Player Matchup

Tiamat
Tiamat
Feroz
Tiamat
Level 25
God Stats
1W - 1L
1,736 SR
Queue Stats
86W - 59L
1,610 Elo+
Solo
Loki
Loki
Kaupz69
Loki
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 53L
1,773 Elo+
Party 1
Ullr
Ullr
Magaunto
Ullr
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 9L
1,785 Elo+
Party 1
Sol
Sol
manthing69
Sol
Level 15
God Stats
7W - 5L
1,898 SR
Queue Stats
17W - 20L
1,571 Elo+
Solo
Yemoja
Yemoja
xnuclearfusionx
Yemoja
Level 21
God Stats
1W - 1L
1,696 SR
Queue Stats
7W - 10L
1,598 Elo+
Solo
Team Averages
Level 16
1,666 SR
1,667 Elo+

VS

Team Averages
Level 24
1,423 SR
1,579 Elo+
Cabrakan
Cabrakan
DouDiData
Cabrakan
Level 18
God Stats
6W - 4L
1,321 SR
Queue Stats
34W - 22L
1,586 Elo+
Solo
Ares
Ares
Floppafan325
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,485 Elo+
Solo
Nu Wa
Nu Wa
Yehenito
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 139L
1,661 Elo+
Party 2
Fenrir
Fenrir
kapababa
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 53L
1,680 Elo+
Party 2
Hachiman
Hachiman
plasticSmile81
Hachiman
Level 29
God Stats
2W - 6L
1,296 SR
Queue Stats
44W - 62L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Feroz
Tiamat
13
0 / 2 / 2
7,271
454
8,042
10,612
5,540
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Kaupz69
Loki
12
3 / 4 / 4
8,023
501
4,581
10,394
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
15
2 / 2 / 3
9,326
583
8,190
11,171
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 5 / 0
7,144
447
2,679
9,742
2,614
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 3 / 0
6,960
435
3,557
10,274
6,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DouDiData
Cabrakan
14
2 / 3 / 3
8,185
512
7,947
13,258
10,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 1 / 6
7,572
473
5,024
11,889
6,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Yehenito
Nu Wa
17
7 / 0 / 6
9,721
608
12,196
6,260
2,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
kapababa
Fenrir
14
4 / 2 / 6
8,597
537
6,507
9,401
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
13
0 / 2 / 2
7,743
484
5,311
8,288
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
16
16
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DouDiData
Cabrakan
2
3
3
1.17
L
Tiamat
Feroz
Tiamat
0
2
2
0.5
W
3
1
6
6
L
Loki
Kaupz69
Loki
3
4
4
1.25
L
Ullr
2
2
3
1.75
W
Nu Wa
Yehenito
Nu Wa
7
0
6
10
W
Fenrir
kapababa
Fenrir
4
2
6
3.5
L
0
5
0
0
W
Hachiman
0
2
2
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,049
Damage
36,985
52,193
Taken
49,096
21,085
Mitigated
26,273
15,381
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DouDiData
Cabrakan
7,947
962
0
4,920
13,258
10,036
0
1,553
11,705
48,186
0
L
Tiamat
Feroz
Tiamat
8,042
667
0
4,507
10,612
5,540
444
3,541
7,071
41,990
0
W
5,024
364
0
3,129
11,889
6,382
151
5,313
6,576
22,407
0
L
Loki
Kaupz69
Loki
4,581
1,496
0
3,502
10,394
2,587
0
3,863
6,531
0
41,807
L
Ullr
8,190
3,739
0
1,990
11,171
3,951
438
6,199
4,972
0
71,160
W
Nu Wa
Yehenito
Nu Wa
12,196
4,353
85
1,858
6,260
2,295
449
2,064
4,196
69,710
0
W
Fenrir
kapababa
Fenrir
6,507
1,304
0
750
9,401
4,646
143
1,606
7,795
156
55,964
L
2,679
240
0
2,959
9,742
2,614
0
6,376
3,366
38,725
0
W
Hachiman
5,311
1,333
0
3,989
8,288
2,914
741
4,092
4,196
0
53,680
L
3,557
686
1,810
613
10,274
6,393
184
5,344
4,930
26,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,724
Gold Earned
41,818
398
Minions Killed
440
0
Camps Cleared
0
1,341,832
Distance Traveled
1,458,909
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,185
512
97
6
0
287,335
4
L
Tiamat
7,271
454
85
5
0
276,144
2
W
Ares
7,572
473
29
2
0
306,293
3
L
Loki
8,023
501
80
5
0
304,095
4
L
Ullr
9,326
583
117
7
0
279,702
5
W
Nu Wa
9,721
608
120
8
0
302,918
1
W
Fenrir
8,597
537
88
6
0
304,529
3
L
Sol
7,144
447
85
5
0
263,035
0
W
Hachiman
7,743
484
106
7
0
257,834
3
L
Yemoja
6,960
435
31
2
0
218,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role