Player Matchup

Raijin
Raijin
 
Raijin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BigDking89
Hades
Level 149
God Stats
2W - 0L
1,327 SR
Queue Stats
47W - 57L
1,307 Elo+
Party 2
Ares
Ares
SynSyto
Ares
Level 142
God Stats
1W - 3L
1,347 SR
Queue Stats
53W - 83L
1,334 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wHITeBO1102753
Ah Muzen Cab
Level 105
God Stats
19W - 32L
1,417 SR
Queue Stats
221W - 213L
1,473 Elo+
Party 2
Team Averages
Level 122
1,418 SR
1,423 Elo+

VS

Team Averages
Level 88
1,486 SR
1,420 Elo+
Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Blanck 300
Charybdis
Level 106
God Stats
63W - 50L
1,532 SR
Queue Stats
810W - 825L
1,443 Elo+
Solo
Cthulhu
Cthulhu
DJ_SNAKE666
Cthulhu
Level 106
God Stats
8W - 7L
1,611 SR
Queue Stats
340W - 326L
1,441 Elo+
Solo
Freya
Freya
Richardsonson
Freya
Level 86
God Stats
41W - 47L
1,590 SR
Queue Stats
521W - 612L
1,395 Elo+
Party 1
Scylla
Scylla
SON-GOKU040
Scylla
Level 56
God Stats
0W - 3L
1,195 SR
Queue Stats
72W - 123L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
6 / 1 / 6
10,187
566
8,347
10,911
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
 
Fenrir
15
6 / 1 / 5
9,501
528
6,856
11,191
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
16
6 / 2 / 3
9,993
555
8,919
11,057
5,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
SynSyto
Ares
16
11 / 3 / 7
10,215
568
15,186
18,751
17,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
wHITeBO1102753
Ah Muzen Cab
15
1 / 1 / 10
9,011
501
6,296
9,880
3,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
5 / 5 / 1
10,554
586
8,981
14,854
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Blanck 300
Charybdis
14
0 / 5 / 2
8,694
483
5,685
13,608
4,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DJ_SNAKE666
Cthulhu
15
0 / 6 / 1
9,263
515
7,215
14,942
11,310
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 5 / 1
8,511
473
5,863
11,860
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
13
2 / 9 / 1
8,514
473
4,690
11,475
3,071
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
30
Kills
8
8
Deaths
30
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
1
6
9
W
Fenrir
 
Fenrir
6
1
5
8.5
L
Apollo
 
Apollo
5
5
1
1.1
W
Hades
6
2
3
3.75
L
Charybdis
Blanck 300
Charybdis
0
5
2
0.2
L
Cthulhu
DJ_SNAKE666
Cthulhu
0
6
1
0.08
L
1
5
1
0.3
L
Scylla
2
9
1
0.28
W
Ares
SynSyto
Ares
11
3
7
4.83
W
Ah Muzen Cab
wHITeBO1102753
Ah Muzen Cab
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,604
Damage
32,434
61,790
Taken
66,739
36,050
Mitigated
26,820
18,798
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,347
1,257
112
4,386
10,911
4,387
330
4,217
6,694
56,985
0
W
Fenrir
 
Fenrir
6,856
1,527
0
2,421
11,191
5,024
455
2,693
8,498
0
54,278
L
Apollo
 
Apollo
8,981
4,613
0
5,395
14,854
4,455
2,075
5,222
9,544
0
64,953
W
Hades
8,919
114
427
5,886
11,057
5,416
1,787
3,316
7,741
55,570
0
L
Charybdis
Blanck 300
Charybdis
5,685
3,865
0
4,444
13,608
4,204
668
5,721
7,887
0
61,352
L
Cthulhu
DJ_SNAKE666
Cthulhu
7,215
394
165
1,800
14,942
11,310
422
7,806
6,708
54,322
0
L
5,863
2,121
91
3,330
11,860
3,780
729
8,235
3,480
43,463
5,328
L
Scylla
4,690
898
141
1,268
11,475
3,071
0
4,799
6,594
28,110
0
W
Ares
SynSyto
Ares
15,186
397
0
2,644
18,751
17,628
402
5,255
13,496
45,122
0
W
Ah Muzen Cab
wHITeBO1102753
Ah Muzen Cab
6,296
1,754
113
2,809
9,880
3,595
650
1,566
8,314
0
57,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,907
Gold Earned
45,536
473
Minions Killed
528
0
Camps Cleared
0
1,684,476
Distance Traveled
1,528,128
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,187
566
118
7
0
331,636
3
W
Fenrir
9,501
528
86
5
0
363,510
5
L
Apollo
10,554
586
124
7
0
320,693
2
W
Hades
9,993
555
119
7
0
328,094
0
L
Charybdis
8,694
483
145
8
0
305,608
5
L
Cthulhu
9,263
515
121
7
0
300,713
5
L
Freya
8,511
473
84
5
0
312,793
5
L
Scylla
8,514
473
54
3
0
288,321
1
W
Ares
10,215
568
54
3
0
340,948
3
W
Ah Muzen Cab
9,011
501
96
5
0
320,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role