Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ERRAB
Hercules
Level 142
God Stats
1W - 2L
1,495 SR
Queue Stats
1W - 3L
1,414 Elo+
Solo
Zeus
Zeus
MOSC0W
Zeus
Level 154
God Stats
14W - 13L
1,515 SR
Queue Stats
702W - 700L
1,535 Elo+
Solo
Ra
Ra
dreamgirlNOT
Ra
Level 93
God Stats
9W - 8L
1,911 SR
Queue Stats
77W - 99L
1,445 Elo+
Party 1
Chaac
Chaac
ofiros
Chaac
Level 69
God Stats
14W - 8L
1,722 SR
Queue Stats
72W - 93L
1,424 Elo+
Party 1
Team Averages
Level 113
1,628 SR
1,464 Elo+

VS

Team Averages
Level 98
1,455 SR
1,499 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dzsambi
Ares
Level 137
God Stats
1W - 1L
1,271 SR
Queue Stats
28W - 28L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
Kagewani
Zhong Kui
Level 129
God Stats
4W - 2L
1,289 SR
Queue Stats
464W - 509L
1,454 Elo+
Solo
Merlin
Merlin
Rokamora
Merlin
Level 49
God Stats
45W - 42L
1,529 SR
Queue Stats
63W - 59L
1,512 Elo+
Solo
Bellona
Bellona
Zet12
Bellona
Level 46
God Stats
6W - 2L
1,687 SR
Queue Stats
33W - 34L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
0 / 9 / 3
9,626
963
10,163
17,091
5,842
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
ERRAB
Hercules
15
0 / 5 / 2
8,523
852
2,240
12,289
6,262
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
MOSC0W
Zeus
16
3 / 5 / 2
11,158
1,116
27,349
10,949
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 12 / 3
9,833
983
7,765
20,515
7,884
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
ofiros
Chaac
15
1 / 15 / 3
9,676
968
12,138
28,341
22,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 1 / 18
11,506
1,151
13,649
10,157
4,388
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Dzsambi
Ares
19
4 / 2 / 36
11,594
1,159
12,503
17,355
20,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Kagewani
Zhong Kui
19
9 / 1 / 20
11,486
1,149
13,397
7,866
6,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Rokamora
Merlin
20
18 / 0 / 23
13,436
1,344
29,112
14,052
7,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Zet12
Bellona
19
8 / 1 / 30
12,038
1,204
14,704
13,944
14,996
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
173
5
Kills
46
46
Deaths
5
13
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
9
3
0.17
W
Neith
 
Neith
7
1
18
16
W
Ares
Dzsambi
Ares
4
2
36
11
L
Hercules
ERRAB
Hercules
0
5
2
0.2
W
Zhong Kui
Kagewani
Zhong Kui
9
1
20
19
L
Zeus
MOSC0W
Zeus
3
5
2
0.8
W
Merlin
Rokamora
Merlin
18
0
23
29.5
W
Bellona
Zet12
Bellona
8
1
30
23
L
1
12
3
0.21
L
Chaac
ofiros
Chaac
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,655
Damage
83,365
89,185
Taken
63,374
47,776
Mitigated
52,816
8,678
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,163
4,779
0
0
17,091
5,842
0
11,548
5,543
0
37,588
W
Neith
 
Neith
13,649
7,190
621
1,886
10,157
4,388
0
5,264
4,893
0
40,971
W
Ares
Dzsambi
Ares
12,503
130
0
0
17,355
20,034
0
9,319
8,036
15,191
0
L
Hercules
ERRAB
Hercules
2,240
181
0
1,912
12,289
6,262
0
8,781
3,508
0
7,481
W
Zhong Kui
Kagewani
Zhong Kui
13,397
450
0
2,071
7,866
6,086
0
4,805
3,061
31,134
0
L
Zeus
MOSC0W
Zeus
27,349
835
384
1,528
10,949
4,972
0
7,980
2,969
46,134
0
W
Merlin
Rokamora
Merlin
29,112
1,933
1,018
3,452
14,052
7,312
0
7,866
6,186
50,595
0
W
Bellona
Zet12
Bellona
14,704
2,651
0
833
13,944
14,996
0
7,860
6,084
7,532
21,891
L
7,765
673
1,264
1,379
20,515
7,884
0
10,848
9,667
35,050
0
L
Chaac
ofiros
Chaac
12,138
670
0
2,211
28,341
22,816
0
19,191
9,150
0
30,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,816
Gold Earned
60,060
190
Minions Killed
217
10
Camps Cleared
6
860,378
Distance Traveled
1,050,985
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,626
963
44
4
9
178,157
3
W
Neith
11,506
1,151
82
8
0
191,096
0
W
Ares
11,594
1,159
1
0
0
215,343
1
L
Hercules
8,523
852
8
1
0
128,644
0
W
Zhong Kui
11,486
1,149
51
5
3
216,821
0
L
Zeus
11,158
1,116
20
2
1
179,049
0
W
Merlin
13,436
1,344
54
5
3
227,388
1
W
Bellona
12,038
1,204
29
3
0
200,337
0
L
Ra
9,833
983
73
7
0
192,766
0
L
Chaac
9,676
968
45
5
0
181,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role