Player Matchup

Cthulhu
Cthulhu
EPICNINJAGUY666
Cthulhu
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 6L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
I--SaLaMi--l
Zhong Kui
Level 16
God Stats
2W - 2L
1,121 SR
Queue Stats
23W - 28L
1,279 Elo+
Solo
Danzaburou
Danzaburou
JediLCM
Danzaburou
Level 108
God Stats
2W - 3L
1,244 SR
Queue Stats
31W - 57L
1,300 Elo+
Party 1
Bellona
Bellona
SilverStorm03
Bellona
Level 16
God Stats
3W - 2L
1,347 SR
Queue Stats
4W - 7L
1,127 Elo+
Party 1
Ra
Ra
Willow0Keep
Ra
Level 23
God Stats
12W - 12L
1,413 SR
Queue Stats
14W - 18L
1,380 Elo+
Party 1
Team Averages
Level 38
1,325 SR
1,326 Elo+

VS

Team Averages
Level 16
1,393 SR
1,225 Elo+
Thor
Thor
Alexis18cvry
Thor
Level 15
God Stats
0W - 1L
1,184 SR
Queue Stats
1W - 6L
1,025 Elo+
Party 2
Cerberus
Cerberus
BoxMnky01
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,333 Elo+
Solo
Zeus
Zeus
Tory_monster2012
Zeus
Level 4
God Stats
1W - 2L
1,423 SR
Queue Stats
2W - 4L
1,332 Elo+
Solo
Odin
Odin
robotic154
Odin
Level 18
God Stats
1W - 2L
1,397 SR
Queue Stats
2W - 7L
1,085 Elo+
Party 2
Fenrir
Fenrir
s1dymv
Fenrir
Level 24
God Stats
70W - 64L
1,463 SR
Queue Stats
116W - 115L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 21
10,413
1,041
13,593
8,955
9,881
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
I--SaLaMi--l
Zhong Kui
17
1 / 3 / 12
9,340
934
10,508
9,380
5,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JediLCM
Danzaburou
18
20 / 2 / 8
14,440
1,444
22,615
11,057
4,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
18
8 / 0 / 18
11,163
1,116
14,893
6,772
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 1 / 25
10,853
1,085
12,579
6,742
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
9,624
962
10,435
20,248
8,900
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
BoxMnky01
Cerberus
15
0 / 8 / 2
8,794
879
3,884
21,247
19,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 6 / 2
8,224
822
775
5,551
1,728
15
3 / 10 / 3
9,626
963
14,421
24,227
13,662
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
s1dymv
Fenrir
14
3 / 4 / 0
9,741
974
4,716
13,821
6,367

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
19
34
Kills
7
7
Deaths
34
84
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Cerberus
BoxMnky01
Cerberus
0
8
2
0.13
W
3
1
21
13.5
W
Zhong Kui
I--SaLaMi--l
Zhong Kui
1
3
12
2.33
W
Danzaburou
JediLCM
Danzaburou
20
2
8
12
W
Bellona
8
0
18
17
L
0
6
2
0.17
W
2
1
25
14.5
L
3
10
3
0.45
L
Fenrir
s1dymv
Fenrir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,188
Damage
34,231
42,906
Taken
85,094
29,751
Mitigated
50,330
15,493
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,435
1,539
0
0
20,248
8,900
0
10,469
9,779
0
31,372
L
Cerberus
BoxMnky01
Cerberus
3,884
540
0
1,664
21,247
19,673
0
5,656
15,591
21,104
0
W
13,593
1,816
455
699
8,955
9,881
0
1,139
6,640
23,244
0
W
Zhong Kui
I--SaLaMi--l
Zhong Kui
10,508
1,255
0
3,324
9,380
5,751
0
1,176
8,204
22,150
0
W
Danzaburou
JediLCM
Danzaburou
22,615
13,120
0
2,724
11,057
4,768
0
629
9,949
0
40,520
W
Bellona
14,893
7,479
0
1,193
6,772
6,514
0
1,457
5,315
0
26,426
L
775
775
0
0
5,551
1,728
0
1,003
4,548
3,629
0
W
12,579
2,303
3,748
3,350
6,742
2,837
0
258
6,484
40,178
0
L
14,421
4,678
0
781
24,227
13,662
0
12,354
11,873
0
30,624
L
Fenrir
s1dymv
Fenrir
4,716
679
0
476
13,821
6,367
0
7,198
6,623
0
6,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,209
Gold Earned
46,009
202
Minions Killed
109
7
Camps Cleared
2
956,137
Distance Traveled
770,189
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,624
962
45
5
0
182,449
0
L
Cerberus
8,794
879
34
3
1
125,199
2
W
Cthulhu
10,413
1,041
18
2
1
184,092
0
W
Zhong Kui
9,340
934
30
3
0
181,704
1
W
Danzaburou
14,440
1,444
39
4
3
185,957
1
W
Bellona
11,163
1,116
32
3
3
213,195
0
L
Zeus
8,224
822
6
1
1
81,972
1
W
Ra
10,853
1,085
83
8
0
191,189
0
L
Odin
9,626
963
21
2
0
183,765
0
L
Fenrir
9,741
974
3
0
0
196,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role