Player Matchup

Sol
Sol
Alschbjetta
Sol
Level 128
God Stats
1W - 1L
1,580 SR
Queue Stats
9W - 6L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Flashwe
Baron Samedi
Level 127
God Stats
0W - 3L
1,585 SR
Queue Stats
10W - 10L
1,414 Elo+
Party 1
Nemesis
Nemesis
JeJeFfGrimeliz
Nemesis
Level 23
God Stats
0W - 1L
1,859 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
Tinuss_070
Terra
Level 108
God Stats
0W - 1L
1,157 SR
Queue Stats
125W - 123L
1,443 Elo+
Party 2
Neith
Neith
joinrider
Neith
Level 126
God Stats
1W - 2L
1,444 SR
Queue Stats
58W - 66L
1,447 Elo+
Party 2
Team Averages
Level 102
1,525 SR
1,469 Elo+

VS

Team Averages
Level 64
1,585 SR
1,459 Elo+
Zeus
Zeus
SRETHER008
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Vamana
Vamana
TC83 G4NJ4G4M3R
Vamana
Level 145
God Stats
1W - 1L
1,547 SR
Queue Stats
77W - 82L
1,479 Elo+
Solo
Ah Puch
Ah Puch
hypnofartXL
Ah Puch
Level 24
God Stats
7W - 5L
1,500 SR
Queue Stats
70W - 81L
1,395 Elo+
Solo
Danzaburou
Danzaburou
iCoook
Danzaburou
Level 105
God Stats
5W - 2L
1,708 SR
Queue Stats
77W - 89L
1,421 Elo+
Solo
Anubis
Anubis
jako076
Anubis
Level 26
God Stats
2W - 1L
1,671 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
7,248
659
3,682
10,176
2,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Flashwe
Baron Samedi
15
2 / 3 / 2
8,123
738
6,280
10,876
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 4 / 1
6,408
583
3,808
12,128
3,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
13
0 / 2 / 2
7,029
639
5,237
14,293
10,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
joinrider
Neith
12
2 / 7 / 1
7,055
641
6,336
12,156
3,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 8
10,507
955
21,472
5,131
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 6
8,294
754
3,249
8,553
5,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
hypnofartXL
Ah Puch
14
0 / 1 / 6
7,787
708
8,826
4,844
1,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
iCoook
Danzaburou
16
3 / 1 / 5
9,287
844
5,719
8,566
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
jako076
Anubis
16
8 / 3 / 4
10,146
922
13,491
10,476
5,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
20
20
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Baron Samedi
Flashwe
Baron Samedi
2
3
2
1
L
0
4
1
0.13
W
7
0
8
11
W
2
1
6
5
L
Terra
0
2
2
0.5
W
Ah Puch
hypnofartXL
Ah Puch
0
1
6
3
W
Danzaburou
iCoook
Danzaburou
3
1
5
5.5
W
Anubis
jako076
Anubis
8
3
4
3.33
L
Neith
joinrider
Neith
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,343
Damage
52,757
59,629
Taken
37,570
25,099
Mitigated
17,917
13,179
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,682
841
471
2,940
10,176
2,976
308
7,796
2,380
29,496
0
L
Baron Samedi
Flashwe
Baron Samedi
6,280
517
788
2,653
10,876
3,839
0
8,661
2,215
35,698
0
L
3,808
609
0
1,636
12,128
3,862
0
8,626
3,502
0
10,883
W
21,472
2,440
0
2,204
5,131
1,801
596
2,236
2,895
54,326
0
W
3,249
935
23
2,061
8,553
5,848
777
2,967
5,586
0
19,198
L
Terra
5,237
447
771
1,986
14,293
10,802
0
9,356
4,937
16,731
0
W
Ah Puch
hypnofartXL
Ah Puch
8,826
232
0
257
4,844
1,672
210
1,986
2,858
29,172
0
W
Danzaburou
iCoook
Danzaburou
5,719
2,642
0
2,589
8,566
3,428
4,261
4,285
4,281
0
29,827
W
Anubis
jako076
Anubis
13,491
576
0
5,383
10,476
5,168
0
4,250
6,226
34,747
0
L
Neith
joinrider
Neith
6,336
1,884
0
1,934
12,156
3,620
0
9,350
2,806
0
16,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
46,021
235
Minions Killed
312
3
Camps Cleared
11
949,443
Distance Traveled
1,002,566
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,248
659
71
6
0
200,977
4
L
Baron Samedi
8,123
738
73
7
1
191,491
0
L
Nemesis
6,408
583
23
2
0
205,171
0
W
Zeus
10,507
955
81
7
3
211,761
3
W
Vamana
8,294
754
43
4
3
195,596
2
L
Terra
7,029
639
23
2
2
201,673
1
W
Ah Puch
7,787
708
54
5
1
205,632
0
W
Danzaburou
9,287
844
75
7
2
200,934
0
W
Anubis
10,146
922
59
5
2
188,643
0
L
Neith
7,055
641
45
4
0
150,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role