
1,142
15,357
7,377
57
6,007
8,995
0
13,420
W
16,442
394
0
1,744
9,442
3,713
469
5,832
3,610
45,838
0
L
Scylla
Uliic
Scylla
6,271
342
0
657
10,406
2,270
952
3,989
6,243
35,557
0
W
Fenrir
fercho1701
Fenrir
8,276
1,679
0
619
12,811
9,402
0
8,523
4,288
0
22,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
29,195
200
Minions Killed
132
13
Camps Cleared
2
817,734
Distance Traveled
802,994
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,465
764
94
6
5
273,032
4
L
Ares
11,977
798
39
3
1
274,357
5
L
Sun Wukong
8,488
566
24
2
0
262,120
0
W
He Bo
11,290
753
83
6
6
275,986
1
L
Scylla
8,730
582
69
5
1
266,517
11
W
Fenrir
10,591
706
23
2
2
268,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role