Player Matchup

Hou Yi
Hou Yi
Msgoddess19
Hou Yi
Level 129
God Stats
3W - 1L
1,829 SR
Queue Stats
120W - 107L
1,480 Elo+
Party 1
Loki
Loki
Wyndair
Loki
Level 26
God Stats
4W - 17L
1,254 SR
Queue Stats
378W - 413L
1,468 Elo+
Solo
Da Ji
Da Ji
iReboundForCrack
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,163 Elo+
Party 1
Baron Samedi
Baron Samedi
pitterbai
Baron Samedi
Level 29
God Stats
4W - 3L
1,741 SR
Queue Stats
312W - 275L
1,434 Elo+
Solo
Artio
Artio
暮雨幽魂
Artio
Level 29
God Stats
0W - 1L
1,626 SR
Queue Stats
6W - 12L
1,439 Elo+
Solo
Team Averages
Level 46
1,590 SR
1,397 Elo+

VS

Team Averages
Level 116
1,537 SR
1,492 Elo+
Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Destined4Death24
Athena
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 160L
1,479 Elo+
Party 3
Hades
Hades
Evict Covert
Hades
Level 143
God Stats
5W - 2L
1,642 SR
Queue Stats
207W - 176L
1,555 Elo+
Party 2
Pele
Pele
Gandhi pooh
Pele
Level 80
God Stats
4W - 7L
1,535 SR
Queue Stats
260W - 260L
1,505 Elo+
Party 2
Aphrodite
Aphrodite
Oprahh Windfury
Aphrodite
Level 102
God Stats
4W - 3L
1,510 SR
Queue Stats
195W - 202L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
2 / 7 / 7
9,364
669
14,944
14,442
5,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Wyndair
Loki
17
4 / 8 / 3
10,100
721
9,438
17,163
8,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

14
2 / 11 / 3
8,670
619
4,460
14,834
6,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
pitterbai
Baron Samedi
18
2 / 7 / 8
10,015
715
21,657
19,663
14,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 8
10,579
756
7,774
23,146
25,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
11 / 2 / 19
11,663
833
27,876
8,162
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 25
10,978
784
6,584
22,057
29,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 3 / 14
11,821
844
17,704
15,482
8,822
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
16 / 2 / 12
11,724
837
21,230
15,607
7,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Oprahh Windfury
Aphrodite
18
2 / 3 / 19
10,547
753
4,749
11,186
7,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
129
13
Kills
40
40
Deaths
13
29
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
2
19
10.25
W
2
3
25
4.83
W
9
3
14
5.33
W
16
2
12
11
L
Hou Yi
2
7
7
0.79
W
Aphrodite
Oprahh Windfury
Aphrodite
2
3
19
3.83
L
Loki
Wyndair
Loki
4
8
3
0.69
L
2
11
3
0.32
L
Baron Samedi
pitterbai
Baron Samedi
2
7
8
0.86
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,273
Damage
78,143
89,248
Taken
72,494
60,997
Mitigated
56,904
25,063
Healing
36,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
27,876
1,349
2,562
1,795
8,162
3,418
2,172
2,970
5,192
49,969
0
W
6,584
981
992
2,959
22,057
29,166
176
10,739
11,318
10,892
0
W
17,704
2,437
1,067
6,295
15,482
8,822
1,725
5,151
10,331
31,376
0
W
21,230
3,531
1,448
3,245
15,607
7,621
977
5,375
10,232
0
30,295
L
Hou Yi
14,944
4,300
231
787
14,442
5,890
0
8,034
6,074
0
20,872
W
Aphrodite
Oprahh Windfury
Aphrodite
4,749
547
10,545
5,622
11,186
7,877
543
5,196
5,990
21,422
0
L
Loki
Wyndair
Loki
9,438
1,586
458
2,771
17,163
8,467
144
9,230
7,637
0
20,977
L
4,460
932
0
0
14,834
6,488
159
9,145
5,407
0
4,928
L
Baron Samedi
pitterbai
Baron Samedi
21,657
2,609
5,450
6,826
19,663
14,445
84
14,362
4,870
46,269
0
L
7,774
1,014
4,205
4,335
23,146
25,707
196
14,112
8,347
15,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,728
Gold Earned
56,733
110
Minions Killed
146
0
Camps Cleared
0
1,108,804
Distance Traveled
1,325,348
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,663
833
46
3
0
258,735
1
W
Athena
10,978
784
10
1
0
242,651
0
W
Hades
11,821
844
36
3
0
257,511
0
W
Pele
11,724
837
10
1
0
303,762
0
L
Hou Yi
9,364
669
17
1
0
205,596
0
W
Aphrodite
10,547
753
44
3
0
262,689
0
L
Loki
10,100
721
25
2
0
234,297
1
L
Da Ji
8,670
619
1
0
0
207,414
0
L
Baron Samedi
10,015
715
59
4
0
209,924
1
L
Artio
10,579
756
8
1
0
251,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role