Player Matchup

Cernunnos
Cernunnos
HANI2345
Cernunnos
Level 28
God Stats
52W - 53L
1,469 SR
Queue Stats
53W - 55L
1,405 Elo+
Solo
Ares
Ares
MM1905
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hades
Hades
Sercan698
Hades
Level 6
God Stats
1W - 2L
1,197 SR
Queue Stats
1W - 4L
1,005 Elo+
Party 2
Hachiman
Hachiman
Vhexuz323
Hachiman
Level 13
God Stats
2W - 4L
1,514 SR
Queue Stats
29W - 29L
1,470 Elo+
Solo
Cerberus
Cerberus
kabron38
Cerberus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 93L
1,398 Elo+
Solo
Team Averages
Level 15
1,436 SR
1,356 Elo+

VS

Team Averages
Level 19
1,382 SR
1,281 Elo+
Cthulhu
Cthulhu
Ev_iL-6
Cthulhu
Level 14
God Stats
9W - 12L
1,275 SR
Queue Stats
19W - 23L
1,191 Elo+
Party 1
Loki
Loki
LO LINK 2009
Loki
Level 29
God Stats
0W - 2L
1,355 SR
Queue Stats
53W - 65L
1,286 Elo+
Solo
Charybdis
Charybdis
marred chain
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,455 Elo+
Solo
Tiamat
Tiamat
zaki_hamza505
Tiamat
Level 4
God Stats
1W - 2L
1,279 SR
Queue Stats
1W - 4L
1,126 Elo+
Party 1
Kuzenbo
Kuzenbo
артём1981
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HANI2345
Cernunnos
19
5 / 4 / 12
11,983
1,089
18,629
12,918
5,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
MM1905
Ares
17
0 / 5 / 9
10,034
912
3,877
15,588
16,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Sercan698
Hades
18
2 / 4 / 13
11,611
1,056
13,986
15,544
10,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Vhexuz323
Hachiman
19
13 / 1 / 11
14,184
1,289
26,823
10,477
4,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
kabron38
Cerberus
19
7 / 4 / 19
12,692
1,154
14,012
18,000
20,045
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

189

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ev_iL-6
Cthulhu
18
4 / 4 / 8
12,138
1,103
19,518
21,873
31,412
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 8 / 5
11,991
1,090
16,142
21,181
8,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
marred chain
Charybdis
17
6 / 6 / 8
12,020
1,093
24,152
19,123
8,445
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 4 / 4
9,460
860
4,270
14,552
10,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 5 / 4
9,439
858
1,246
8,828
5,195

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
27
Kills
18
18
Deaths
27
64
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ev_iL-6
Cthulhu
4
4
8
2
W
Cernunnos
HANI2345
Cernunnos
5
4
12
2.75
L
8
8
5
1.31
W
Ares
MM1905
Ares
0
5
9
0.9
W
Hades
Sercan698
Hades
2
4
13
2.13
W
Hachiman
Vhexuz323
Hachiman
13
1
11
18.5
W
Cerberus
kabron38
Cerberus
7
4
19
4.13
L
Charybdis
marred chain
Charybdis
6
6
8
1.67
L
0
4
4
0.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,327
Damage
65,328
72,527
Taken
85,557
57,623
Mitigated
63,678
11,173
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ev_iL-6
Cthulhu
19,518
1,962
933
2,023
21,873
31,412
0
6,136
15,737
49,229
0
W
Cernunnos
HANI2345
Cernunnos
18,629
9,893
0
1,549
12,918
5,776
0
3,519
9,167
0
48,521
L
16,142
4,880
0
49
21,181
8,282
0
8,699
12,482
0
27,160
W
Ares
MM1905
Ares
3,877
832
0
0
15,588
16,734
0
5,905
9,312
9,978
0
W
Hades
Sercan698
Hades
13,986
1,870
445
3,306
15,544
10,359
0
5,909
9,309
41,076
0
W
Hachiman
Vhexuz323
Hachiman
26,823
21,842
0
2,963
10,477
4,709
0
4,245
6,032
0
38,941
W
Cerberus
kabron38
Cerberus
14,012
2,262
623
2,287
18,000
20,045
0
3,980
13,673
23,394
0
L
Charybdis
marred chain
Charybdis
24,152
16,715
0
108
19,123
8,445
0
7,640
11,483
0
42,121
L
4,270
123
0
1,893
14,552
10,344
0
4,947
9,605
13,266
0
L
1,246
774
0
0
8,828
5,195
0
4,453
4,375
5,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,504
Gold Earned
55,048
207
Minions Killed
170
5
Camps Cleared
2
954,395
Distance Traveled
880,721
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,138
1,103
71
6
0
211,723
0
W
Cernunnos
11,983
1,089
77
7
2
174,186
0
L
Loki
11,991
1,090
28
3
2
237,311
0
W
Ares
10,034
912
9
1
0
178,252
0
W
Hades
11,611
1,056
77
7
0
198,082
1
W
Hachiman
14,184
1,289
29
3
1
187,449
0
W
Cerberus
12,692
1,154
15
1
2
216,426
0
L
Charybdis
12,020
1,093
52
5
0
186,748
1
L
Tiamat
9,460
860
14
1
0
130,655
2
L
Kuzenbo
9,439
858
5
0
0
114,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role