Player Matchup

Nemesis
Nemesis
Platinum V
EnergyDarKnis
Nemesis
Platinum V
Level 160
God Stats
12W - 12L
1,740 SR
Queue Stats
407W - 395L
1,756 MMR
Party 2
Chiron
Chiron
Platinum IV
Maladaptive_
Chiron
Platinum IV
Level 125
God Stats
26W - 21L
1,628 SR
Queue Stats
400W - 404L
1,902 MMR
Solo
Artio
Artio
Platinum II
MuggsyDunk
Artio
Platinum II
Level 43
God Stats
7W - 10L
1,514 SR
Queue Stats
46W - 41L
1,910 MMR
Solo
Scylla
Scylla
Platinum I
ZontroI
Scylla
Platinum I
Level 159
God Stats
3W - 3L
1,708 SR
Queue Stats
170W - 155L
2,137 MMR
Party 2
Ymir
Ymir
Platinum III
vI Mattyy Iv
Ymir
Platinum III
Level 145
God Stats
0W - 2L
1,272 SR
Queue Stats
325W - 308L
1,895 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,572 SR
1,920 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 74
1,659 SR
1,916 MMR
Kali
Kali
Platinum II
Draco1013
Kali
Platinum II
Level 106
God Stats
7W - 3L
1,800 SR
Queue Stats
83W - 69L
1,883 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
KrumenoR
Heimdallr
Platinum II
Level 103
God Stats
5W - 3L
1,601 SR
Queue Stats
84W - 74L
1,883 MMR
Party 1
Janus
Janus
Platinum I
OnlyADCMID
Janus
Platinum I
Level 40
God Stats
7W - 10L
1,587 SR
Queue Stats
53W - 38L
1,955 MMR
Solo
Cthulhu
Cthulhu
Platinum III
lRxbinl
Cthulhu
Platinum III
Level 87
God Stats
8W - 8L
1,573 SR
Queue Stats
114W - 115L
1,915 MMR
Solo
Amaterasu
Amaterasu
Gold I
troubleflint
Amaterasu
Gold I
Level 34
God Stats
8W - 4L
1,735 SR
Queue Stats
50W - 34L
1,943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
1 / 11 / 11
10,824
433
12,042
24,970
12,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
20
5 / 6 / 1
12,678
507
18,072
27,731
10,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
17
5 / 7 / 6
12,268
491
12,132
25,912
23,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
ZontroI
Scylla
19
5 / 5 / 6
11,977
479
13,536
15,815
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 6 / 6
10,425
417
8,584
29,958
34,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Morgan Le FayTiamatPersephoneAthenaOdin

VS

Bans
GilgameshAnhurArtemisSetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
6 / 5 / 12
14,344
574
13,075
22,345
8,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
KrumenoR
Heimdallr
20
13 / 3 / 7
16,759
670
35,826
21,326
9,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
20
8 / 1 / 14
15,368
615
24,399
16,088
5,726
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
lRxbinl
Cthulhu
17
3 / 4 / 19
12,996
520
10,923
21,123
20,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
troubleflint
Amaterasu
20
5 / 5 / 9
15,630
625
18,769
29,574
22,313
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
96
18
Kills
35
35
Deaths
18
30
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kali
6
5
12
2.4
L
Nemesis
1
11
11
0.59
W
Heimdallr
KrumenoR
Heimdallr
13
3
7
5.5
L
Chiron
5
6
1
0.92
L
Artio
5
7
6
1.14
W
Janus
8
1
14
15
L
Scylla
ZontroI
Scylla
5
5
6
1.6
W
Cthulhu
lRxbinl
Cthulhu
3
4
19
3.13
W
Amaterasu
troubleflint
Amaterasu
5
5
9
1.9
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,366
Damage
102,992
124,386
Taken
110,456
86,583
Mitigated
65,879
25,510
Healing
41,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
13,075
4,896
0
5,983
22,345
8,380
1,200
5,774
16,483
0
94,325
L
Nemesis
12,042
5,026
0
5,389
24,970
12,503
0
6,209
18,633
0
72,832
W
Heimdallr
KrumenoR
Heimdallr
35,826
25,156
0
11,375
21,326
9,061
5,139
3,729
17,513
0
172,326
L
Chiron
18,072
9,489
536
9,424
27,731
10,299
0
5,939
21,738
0
119,671
L
Artio
12,132
929
495
6,154
25,912
23,920
0
5,009
20,752
63,077
0
W
Janus
24,399
938
359
5,409
16,088
5,726
733
6,088
9,786
117,541
0
L
Scylla
ZontroI
Scylla
13,536
1,406
0
853
15,815
5,418
0
6,389
9,362
78,309
0
W
Cthulhu
lRxbinl
Cthulhu
10,923
532
2,120
3,750
21,123
20,399
374
8,288
12,440
42,243
0
W
Amaterasu
troubleflint
Amaterasu
18,769
8,969
0
12,397
29,574
22,313
4,339
10,944
18,281
0
127,281
L
8,584
1,428
0
2,659
29,958
34,443
0
11,176
18,355
35,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,172
Gold Earned
75,097
611
Minions Killed
714
0
Camps Cleared
0
2,265,218
Distance Traveled
2,492,967
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,344
574
125
5
0
540,773
1
L
Nemesis
10,824
433
106
4
0
488,480
3
W
Heimdallr
16,759
670
185
7
0
431,368
5
L
Chiron
12,678
507
161
6
0
439,109
2
L
Artio
12,268
491
129
5
0
458,028
4
W
Janus
15,368
615
185
7
0
542,830
5
L
Scylla
11,977
479
161
6
0
447,861
8
W
Cthulhu
12,996
520
47
2
0
506,824
9
W
Amaterasu
15,630
625
172
7
0
471,172
6
L
Ymir
10,425
417
54
2
0
431,740
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role