Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Eliatan
Charybdis
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 171L
1,518 Elo+
Party 1
Awilix
Awilix
OgdenTrance
Awilix
Level 129
God Stats
5W - 2L
1,433 SR
Queue Stats
114W - 101L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
ShaiEz
Amaterasu
Level 126
God Stats
2W - 1L
1,337 SR
Queue Stats
67W - 60L
1,563 Elo+
Solo
Cabrakan
Cabrakan
ZuZuHL
Cabrakan
Level 84
God Stats
3W - 2L
1,531 SR
Queue Stats
89W - 87L
1,584 Elo+
Party 1
Team Averages
Level 124
1,460 SR
1,542 Elo+

VS

Team Averages
Level 52
1,607 SR
1,458 Elo+
Ratatoskr
Ratatoskr
CptKaos
Ratatoskr
Level 29
God Stats
0W - 2L
1,316 SR
Queue Stats
82W - 103L
1,407 Elo+
Party 2
Vulcan
Vulcan
HolyBible99
Vulcan
Level 65
God Stats
0W - 1L
1,917 SR
Queue Stats
122W - 118L
1,530 Elo+
Party 3
Horus
Horus
Ketsugen
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,408 Elo+
Party 2
Sylvanus
Sylvanus
PAKOSAURUS
Sylvanus
Level 96
God Stats
12W - 8L
1,730 SR
Queue Stats
163W - 166L
1,557 Elo+
Party 3
Danzaburou
Danzaburou
SmiteIsASummoner
Danzaburou
Level 49
God Stats
15W - 20L
1,574 SR
Queue Stats
81W - 110L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
13 / 0 / 11
14,718
640
29,080
20,286
10,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
Eliatan
Charybdis
18
3 / 5 / 4
12,138
528
10,182
16,355
6,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
20
14 / 2 / 8
15,503
674
21,327
18,109
7,091
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
ShaiEz
Amaterasu
20
5 / 5 / 10
12,530
545
10,647
20,960
16,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
ZuZuHL
Cabrakan
17
2 / 1 / 18
11,954
520
8,218
17,064
22,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CptKaos
Ratatoskr
14
0 / 9 / 4
9,308
405
5,036
21,897
7,421
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
18
2 / 8 / 2
10,789
469
10,548
17,093
7,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
Ketsugen
Horus
12
0 / 7 / 4
8,589
373
2,381
18,110
12,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
PAKOSAURUS
Sylvanus
17
5 / 7 / 3
11,363
494
22,249
23,694
22,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SmiteIsASummoner
Danzaburou
16
5 / 6 / 2
10,566
459
11,458
16,378
5,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
37
Kills
12
13
Deaths
37
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
0
11
18.5
L
Ratatoskr
CptKaos
Ratatoskr
0
9
4
0.22
W
Charybdis
Eliatan
Charybdis
3
5
4
1
L
Vulcan
2
8
2
0.38
L
Horus
Ketsugen
Horus
0
7
4
0.29
W
Awilix
14
2
8
9
L
Sylvanus
PAKOSAURUS
Sylvanus
5
7
3
0.93
W
Amaterasu
ShaiEz
Amaterasu
5
5
10
2
L
Danzaburou
SmiteIsASummoner
Danzaburou
5
6
2
1
W
Cabrakan
ZuZuHL
Cabrakan
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,454
Damage
51,672
92,774
Taken
97,172
62,898
Mitigated
55,821
37,312
Healing
22,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
29,080
11,394
0
13,340
20,286
10,040
4,235
6,638
13,496
158,257
0
L
Ratatoskr
CptKaos
Ratatoskr
5,036
1,305
0
3,516
21,897
7,421
0
4,745
17,040
0
57,161
W
Charybdis
Eliatan
Charybdis
10,182
7,860
0
7,035
16,355
6,184
3,687
1,543
14,764
0
85,992
L
Vulcan
10,548
2,534
324
1,436
17,093
7,588
0
12,074
4,905
71,613
0
L
Horus
Ketsugen
Horus
2,381
1,196
717
2,411
18,110
12,736
0
6,530
11,477
0
19,683
W
Awilix
21,327
9,601
0
8,726
18,109
7,091
4,858
4,903
13,126
0
145,218
L
Sylvanus
PAKOSAURUS
Sylvanus
22,249
5,820
2,254
7,589
23,694
22,446
472
7,812
15,722
64,928
12,676
W
Amaterasu
ShaiEz
Amaterasu
10,647
4,137
0
6,328
20,960
16,859
46
11,375
9,552
0
75,666
L
Danzaburou
SmiteIsASummoner
Danzaburou
11,458
5,624
0
4,088
16,378
5,630
0
6,029
10,349
0
60,414
W
Cabrakan
ZuZuHL
Cabrakan
8,218
853
0
1,883
17,064
22,724
457
6,022
10,850
27,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,843
Gold Earned
50,615
755
Minions Killed
539
0
Camps Cleared
0
2,175,143
Distance Traveled
1,871,633
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,718
640
235
10
0
456,286
3
L
Ratatoskr
9,308
405
122
5
0
432,392
4
W
Charybdis
12,138
528
148
6
0
360,463
1
L
Vulcan
10,789
469
142
6
0
386,081
3
L
Horus
8,589
373
29
1
0
346,148
3
W
Awilix
15,503
674
202
9
0
499,722
0
L
Sylvanus
11,363
494
121
5
0
317,395
0
W
Amaterasu
12,530
545
142
6
0
435,315
8
L
Danzaburou
10,566
459
125
5
0
389,617
4
W
Cabrakan
11,954
520
28
1
0
423,357
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role